Well you could always set an auto speed and then go into constant-speed mode. i.e. Using .speed 200 and hitting alt + x, allowing the plane to maintain the speed. Sometimes you don't even want best climb speed, because that speed could be too slow if followed by cons.
In the F4U-4 for example, I can reach high speeds at any alt quickly (just like the Spitfire XIV), and so what I like to do is use this speed to climb. What tends to work for me is accelerating to say, 300+ mph and pull up until I'm climbing JUST over 4000 fpm. You can either check the E6B or just go to zero G's just after you hit 4000 fpm on the VSI. Since your plane is so fast (and can climb well), then you'll be outrunning them more than you are outclimbing them. But since you're technically climbing at a shallow angle, you won't be losing speed quickly at all (in the Spit14 and F4U-4 anyway) and you're still gaining altitude at 4000 fpm.
Any plane that can't easily outclimb you will probably not be able to follow. You could even add a wide turn to the climb by simply banking in one direction without pulling more than 1 G (i.e. using gravity to pull you through the turn). Then the enemy will be tempted to turn tighter, climb and run after you, losing much speed in the process, while you're barely decelerating.