Here are couple pics that show how Kanttori has made those airbases:
Kymi-airbase texture:

Heinjoki-airbase texture:

So the bases aren't figment of Kanttori's imagination but are based on wartime recon/aireal photography. IIRC there are currently 19 unique bases. The most important bases are authentic and then some of them like Suulajärvi base "double" as "general Soviet round airfield" on some less important locations. This due to the texture limitations of the current terraineditor/game engine. The textures are originally done as 1024x1024 and resized to the current rexture size of 512x512. So as soon as AH allows 1024x1024 textures, they are all ready done.
Oh my apologies for expressing an opinion
, I will try in future to steer away from constructive criticism in these sorts of threads.
Hi Pervert,
I think there was a slight misunderstanding here.

Kanttori wasn't being sarcastic or anything. He was very much agreeing with you!
He
had to remove a lot of small lakes/ponds because the current system wont let any trees to crow near water.

Kanttori, me and you all agree on the coast lines. To have somewhat smooth transitions between water and land it would need those "whole coast long" beaches which in turn wouldn't be very realistic.