Author Topic: Battlefield 3  (Read 1280 times)

Offline Reschke

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Re: Battlefield 3
« Reply #15 on: February 08, 2011, 11:00:16 AM »
Also, just got a stiffy reading this bullet point article.


-More than one setting, you're not in the middle east for the whole game
-PC version is lead version <OMFG YES YES YES YES YES!!!
-Why 64 players for PC only
-No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?

Best things I have seen for an FPS game in a long time.
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Offline moot

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Re: Battlefield 3
« Reply #16 on: February 08, 2011, 12:20:24 PM »
Coming from a studio that makes FPS where the gunsights don't even point straight? 
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Offline curry1

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Re: Battlefield 3
« Reply #17 on: February 08, 2011, 08:37:54 PM »
i got an invite to beta test BF3 on xbox, i dont even own a freakin Xbox so what does that tell ya, i'm waiting for my beta PC invite, but if its ported then its doomed to be a average game like BFBC2 which had such great potential, but we all know how EA works

Can you pm the code to me?
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Offline 68ZooM

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Re: Battlefield 3
« Reply #18 on: February 08, 2011, 11:06:39 PM »
Can you pm the code to me?

 ill look and see if i still have the email, if so ill pm ya  :aok
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Offline Curlew

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Re: Battlefield 3
« Reply #19 on: February 09, 2011, 01:52:15 AM »
I have religiously played this series, all are great, was competitive in CA state one year for 2 v 2 choppers, to use the catch line of another game i wait for "It's about d@nm time", that music just gets me so pumped, one of the best game soundtracks ever, the battlefeild 1942 i still to this day this is the best video game intro ever, best cp wwii videos as well, the bf2 is also fantastic, the part where the arty is firing and the music just stops still makes me grin too look at those chinese soldiers swatin flys and kickin it

1942 intro
http://www.youtube.com/watch?v=Tb8PQXPOkCc

BF2 intro
http://www.youtube.com/watch?v=gUFJDVlxKZw&feature=related


ps. "mine is still one of my favorite fan made videos, if you played bf2 and havent seen it you should watch it
http://www.youtube.com/watch?v=bvlRQ90c9Bk

god I miss that game

pss. THEY ARE BRINGING BACK KARKAND

« Last Edit: February 09, 2011, 02:10:22 AM by Curlew »
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Offline Serenity

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Re: Battlefield 3
« Reply #20 on: February 09, 2011, 11:37:55 AM »
-Why 64 players for PC only? No complains from the console crowd

Um... what does this mean? I'm confused...

Offline 68ZooM

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Re: Battlefield 3
« Reply #21 on: February 09, 2011, 12:01:06 PM »
I'm assuming they mean 64 player servers for PC Version, BFBC2 PC Version is just 32 players, that means twice the Friendlies and Enemies
« Last Edit: February 09, 2011, 12:03:05 PM by 68ZooM »
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Offline Tyrannis

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Re: Battlefield 3
« Reply #22 on: February 09, 2011, 12:06:32 PM »
Um... what does this mean? I'm confused...
right now, the console versions of battlefield can only support 24 player matches instead of 64.

if DICE would team up with MAG the ps3 would be capable of supporting 240 player online matches  :O


but personally, i like it when im playing rush and i get into a room where im the only attacker and theres 10 defenders on the other side.

lets me be ninja, sneak behind there lines. knife a couple campers.


i usually set a trap before i set the fuze for the box.


ill take engineer with AT mines,and i'll set three in a trianguler fashion around the box. then i'll set the box fuze and run off to hide in a bush.
then i'll pull the pin on my grenade and wait.
then when 4-5 of the defenders show up to defuse the charge, i just throw the grenade, and BOOM 5+kills and 30pnts for doing objective damage.


i was lucky enough to pull this trick off to a camping sniper one time  :rofl set three mines behind him, ran off, threw a grenade in there. big explosian.

he rage-mailed me after, calling me a hacker because my grenades "exploded bigger than they should"  :rofl

Offline Reschke

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Re: Battlefield 3
« Reply #23 on: February 09, 2011, 02:33:11 PM »
I love things like that...I like the maps that they have added to the BFBC2 servers from the old original Bad Company. Still waiting on my "beta invite" for buying MOH LE when it was offered.
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Founder and CO VF-17 Jolly Rogers September 2002 - December 2006
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Offline curry1

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Re: Battlefield 3
« Reply #24 on: February 09, 2011, 06:07:35 PM »
ill look and see if i still have the email, if so ill pm ya  :aok
thanks
Curry1-Since Tour 101

Offline Yossarian

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Re: Battlefield 3
« Reply #25 on: February 10, 2011, 03:05:29 PM »
Antitank + DAO-12 for me, please.
Afk for a year or so.  The name of a gun turret in game.  Falanx, huh? :banana:
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Offline moot

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Re: Battlefield 3
« Reply #26 on: February 12, 2011, 11:33:41 PM »
Moot, did DICE ever fix the mouse acceleration on the PC version?
Everything else never fixed, or fixed then rebroken (sometimes multiple times EG MG36 dot sight):

Input delay on basic things like movement: you must wait between inputs when commanding a string of inputs, e.g. fire, run, crouch, run, fire, etc.  Pressing them too quick means they're ignored.  Gameplay design choice?  Then why not only delay action?  Nonsense anyway you look at it.

Some actions also delayed for no apparent reason. E.G. C4 trigger
You can't pick what you're interacting with.  Completely unpredictable behavior in critical game event, EG picking up kits instead of defusing MCOM.  Never fixed, never even mentionned as an issue.
Tactical game breaker: you'll sound off (e.g. passing out a med kit or throwing grenade) without knowing about it.  You give away location without even knowing about it.  Never fixed.

Bad hit box nextcode, then "fixed" with even worse system (they made hitbox bigger, literally).
Treadmill effect, and sometimes you get stuck on nothing EG move up against top of stairs while crouched. Same absurd effects with soft trees and bushes- somehow a soldier couldn't push thru such things.
Bad collision boxes: you'll hit objects inches away from their edge.
Reticles are crap.  Neither quality nor customization whatsoever on one of the bread & butter elements of the game.  This (letting players choose their ergonomics) is industry standard since what.... Quake 1?
A few gunsights don't point straight. EG SAW, M416.  Never fixed
Mounted guns don't line up with camera when swiveled.  You don't know where it'll shoot.  Never fixed either.

Event/server text flashes in your face, right in focal point above ironsights, regardless your resolution.  All they have to do is make text top-justified. Another bonehead/slacker mistake.  What excuse do they have for this kinda thing when they're making millions and millions in profits?

No server info from within server
Can't quit server without waiting for respawn timer
Can't join another server (e.g. where your friends are) without quitting
Only 20 friends allowed

There's probably more but that's a good chunk of the actual inarguable flaws, leaving out dubious design choices.  Overall just ridiculous.  BF3 ought to be more of the same: great content mired in absurd flaws that no studio making 100M$+ on one game has excuses for.
« Last Edit: February 12, 2011, 11:38:34 PM by moot »
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Offline Tyrannis

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Re: Battlefield 3
« Reply #27 on: February 12, 2011, 11:46:21 PM »
Everything else never fixed, or fixed then rebroken (sometimes multiple times EG MG36 dot sight):

Input delay on basic things like movement: you must wait between inputs when commanding a string of inputs, e.g. fire, run, crouch, run, fire, etc.  Pressing them too quick means they're ignored.  Gameplay design choice?  Then why not only delay action?  Nonsense anyway you look at it.

Some actions also delayed for no apparent reason. E.G. C4 trigger
You can't pick what you're interacting with.  Completely unpredictable behavior in critical game event, EG picking up kits instead of defusing MCOM.  Never fixed, never even mentionned as an issue.
Tactical game breaker: you'll sound off (e.g. passing out a med kit or throwing grenade) without knowing about it.  You give away location without even knowing about it.  Never fixed.

Bad hit box nextcode, then "fixed" with even worse system (they made hitbox bigger, literally).
Treadmill effect, and sometimes you get stuck on nothing EG move up against top of stairs while crouched. Same absurd effects with soft trees and bushes- somehow a soldier couldn't push thru such things.
Bad collision boxes: you'll hit objects inches away from their edge.
Reticles are crap.  Neither quality nor customization whatsoever on one of the bread & butter elements of the game.  This (letting players choose their ergonomics) is industry standard since what.... Quake 1?
A few gunsights don't point straight. EG SAW, M416.  Never fixed
Mounted guns don't line up with camera when swiveled.  You don't know where it'll shoot.  Never fixed either.

Event/server text flashes in your face, right in focal point above ironsights, regardless your resolution.  All they have to do is make text top-justified. Another bonehead/slacker mistake.  What excuse do they have for this kinda thing when they're making millions and millions in profits?

No server info from within server
Can't quit server without waiting for respawn timer
Can't join another server (e.g. where your friends are) without quitting
Only 20 friends allowed

There's probably more but that's a good chunk of the actual inarguable flaws, leaving out dubious design choices.  Overall just ridiculous.  BF3 ought to be more of the same: great content mired in absurd flaws that no studio making 100M$+ on one game has excuses for.
do you get game informer? this months has a huge 7 page article on battlefield 3 filled with mp questions and everything.

Offline moot

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Re: Battlefield 3
« Reply #28 on: February 12, 2011, 11:59:00 PM »
Hello ant
running very fast
I squish you

Offline Tyrannis

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Re: Battlefield 3
« Reply #29 on: February 13, 2011, 12:05:23 AM »
Is this the first page?
http://img703.imageshack.us/img703/1746/005865.jpg
yes thats the first page.

im curious how well they balance jets into the console maps.


personally, i think it would be cool if they gave battlefield:1943 veterans the ability to switch w.e jet they are in to ether a zero or corsair (like off 1943)

1943 was a great game that they pretty much ditched as soon as it came out.  :(