Author Topic: ayoahooo ... collision model  (Read 1363 times)

Offline lulu

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ayoahooo ... collision model
« on: March 25, 2011, 07:30:37 AM »
Lag produces false collisions ... but in name of what rules sometimes i go down
and sometimes i survival in a collision !!!????

It's impossible to negate that there are some kinds of 'collision rules'.

Damn, I want to know them !!!

So that i can follow a more appropriate flight path.


 :salute
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Offline Sid

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Offline The Fugitive

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Re: ayoahooo ... collision model
« Reply #2 on: March 25, 2011, 07:49:11 AM »
All you need to know about collisions is this........ If you see a collision on your computer you have collided and will take damage. If you DO NOT see a collision, you won't. The other guy may shoot you as he collides or flies through you, but if you don' t see a collision you can't be damaged.

So, best rule of thumb, avoid colliding with people.

Offline TequilaChaser

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Re: ayoahooo ... collision model
« Reply #3 on: March 25, 2011, 07:51:12 AM »
White colored Collision text does not hurt

Orange colored Collision text does

( and check out the link Sid provided above )
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline lulu

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Re: ayoahooo ... collision model
« Reply #4 on: March 25, 2011, 07:54:34 AM »
 :bolt:
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Offline infowars

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Re: ayoahooo ... collision model
« Reply #5 on: March 25, 2011, 11:01:05 AM »
What if I look away right before we hit...  Will I survive...?
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Offline Bino

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Re: ayoahooo ... collision model
« Reply #6 on: March 25, 2011, 11:43:05 AM »


"The plural of 'anecdote' is not 'data'." - Randy Pausch

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Offline B4Buster

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Re: ayoahooo ... collision model
« Reply #7 on: March 25, 2011, 11:49:20 AM »
Thinks it's the other way around TC
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Offline B4Buster

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Re: ayoahooo ... collision model
« Reply #8 on: March 25, 2011, 11:49:51 AM »
No never mind!
"I was a door gunner on the space shuttle Columbia" - Scott12B

Offline Solar10

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Re: ayoahooo ... collision model
« Reply #9 on: March 25, 2011, 11:50:57 AM »
What if I look away right before we hit...  Will I survive...?

Yes.  I always close my eyes when I am about to collide.  When I open them I am always still alive.  :D
~Hells Angels~
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Offline CAP1

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Re: ayoahooo ... collision model
« Reply #10 on: March 25, 2011, 11:53:19 AM »
All you need to know about collisions is this........ If you see a collision on your computer you have collided and will take damage. If you DO NOT see a collision, you won't. The other guy may shoot you as he collides or flies through you, but if you don' t see a collision you can't be damaged.

So, best rule of thumb, avoid colliding with people.

so does this mean that if i close my eyes right before i collide with a tree, that i won't take damage?  :devil
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Offline FLS

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Re: ayoahooo ... collision model
« Reply #11 on: March 25, 2011, 01:03:52 PM »
Lulu if you collide on your computer you get damaged. If you collide on someone else's computer they get damaged. If you collide on both computers you both get damaged.

Offline Scca

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Re: ayoahooo ... collision model
« Reply #12 on: March 25, 2011, 01:19:48 PM »
Lulu if you collide on your computer you get damaged. If you collide on someone else's computer they get damaged. If you collide on both computers you both get damaged.
Even simpler... Quit hitting stuff....
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Offline Crash Orange

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Re: ayoahooo ... collision model
« Reply #13 on: March 25, 2011, 04:34:03 PM »
I think the OP's question was not "Why does one player collide and the other doesn't?" but rather "Why does damage vary so much when you do collide?" In other words, not when collisions happen, but how damage is assessed from collisions. Both players hit the other guy's left wing with their left wing, one guy's wing gets torn off off, the other guy only loses his left landing gear - how was that result determined?

Offline Skuzzy

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Re: ayoahooo ... collision model
« Reply #14 on: March 25, 2011, 04:36:53 PM »
I think the OP's question was not "Why does one player collide and the other doesn't?" but rather "Why does damage vary so much when you do collide?" In other words, not when collisions happen, but how damage is assessed from collisions. Both players hit the other guy's left wing with their left wing, one guy's wing gets torn off off, the other guy only loses his left landing gear - how was that result determined?

In this specific circumstance, the two players collided in different locations on the aircraft.  Each client computer assigns damage to his/her own plane based on the collision they have had happen on that computer.
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