Author Topic: Increase lethality of base ack  (Read 722 times)

Offline caldera

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Increase lethality of base ack
« on: February 05, 2011, 05:21:33 PM »
Since attacks now seem to concentrate on the field rather than the town, why not increase the lethality of the base ack?  While we're at it, make all manned guns operate on AI until manned.  Not much fun getting steamrolled and capped all the time.  Ganging airfields can't be what HTC had in mind with the easing of the town capture settings.  Even if the horde wants a fight (and they don't) and not a capture, all that field ack shouldn't be so easily dispatched.  There is plenty of room to fight away from the field, but then you would have to allow the defenders a chance to fight back. 
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Offline LLogann

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Re: Increase lethality of base ack
« Reply #1 on: February 05, 2011, 05:24:31 PM »
 :bolt:

One thing to remember about lethality is that unless it is a hoard, it does work about right.   I've flown an A8 to pork ords at a small base often..... Sometimes I can accomplish my mission, as well as take a few guns down.......   Other times, I am towered before I squeeze the trigger.  I find it goes both ways.
« Last Edit: February 05, 2011, 06:42:09 PM by LLogann »
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Offline guncrasher

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Re: Increase lethality of base ack
« Reply #2 on: February 05, 2011, 05:29:43 PM »
caldera funny you mentioned that today.  I vulched 2 guys in the middle of the field with full ack up, not one ping.  i was in a pony going no more than 350.  I have seen guys furball in the ack and come out without a scratch.  ack should be a little more accurate.  same for the towns.  a single plane should not be able to deack an entire field, but it is usually done.

semp
you dont want me to ho, dont point your plane at me.

Offline SmokinLoon

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Re: Increase lethality of base ack
« Reply #3 on: February 05, 2011, 05:32:33 PM »
Speed is life and change in heading and altitude also helps.

    
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Offline waystin2

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Re: Increase lethality of base ack
« Reply #4 on: February 05, 2011, 06:32:45 PM »
-1  Sometimes I get the ack, sometimes it gets me.  Seems to be working just fine.
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Offline Vudu15

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Re: Increase lethality of base ack
« Reply #5 on: February 05, 2011, 08:11:39 PM »
I think its workin ok sometimes you make sometimes they dont just a matter of luck the way I see it.
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Offline DeadStik

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Re: Increase lethality of base ack
« Reply #6 on: February 06, 2011, 11:17:57 AM »
While we're at it, make all manned guns operate on AI until manned.

I like this idea. Makes sense to me.
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Offline Bino

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Re: Increase lethality of base ack
« Reply #7 on: February 06, 2011, 01:01:27 PM »
In RL, airbase flak was pretty deadly.  At the very least it was universally respected by fighter pilots.  But I think it would be difficult to come up with accurate numbers for the AH program based on RL stories.

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Offline Hopper

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Re: Increase lethality of base ack
« Reply #8 on: February 06, 2011, 05:21:16 PM »
Try flying through base ack in a 109 or 190d and come out the otherside without a radiator hit.  Good luck!
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Offline Slade

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Re: Increase lethality of base ack
« Reply #9 on: February 06, 2011, 05:40:44 PM »
-1.  ACK is fine as is.
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Offline guncrasher

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Re: Increase lethality of base ack
« Reply #10 on: February 06, 2011, 10:07:52 PM »
Try flying through base ack in a 109 or 190d and come out the otherside without a radiator hit.  Good luck!

how many films of it do you want?  you want them just flying by or also deacking?

semp
you dont want me to ho, dont point your plane at me.

Offline MachFly

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Re: Increase lethality of base ack
« Reply #11 on: February 06, 2011, 10:11:56 PM »
-1

I'm tired of having 4 guys hide in the ack when I'm alone. I understand if it's 1 guy who hides from 4, what what's going on now it just ridicules. Ack should stay as it is or get decreased.
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Offline VonMessa

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Re: Increase lethality of base ack
« Reply #12 on: February 07, 2011, 02:49:59 AM »
Did you mean that it should possibly hit friendlies?

+1 for realism  :aok
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Offline MachFly

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Re: Increase lethality of base ack
« Reply #13 on: February 07, 2011, 02:51:22 AM »
Did you mean that it should possibly hit friendlies?

+1 for realism  :aok

Well in reality base ack does not fire when friendlies are there, so +1 for no ack.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
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flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline Chalenge

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Re: Increase lethality of base ack
« Reply #14 on: February 07, 2011, 03:37:57 AM »
Lets hear from the squadrons that fly the number one ack magnet (P-38).

Ack is brutal just like it is.

-1
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