Author Topic: gunners  (Read 591 times)

Offline jolly22

  • Silver Member
  • ****
  • Posts: 1587
gunners
« on: February 23, 2011, 12:01:59 PM »
I wish we could have 1 gunner per bomber in a formation. Simple wish.... no need to expand.


3./JG 53 cheerleader - Battle Over The Winter Line - FLY AXIS - JRjolly

Offline shotgunneeley

  • Silver Member
  • ****
  • Posts: 1055
Re: gunners
« Reply #1 on: February 23, 2011, 07:36:49 PM »
I say its fine the way it is. I'd imagine it would be hard to tell whose tracers were whose with 3 sets streaming out of the buffs, not to mention running out of ammo before you could blink.

I dare to expand...

May have been asked for before, but I wish there was an icon of the gunner's handle in a corner of the host's screen. This would indicate wether or not your gunner is still with you in case the gunner is the unresponsive type. Also, I wish the host had the power to boot an uncooperative gunner that likes to waste bullets at targets 3k away.  
« Last Edit: February 23, 2011, 07:40:17 PM by shotgunneeley »
"Lord, let us feel pity for Private Jenkins, and sorrow for ourselves, and all the angel warriors that fall. Let us fear death, but let it not live within us. Protect us, O Lord, and be merciful unto us. Amen"-from FALLEN ANGELS by Walter Dean Myers

Game ID: ShtGn (Inactive), Squad: 91st BG

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: gunners
« Reply #2 on: February 23, 2011, 07:39:10 PM »
gimme the extra points for killing that gunner and i'll vote wit ya...  :D
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17425
Re: gunners
« Reply #3 on: February 24, 2011, 02:06:40 AM »
seriously and its from experience.  its really hard to get one gunner in the game, unless you ask a squadie, trying to get two or 3 not likely.

semp
you dont want me to ho, dont point your plane at me.

Offline tmetal

  • Gold Member
  • *****
  • Posts: 2279
Re: gunners
« Reply #4 on: February 24, 2011, 10:16:23 AM »
I say its fine the way it is. I'd imagine it would be hard to tell whose tracers were whose with 3 sets streaming out of the buffs, not to mention running out of ammo before you could blink.

I dare to expand...

May have been asked for before, but I wish there was an icon of the gunner's handle in a corner of the host's screen. This would indicate wether or not your gunner is still with you in case the gunner is the unresponsive type. Also, I wish the host had the power to boot an uncooperative gunner that likes to waste bullets at targets 3k away. 

+1 for this part of the expanded wish
The real problem is anyone should feel like they can come to this forum and make a wish without being treated in a derogatory manner.  The only discussion should be centered around whether it would work, or how it would work and so on always in a respectful manner.

-Skuzzy 5/18/17

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10196
Re: gunners
« Reply #5 on: February 24, 2011, 10:59:24 AM »
seriously and its from experience.  its really hard to get one gunner in the game, unless you ask a squadie, trying to get two or 3 not likely.

semp

I'd ride along with Semp more often, but his plane is always so dirty.... :uhoh
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline jolly22

  • Silver Member
  • ****
  • Posts: 1587
Re: gunners
« Reply #6 on: February 25, 2011, 06:44:19 AM »
seriously and its from experience.  its really hard to get one gunner in the game, unless you ask a squadie, trying to get two or 3 not likely.

semp

Its the B29 that would bring the gunners in. A lot of people would love to be a gunner in the B29.

3./JG 53 cheerleader - Battle Over The Winter Line - FLY AXIS - JRjolly

Offline EskimoJoe

  • Platinum Member
  • ******
  • Posts: 4831
Re: gunners
« Reply #7 on: February 25, 2011, 07:01:52 AM »
Its the B29 that would bring the gunners in. A lot of people would love to be a gunner in the B29.

Not to mention the potential use it would see in Scenarios.
Put a +1 on your geekness atribute  :aok

Offline Ghosth

  • AH Training Corps (retired)
  • Plutonium Member
  • *******
  • Posts: 8497
      • http://332nd.org
Re: gunners
« Reply #8 on: February 25, 2011, 07:19:37 AM »
I hate to say this, but when HT wrote the coad so gunners could join in flight, and so pilots could man their own guns that limited the # of gunners possible.

Don't believe me, fine, go bug HT.

But it won't change at this point.
I've got a 12 pack of homebrew I'll bet on that.

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17425
Re: gunners
« Reply #9 on: February 25, 2011, 11:49:01 AM »
I hate to say this, but when HT wrote the coad so gunners could join in flight, and so pilots could man their own guns that limited the # of gunners possible.

Don't believe me, fine, go bug HT.

But it won't change at this point.
I've got a 12 pack of homebrew I'll bet on that.

that's basically it.  he has mentioned it many times.

Its the B29 that would bring the gunners in. A lot of people would love to be a gunner in the B29.

I asked for gunners, there was no line of people waiting for it.

semp
you dont want me to ho, dont point your plane at me.

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: gunners
« Reply #10 on: February 25, 2011, 03:48:50 PM »
Its the B29 that would bring the gunners in. A lot of people would love to be a gunner in the B29.

The problem on the B-29 is the gunners shared the guns. They could control one or multiple guns from their sighting position.





wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay