Author Topic: scoring system  (Read 850 times)

Offline hellwolf

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scoring system
« on: February 11, 2011, 06:21:44 PM »
Could someone please explain exactly how the scoring system works.
Ive spent the last few tours trying to work it out, Ive trolled the forums and cant find the exact answer I require.
I want to know if K/D ratio is the main factor that increases your rank.
For instance, is it better to fly a high eny plane and increase your points, or is it better to fly a perked plane and have a high K/D ratio.
Exactly how are the rankings weighted?  Is it better to fly 1 sortie and have 10 kills, or fly 100 sorties and have 300 kills?
Under attack will my rank improve if I have more damage points from jabo missions, or should I concentrate on just my K/D ratio?
Do kills of GVs count in the K/D ratio? Does your killls per sortie have any effect ie. should I land those three kills or rearm and reup?
For bombers is damage per death, or total points or number of kills the determing factor.
Is the list of factors under pilot stats the order of importance??

Please do not hijack this thread with score potato comments, or the inane dont worry about your score just have fun.
I dont worry about my score or rankings, I just play the game to the best of my abilties. I know the best way to improve rankings is to improve in all areas of the game. I enjoy defending, taking bases, trying to win the war, and getting better at that will improve my rankings.

However I love solving problems and puzzels, and exactly how the scoring system works is puzzling, and ive spent far to much time trying to work it out so have given up and asked for your help!  :bhead

If however you would like to comment on how scoring system affects game play then I would also be interested in your replies.
For instance, I think more weighting should be placed on kill points to encourage higher eny planes, or at least encourage you to fly more missions. I see some players have only 5-6 missions but a high ratio and ranking, but surely a more valuable player will have flown 100s of missions per tour!

Damage points for attack scores should be more important than K/D ratio to encourage jabo missions. I spent 1 tour dropping a huge number of bombs and at 1 point was in the top 50 for damage points, but ack, 2nd tier, ordinace heavy planes hurt my K/D ratio to 1.00 and  so I ranked over 1000.

Bombers are easy to rank highly in by increasing damage points, (milkruns) yet im totaly useless at shooting down planes, should more weight be placed on kills? I simply dont know enough of GVs scoring to even comment.

Sorry for such a long thread and I thank you in advance for your replies.
« Last Edit: February 11, 2011, 06:24:14 PM by hellwolf »

Offline Lusche

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Re: scoring system
« Reply #1 on: February 11, 2011, 06:36:45 PM »
Could someone please explain exactly how the scoring system works.
Ive spent the last few tours trying to work it out, Ive trolled the forums and cant find the exact answer I require.
I want to know if K/D ratio is the main factor that increases your rank.


No, K/D is not the main factor. It's just one of several.

The scoring system is actually pretty much simple & straightforward.

For example in Fighters you have 5 categories: K/D, K/S, K/H, Hit Percentage & Score Points. All those categories have the same omportance. You are assigned a rank number for each category. All those rank numbers are then added up. Player with lowest total get's fighter rank #1 and so on.
Attack, bomber & GV scores work the same way, just with different sub-categories. Overall rank works similar: Sum up Fighter, attack, Bomber and GV rank. Player with lowest total number is overall #1.

Many players overrate K/D in terms of score & rank. You can have a K/D of 10 yet still a lousy fighter rank, if you are flying very cautious to get your K/D as high, because your K/H (and possibly K/S) will suck.


or at least encourage you to fly more missions.
It already does. Score Points are 1/5th of your fighter score. More missions, more kills = more points.

« Last Edit: February 11, 2011, 07:09:19 PM by Lusche »
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Offline RufusLeaking

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Re: scoring system
« Reply #2 on: February 11, 2011, 07:05:28 PM »
To summarize, it is a relative ranking of scores.

There are many ways to game the scores. The current vogue is the town center tour in a bomber.
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Offline Rolex

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Re: scoring system
« Reply #3 on: February 11, 2011, 07:08:30 PM »
Have you read this information on scoring? Link>>

Offline grizz441

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Re: scoring system
« Reply #4 on: February 11, 2011, 07:10:29 PM »
Also, ENY has nothing to do with score/rank.  It only affects Perk Point accumulation

It is best to explain that with an example..

Say you are flying a 25 eny plane and you shoot down a 5 eny plane.  You get 25/5 = 5 Perk points for that.  On top of that you take that number * global eny modifier.  For example if that is 1.3, you would get 5*1.3 perk points for the sortie.  Obviously if you are in a eny 5 ride you will not accumulate many perk points.
« Last Edit: February 11, 2011, 07:12:54 PM by grizz441 »

Offline hellwolf

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Re: scoring system
« Reply #5 on: February 11, 2011, 07:30:21 PM »
Have you read this information on scoring? Link>>

Thank you yes I have read it.  It and other replies detail how the score is caculated, but still doesnt explain how dropping a huge number of bombs in attack mode only improves 1/5th of my score, the nature of jabo missions means that your K/D ratio will be lower. It still seems that higher ranked players (excepting the great players) fly very few missions to protect the K/D ratio.  If scores are a combination of the 5 elements, ranking highly in the K/D section improves ranking and is easier to achieve than ranking highly for points scored.  Therefore most players work only this element.  No point being #1 points scored if you are #2000 in K/D or K/S or K/H

Offline Lusche

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Re: scoring system
« Reply #6 on: February 11, 2011, 07:38:59 PM »
Thank you yes I have read it.  It and other replies detail how the score is caculated, but still doesnt explain how dropping a huge number of bombs in attack mode only improves 1/5th of my score, the nature of jabo missions means that your K/D ratio will be lower. It still seems that higher ranked players (excepting the great players) fly very few missions to protect the K/D ratio.  If scores are a combination of the 5 elements, ranking highly in the K/D section improves ranking and is easier to achieve than ranking highly for points scored.  Therefore most players work only this element.  No point being #1 points scored if you are #2000 in K/D or K/S or K/H

If you take a look at player's scores, you will note that you not gain much by boosting K/D beyond a certain point.  For example if you fly very cautious to boost K/D from 5.0 to 10.0, you may perhaps get your rank on that sub-category from 60 to 20. But at the same time your K/H rank number will greatly suffer, more than canceling out our K/D "improvement"

Take my score as an example:


Due to my specific combat style, I have a very high K/D... my K/H not so much. And that limits my fighter rank, I will never ever get #1 in fighters that way.
If I wanted to boost my fighter rank, I would have to increase my K/H (always being my "worst" category) a lot. it wouldn't matter if my K/D would drop by as much as 50%, as long as I would improve my K/H. Even going to a k/H of "only" 9.0 would more than offset any reduction in K/D.


Point is, if you work one of the 5 elements at the expense of all others, you won't gain much. The reason more players are looking at their K/D more than other categories is more psychological, we want to kill and don't want to be killed. A higher K/D has more "win" in it, so to say ;)





ANNEX 1:
Top 500 fighter K/D scores tour 132:



As you can see, the higher your K/D gets, the less "gain" in K/D rank # you will get. From K/D 1 to k/D 2 it's a big jump. From K/D 10 to K/D 20 it's negligible. And if you now take into account that the K/D is worth only 1/5th of your fighter rank you will quickly come to the conclusion that avoiding any potentially "dangerous" fight to preserve K/D won't take you far in terms of fighter score.


Example:



He did fly most sorties in attack, did only 14 in fighter mode, landed all of them and was never shot down. Result: Fighter rank 1232 despite his 1337 K/D ;)
« Last Edit: February 11, 2011, 08:24:37 PM by Lusche »
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Offline hellwolf

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Re: scoring system
« Reply #7 on: February 11, 2011, 09:41:14 PM »
ty lusche, that helps a lot.  I will continue to fly for the fun and the fight, scores will follow. Thanks for explanation it eases my mind!  =S=

Offline RTHolmes

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Re: scoring system
« Reply #8 on: February 12, 2011, 06:49:33 AM »
Also, ENY has nothing to do with score/rank.  It only affects Perk Point accumulation

not strictly true - the ENY perk point bonus modifier is also applied to kill points as well, which as snail mentioned is 1/5 of your fighter score (or 3/5 of your bomber score for damage points).
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Offline Masherbrum

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Re: scoring system
« Reply #9 on: February 12, 2011, 06:50:45 AM »
If only I could "be Elite".     

Remove the Desktop Admirals crutch altogether.
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Offline Lusche

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Re: scoring system
« Reply #10 on: February 12, 2011, 06:56:02 AM »
not strictly true - the ENY perk point bonus modifier is also applied to kill points as well,

No type of score points is modified by ENY.  The only multiplier applied is the "Death Multiplier" - how you ended your mission (Landed, nailed etc.)
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Offline RTHolmes

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Re: scoring system
« Reply #11 on: February 12, 2011, 07:05:31 AM »
sure about that? could have sworn I'd seen it in the points calc :headscratch:



edit: hmmm your right. cant help thinking it should be ...
« Last Edit: February 12, 2011, 07:08:34 AM by RTHolmes »
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Offline Lusche

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Re: scoring system
« Reply #12 on: February 12, 2011, 07:10:26 AM »
cant help thinking it should be ...

You are not the only one ;)
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Offline LLogann

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Re: scoring system
« Reply #13 on: February 12, 2011, 12:00:25 PM »
Now that doesn't sound quite right.  

It would only give good players an advantage.  Somebody that flies a decent high ENY bird, like Mossie, or 109E or P40E, and flies her well will now have a multiplier simply because they are in that plane, then finds afk bombers and gets 8 times the amount of kill points vs. the noob in the PonyD?




EDIT:       That actually does sound right now that I think about it again.  It would make the "ceiling" higher and give a new standard for the elite to fight over, to reach.    +1 if this is a wishlist.  :D
« Last Edit: February 12, 2011, 12:02:38 PM by LLogann »
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Offline Lusche

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Re: scoring system
« Reply #14 on: February 12, 2011, 12:04:29 PM »
Now that doesn't sound quite right.  

It would only give good players an advantage.  


It's the same for every player. What about a vet player in a Tempest dweebing to #1 in fighters today? You will always have the player gap, but factoring ENY in could possibly mean more diversity.



Oh.. see your edit now  :lol
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