Author Topic: 163 PERKS  (Read 2016 times)

Offline olds442

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163 PERKS
« on: February 27, 2011, 02:31:03 PM »
can we get the perks higher on the 163 they are used like battery rams now and u cant go to strats with out seeing 5 to 6

so they should make it to like 150 perks i mean they out turn a 262 and are faster only problem with them is there fuel and landing so pls up there perks
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Offline PFactorDave

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Re: 163 PERKS
« Reply #1 on: February 27, 2011, 02:36:06 PM »
This issue will resolve itself over time.  The Komet is pricey enough that ramming with them will burn perkies out of peoples' banks.  Once their perk balance is sufficiently reduced, the behavior will stop.

I'm betting that it is more a matter of people with little experience in the 163 accidentally ramming, not on purpose.

Besides, doesn't the 163 cost more then a B29 drone anyway?  Seems like a net loss for the side ramming with 163s.

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Offline L0nGb0w

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Re: 163 PERKS
« Reply #2 on: February 27, 2011, 02:43:55 PM »
it can only fly for 5 minutes at 100% fuel and full throttle, and only has 120 cannon rounds.  You can't perk it much if any higher.  It's supposed to be good at killing you while you try to bomb strats, and that's what it does.
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Offline SmokinLoon

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Re: 163 PERKS
« Reply #3 on: February 27, 2011, 03:17:12 PM »
One of the biggest travesties in AH, along with main tank guns killing aircraft and dive bombing Lancs/B24's/B17's, etc, are the dog-fighter/suicidal 163's. 

I vote to up their perk price to 200.  Nothing comes close to what it can do.  The range is much farther than 5 minutes of fuel, just ask the gamers who use it as if they were playing X-Wing.     
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Offline MachFly

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Re: 163 PERKS
« Reply #4 on: February 27, 2011, 03:34:26 PM »
-1

This is why:
it can only fly for 5 minutes at 100% fuel and full throttle, and only has 120 cannon rounds.  You can't perk it much if any higher.  It's supposed to be good at killing you while you try to bomb strats, and that's what it does.
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Offline fbWldcat

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Re: 163 PERKS
« Reply #5 on: February 27, 2011, 03:39:44 PM »
If you're close enough to be bombing strats or HQ, you probably need a little something to hand you your arse. The 163 is this "something." If people want to collide, let them, it is their loss of perks anyway.
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Offline Chalenge

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Re: 163 PERKS
« Reply #6 on: February 27, 2011, 03:41:38 PM »
One of the biggest travesties in AH, along with main tank guns killing aircraft and dive bombing Lancs/B24's/B17's, etc, are the dog-fighter/suicidal 163's. 

I have to point out that has come to light that the original specifics for the Lancaster project included dive-bombing from a 30-degree angle.

The Lanc-Stuka was by design after all.
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Offline MachFly

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Re: 163 PERKS
« Reply #7 on: February 27, 2011, 03:44:07 PM »
One of the biggest travesties in AH, along with main tank guns killing aircraft and dive bombing Lancs/B24's/B17's, etc, are the dog-fighter/suicidal 163's. 

I vote to up their perk price to 200.  Nothing comes close to what it can do.  The range is much farther than 5 minutes of fuel, just ask the gamers who use it as if they were playing X-Wing.     

Dogfights Season 2 Episode 17 shows a dogfighting 163 with a mossy.
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Offline SmokinLoon

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Re: 163 PERKS
« Reply #8 on: February 27, 2011, 03:50:00 PM »
I have to point out that has come to light that the original specifics for the Lancaster project included dive-bombing from a 30-degree angle.

The Lanc-Stuka was by design after all.

Original project specifics and actual implementation are 2 different things, and I read 15 degree angle, not 30.  The Ju88 is the only "heavy" bomber in AH that should be doing any of that stuff, in theory, it even has the dive breaks.

 
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Offline SmokinLoon

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Re: 163 PERKS
« Reply #9 on: February 27, 2011, 03:52:20 PM »
Dogfights Season 2 Episode 17 shows a dogfighting 163 with a mossy.

Didn't see that episode.  I'm not much of a TV watcher besides.  I guess if that showed a 163 doing circles around the Mossi and shutting off its engine and gliding in behind a Mossi then it is legit, eh???   :rolleyes: 
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Offline MachFly

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Re: 163 PERKS
« Reply #10 on: February 27, 2011, 03:54:12 PM »
Didn't see that episode.  I'm not much of a TV watcher besides.  I guess if that showed a 163 doing circles around the Mossi and shutting off its engine and gliding in behind a Mossi then it is legit, eh???   :rolleyes: 

Don't remember the specifics, some circling was involved though. Need to watch it again. It's called Secret Weapons.
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Offline skorpion

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Re: 163 PERKS
« Reply #11 on: February 27, 2011, 04:06:01 PM »
it can only fly for 5 minutes at 100% fuel and full throttle, and only has 120 cannon rounds.  You can't perk it much if any higher.  It's supposed to be good at killing you while you try to bomb strats, and that's what it does.
yeah but it rockets up to 30k in less than 2 minutes.
anyways...back on topic...
-1 for the idea 163's are fine at the current price

Offline Melvin

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Re: 163 PERKS
« Reply #12 on: February 27, 2011, 04:12:32 PM »
See Rule #4

Offline MORAY37

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Re: 163 PERKS
« Reply #13 on: February 27, 2011, 04:21:55 PM »
One of the biggest travesties in AH, along with main tank guns killing aircraft and dive bombing Lancs/B24's/B17's, etc, are the dog-fighter/suicidal 163's. 

I vote to up their perk price to 200.  Nothing comes close to what it can do.  The range is much farther than 5 minutes of fuel, just ask the gamers who use it as if they were playing X-Wing.     

Hmmm.  Lancs were designed for low angle dive bomb usage.  24's and 17's, I'll agree are tardly.  

If people wish to fly directly at a 75mm gun or higher, at low angles of attack.... I don't see the travesty of shooting them.  Do you think fighters strafed tanks into the bore of their guns in the war? Seriously?  I mean, the Yamato was documented with firing  it's 18" main battery at attacking US planes...shooting HE in front of planes has been used before, IRL.  It could stand to be reasoned that some grizzled tanker shot a round or two at planes. I mean they came up with cannister shot after the war for exactly that.

And the 163... it is a fighter.  Its' range and use in AH is identical to performance in real life.  The nozzle issues and volatile fuel is not modeled, but the rest is.  Read up on attack profiles they used.  They did not fly through under power, in most cases.  And yes, they could dogfight.

 If they bother you so much, they have about a sector range from a single base on the entire map.  Give yourself a cookie and don't fly there, OK?  It makes me laugh every time a bunch of clueless folks fly to the 163 base and CAP it.  How much stupid can you fit into one area?

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Offline Volron

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Re: 163 PERKS
« Reply #14 on: February 27, 2011, 04:24:09 PM »
-1

While the ramming can be annoying, it will happen.  For those who up the 163 rarely or are upping it for the first time, a miscalculation in their attack run will generally do one of three things; 1) Compress, 2) Collide, or 3) Miss.
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