Author Topic: custom objects  (Read 634 times)

Offline jimson

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custom objects
« on: March 22, 2011, 01:24:18 AM »
I'd like to learn how to do some 3d modeling of custom objects to create some sheer cliffs that will be less than 1000 feet high.

Is ac3d (.ac files) the only ones that can be converted for use in the object editor?

Offline mrmidi

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Re: custom objects
« Reply #1 on: March 22, 2011, 06:54:46 AM »
Yes .ac files are the only ones the object editor will convert.

 :salute
midi
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C.O. 29th TFT, "We Move Mountains"
It is what it is!

Offline jimson

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Re: custom objects
« Reply #2 on: March 22, 2011, 01:30:38 PM »
That's too bad, I hate that program LOL.

Offline mrmidi

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Re: custom objects
« Reply #3 on: March 22, 2011, 06:44:42 PM »
That doesn't mean they have to be created in AC3D (although it's easier to start and finish an object in one program).

You can create an object in many other 3D programs and then save it in a format that can be imported into AC3D
such as 3ds, obj, lwo  just to name a few.

Some tho not many 3D programs have a AC3D plugin that will let you import/export the .ac file format.

The hierarchy structure is the key to custom objects in Aces High.

 :salute
midi
In charge of nothing.
C.O. 29th TFT, "We Move Mountains"
It is what it is!

Offline jimson

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Re: custom objects
« Reply #4 on: March 22, 2011, 07:07:59 PM »
Yea I'm trying to learn the program but it is definitely not for neophytes, none of the tutorials I've found so far are of any help, but what the heck, I'll just keep messing with it til I figure it out.

Offline jimson

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Re: custom objects
« Reply #5 on: March 23, 2011, 10:25:53 PM »
I decided to move on to Blender, it's free, exports to .ac format and there is a lot more basic info and tutorials available, even a "Dummies" book.

Even if I have to go back to AC3D, once I learn Blender, I'll be able to understand the basic principals a lot better.

Offline Knite

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Re: custom objects
« Reply #6 on: March 24, 2011, 11:08:02 AM »
Blender after the 2.5 GUI overhaul is a great program. I've been very happy with it, and transitioning from Lightwave hasn't been too bad at all.
Knite

39th FS "Cobra In The Clouds"

I'm basically here to lower the 39th's score :P

Offline Ex-jazz

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Re: custom objects
« Reply #7 on: March 25, 2011, 03:44:34 PM »

Blender  :huh

Perhaps I need to over haul my very old Blender-to-AH export tools to the Blender 2.5+.

Well, lets wait a official version(2.6?) first with stable API...

Happy Blending  :)