Author Topic: 163 PERKS  (Read 2003 times)

Offline AWwrgwy

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Re: 163 PERKS
« Reply #15 on: February 27, 2011, 04:34:30 PM »
Quote
I gotshot down by a 163  :cry

Didn't you want the perk price on the B-29 lowered?

I sense a pattern here.

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Offline SmokinLoon

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Re: 163 PERKS
« Reply #16 on: February 27, 2011, 06:53:57 PM »
Hmmm.  Lancs were designed for low angle dive bomb usage.  24's and 17's, I'll agree are tardly.  

If people wish to fly directly at a 75mm gun or higher, at low angles of attack.... I don't see the travesty of shooting them.  Do you think fighters strafed tanks into the bore of their guns in the war? Seriously?  I mean, the Yamato was documented with firing  it's 18" main battery at attacking US planes...shooting HE in front of planes has been used before, IRL.  It could stand to be reasoned that some grizzled tanker shot a round or two at planes. I mean they came up with cannister shot after the war for exactly that.

And the 163... it is a fighter.  Its' range and use in AH is identical to performance in real life.  The nozzle issues and volatile fuel is not modeled, but the rest is.  Read up on attack profiles they used.  They did not fly through under power, in most cases.  And yes, they could dogfight.

 If they bother you so much, they have about a sector range from a single base on the entire map.  Give yourself a cookie and don't fly there, OK?  It makes me laugh every time a bunch of clueless folks fly to the 163 base and CAP it.  How much stupid can you fit into one area?


I'll guarantee that tank destroying aircraft didnt worry about the main gun of a tank, but rather the AA/pintle gun, or the nearby AA, or enemy fighter.  Tankers didnt stop their tank, traverse the turret and wait for the enemy plane to come back, they were focused on ground targets.  Canister shot from a tank for AA work???  Please... I'd like to read about that.  Source?

I've just double checked w sources and both say (just as my memory served me correctly),that the 163 was designed with intercepting bombers as the purpose.  They didnt launch into the air to hunt down fighters, they launched to shoot down bombers.  Sure, the Mossi dog-fight was legit, no argument there.  I searched and found it on YT, but to have 163's 4 sectors away from their field gaming the game just gets annoying.  I usually go elsewhere, I try not to feed the bears.  :)     

FWIW, I've not ever CAP'ed a 163 field.  I've just taken out fuel tanks to reduce their fuel to %75 max, funny how they stop uppin' for awhile.
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Offline olds442

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Re: 163 PERKS
« Reply #17 on: February 27, 2011, 06:57:41 PM »
Didn't you want the perk price on the B-29 lowered?

I sense a pattern here.

Me Me Me Me Me.


wrongway
did want now that it can take 303 hits im fine with its perk
only a moron would use Dolby positioning in a game.
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Offline ACE

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Re: 163 PERKS
« Reply #18 on: February 27, 2011, 10:08:47 PM »
did want now that it can take 303 hits im fine with its perk
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Offline JOACH1M

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Re: 163 PERKS
« Reply #19 on: February 27, 2011, 10:17:52 PM »
did want now that it can take 303 hits im fine with its perk
I found the perfect avatar for you, "I R shortbus"
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Offline caldera

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Re: 163 PERKS
« Reply #20 on: February 27, 2011, 10:32:15 PM »
-1

While the ramming can be annoying, it will happen.  For those who up the 163 rarely or are upping it for the first time, a miscalculation in their attack run will generally do one of three things; 1) Compress, 2) Collide, or 3) Miss.


Yep.  That sucker gets up to speed in a hurry.  Most people are used to attacking buffs with much slower prop planes and misjudge the closure rate with the 163.  Nobody would intentionally ram a bomber (and lose the perks) when it's way easier to just blow them up.

The 163 is uber, but typically only has enough ammo (and fuel) for one bomber formation.  A high value target like the HQ should be protected and not easily destroyed by one player.  Bring friends.

IIRC, most of the time HQ gets clobbered is because either; the arena is sparsely populated or it is some NOE Lancs from whichever country that just can't get enough steamrolling that day.
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Offline olds442

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Re: 163 PERKS
« Reply #21 on: February 27, 2011, 10:49:38 PM »
I found the perfect avatar for you, "I R shortbus"
i found the perfect one for you

"i like trolling cause it makes me look cool.... RIGHT GUYS YA"
only a moron would use Dolby positioning in a game.
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Offline E25280

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Re: 163 PERKS
« Reply #22 on: February 27, 2011, 10:51:46 PM »
Tankers didnt stop their tank, traverse the turret and wait for the enemy plane to come back, they were focused on ground targets. 

From page 3 of this link. (and hopefully the translator works because the original site is Russian).

Quote
- The Sherman had an antiaircraft machine gun Browning M2 .50 caliber. Did you use it often?
- I don't know why, but one shipment of tanks arrived with machine guns, and another without them. We used this machine gun against both aircraft and ground targets. We used it less frequently against air targets because the Germans were not fools. They bombed either from altitude or from a steep dive. The machine gun was good to 400-600 meters in the vertical. The Germans would drop their bombs from say, 800 meters or higher. He dropped his bomb and departed quickly. Try to shoot the bastard down! So yes, we used it, but it was not very effective. We even used our main gun against aircraft. We placed the tank on the upslope of a hill and fired. But our general impression of the machine gun was good. These machine guns were of great use to us in the war with Japan, against kamikazes. We fired them so much that they got red hot and began to cook off. To this day I have a piece of shrapnel in my head from an antiaircraft machine gun.
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Offline JOACH1M

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Re: 163 PERKS
« Reply #23 on: February 27, 2011, 11:33:12 PM »
i found the perfect one for you

"i like trolling cause it makes me look cool.... RIGHT GUYS YA"
Good one...not really :old:
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Offline Krusty

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Re: 163 PERKS
« Reply #24 on: February 27, 2011, 11:50:40 PM »
Never seen so much whining about ramming 163s....


In fact it's hardly ever happened to me in all the years of AH flight. Ever. In any version of AH. I recall maybe once or twice it has ever personally happened to me while I was strat bombing. More often they'll blow me up, set me on fire, and so forth. If they actually RAM me chances were I took no damage.

Now, I have done a few accidental rams in 163s before, but every time it's been to no detriment of the bombers. More than likely I'm shooting them as I accidentally ram them, and the BULLETS do the damage.


Due to the lag difference and the different locations of different planes on their own front-end displays, it is nearly impossible to intentionally RAM an enemy bomber -- and if you devoted the time to try it you have no guarantee you'd do any damage to the bomber when you rammed it.


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Offline fbWldcat

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Re: 163 PERKS
« Reply #25 on: February 28, 2011, 03:54:05 PM »
Good one...not really :old:

He thinks anyone who disagrees is a troll.
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Offline JOACH1M

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Re: 163 PERKS
« Reply #26 on: February 28, 2011, 03:55:24 PM »
He thinks anyone who disagrees is a troll.
:lol so true
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Offline RTHolmes

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Re: 163 PERKS
« Reply #27 on: February 28, 2011, 05:21:33 PM »
Original project specifics and actual implementation are 2 different things, and I read 15 degree angle, not 30.

Quote from: Lanc Pilot's notes
46 (iv) Bomb clearance angles:
Dive    ..    ..    ..  30°
Climb   ..    ..    ..  20°
Bank    ..    ..    ..  10° (with S.B.C 25°)

:)



... and -1, 163 perk is fine.
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Offline Tyrannis

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Re: 163 PERKS
« Reply #28 on: February 28, 2011, 05:26:10 PM »
Good one...not really :old:
lay off him a little. he's actually a really good team player and pilot in game.


olds <S>
bud the 163 wont be perked higher because of it only has 4 mins of fuel. and a low amount of cannon rounds. plus its a hard jet to properly fly. so usually only the most experianced of players ever get kills in it. others will use up there 4 mins of fuel buzzing past the bombers trying to get a shot on them but cant cus they dont know how to fly it right (out of all the 163's that attacked me. none have shot me down. i was even in a b25 over the city once. got attacked by 2 163s. i dodged there shots by simply banking to the left/right whenever they tried to make a dive on me.)

if your in buffs and youve allready droped bombs. keep the 163 in your sights and instead of trying to gun him down. outmanuever him. use your rudder to kick some hard turns out of the 163s line of fire. the rocket is usually going too fast to make a quick path adjustment. so pretty much if you can bank correctly on each pass it makes on you for 4 mins. then you'll be safe.
you can do the same thing with drones too. just make sure to pay attenchian to how far your banking away from your drones so they dont blow up.


if you still have your bombs, then the buff will bank about the same way the 163 can at high speeds lol (heavy buffS) so in that case, the only thing you can really do is gun it out or hope its a fool behind the controls and not a vet.


hope ive been some help <S>

Offline RTHolmes

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Re: 163 PERKS
« Reply #29 on: February 28, 2011, 05:34:02 PM »
keep the 163 in your sights and instead of trying to gun him down. outmanuever him. use your rudder to kick some hard turns out of the 163s line of fire. the rocket is usually going too fast to make a quick path adjustment.

thats actually very good advice :aok
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What most of us want to do is simply shoot stuff and look good doing it - Chilli