Author Topic: Parallel divided flightpath  (Read 996 times)

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Parallel divided flightpath
« on: April 08, 2011, 04:41:01 PM »
Is what Dizzy called it.  I don't have a name for it but it's basically letting the ropee commit his nose one way and diving in from outside his nosecone.


edit-  meant to post this in Help forum..  Move as you see fit..



You can see the small offset from the ropee's path.  And of course you should do this when the ropee's slow enough that he can't re-adjust for it, or at least can't re-adjust enough.


Lined up with the nose it looks like the plane's flying straight

But lining up the camera with the plane's actual direction thru the air :

From the rope's perspective it's a bit more obvious still:



And another one so it's not taken as some kind of dig at Dizzy calling BS on the first one.  Another rope but this time as close as possible.  Again you can see what maximum rudder and throttle control can do for you.

« Last Edit: April 08, 2011, 04:46:55 PM by moot »
Hello ant
running very fast
I squish you

Offline kilo2

  • Gold Member
  • *****
  • Posts: 3445
Re: Parallel divided flightpath
« Reply #1 on: April 08, 2011, 04:48:53 PM »
I call it lame and if people do that to me I take the shot. It is pulling nose up to you and expecting you not to ho them like using the ho as a defense.
X.O. Kommando Nowotny
FlyKommando.com

"Never abandon the possibility of attack."

Offline Buzzard7

  • Nickel Member
  • ***
  • Posts: 601
Re: Parallel divided flightpath
« Reply #2 on: April 08, 2011, 07:54:41 PM »
I do that occasionally to the slow spit. I usually don't take the front qurter shot though. I wait till they start falling away and come in behind.

Offline oakranger

  • Plutonium Member
  • *******
  • Posts: 8380
      • http://www.slybirds.com/
Re: Parallel divided flightpath
« Reply #3 on: April 08, 2011, 08:16:34 PM »
I have been shot up is a situation like that. 
Oaktree

56th Fighter group

Online Shane

  • Platinum Member
  • ******
  • Posts: 7945
Re: Parallel divided flightpath
« Reply #4 on: April 08, 2011, 08:45:28 PM »
As the lower con, I *will* take a shot, depnding... even if I have to hold it until it stalls out and the enemy bears down from above (often coming off the stall themselves and unstable, resulting in the chance for me to either take the shot or get out of the way, rolling back down on them.)

As the higher con, I generally won't fire until the lower one either stalls out (giving me a nice planform shot) or see tracers coming up (I may fire back or rollout)...

I'll just do whatever I do at the moment.. and each moment is different. (yeah, you're all special snowflakes.)

If you manage to come more from the side (higher or lower), whoever has nose on has the shot... I often present that oppt'y (my side briefly) to the higher con and once they miss the shot, I roll down onto them.

I don't generally present it as the higher one (hate not having visual), but when I do it's usually followed with a shallow banking turn, to stay out of guns and see if I have an oppt'y to press it.

If they start to stall out too far for their shot, and I'm already coming back down, I'll try and stay slow enough to close and not overshoot. (throttle management for you noobs)  If I''ve yet to nose over and they stall out, well... it's more or less a reset in that I still retain all advantages.

I generally fly energy over bnz when I have the alt. A higher con over me only means it takes more time to equalize our alt and energy states before they run or die. Even 2 higher cons don't overly worry me... it's the 3-4-5-6th castrati that come tearing in.  :noid

A rope is merely a vertical HO.... or front quarter as the case may be.  :aok
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline LLogann

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4947
      • Candidz.com
Re: Parallel divided flightpath
« Reply #5 on: April 08, 2011, 10:49:12 PM »
m00t you're playing again?

See Rule #4
Now I only pay because of my friends.

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: Parallel divided flightpath
« Reply #6 on: April 09, 2011, 02:05:04 AM »
Yep.
Hello ant
running very fast
I squish you

Offline MrRiplEy[H]

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 11633
Re: Parallel divided flightpath
« Reply #7 on: April 09, 2011, 03:14:51 AM »
Yep.

Yeah we were practising a little tail-hanging rope manouvers on MA yesterday :D
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline LLogann

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4947
      • Candidz.com
Re: Parallel divided flightpath
« Reply #8 on: April 09, 2011, 04:29:01 AM »
I am officially no longer engaging 190's...........   :bolt:

Yep.
See Rule #4
Now I only pay because of my friends.

Offline cobia38

  • Silver Member
  • ****
  • Posts: 1258
Re: Parallel divided flightpath
« Reply #9 on: April 09, 2011, 06:35:28 AM »


   M00t is back........... :x         WB     :cheers:


  Harvesting taters,one  K4 at a time

Offline mbailey

  • Platinum Member
  • ******
  • Posts: 5677
Re: Parallel divided flightpath
« Reply #10 on: April 09, 2011, 07:47:02 AM »
I am officially no longer engaging 190's...........   :bolt:


 :lol
Mbailey
80th FS "Headhunters"

Ichi Go Ichi E
Character is like a tree and reputation like its shadow. The shadow is what we think of it; the tree is the real thing.

When the game is over, the Kings and Pawns all go into the same box.

Offline JUGgler

  • Persona Non Grata
  • Silver Member
  • ****
  • Posts: 1269
Re: Parallel divided flightpath
« Reply #11 on: April 09, 2011, 09:23:32 AM »
As the "rope-ee" most of the time I really try to let the "roper" pass clean on these shots "hoping of course" they get the hint and do the same, then they can PWN me in a more respectful manner.  If I can't keep the nose up till the "roper" passes then the rope is good and the kill is good!:aok


I do not expect a clean pass in a furball, but if 1v1 or even 1v multiple the "roper" should pass clean, unless the "rope-ee" is falling off IMHO


In moots example his timing looks good as the spit was falling off and could not maintain "nose on" to the 152 so this is an excellent rope, not a HO!

  As far as "parallel divided flight path" goes, is that like holding hands?



JUGgler
« Last Edit: April 09, 2011, 09:30:34 AM by JUGgler »
Army of Muppets

Offline moot

  • Plutonium Member
  • *******
  • Posts: 16333
      • http://www.dasmuppets.com
Re: Parallel divided flightpath
« Reply #12 on: April 09, 2011, 10:58:28 AM »
Thanks Cobia.

Yeah we were practising a little tail-hanging rope manouvers on MA yesterday :D
and banging rust off the SA with the Brewster hammer

In moots example his timing looks good as the spit was falling off and could not maintain "nose on" to the 152 so this is an excellent rope, not a HO!
Maybe the hardest part to get right when roping is to get just the right dose.  If you look at the film, at the merge (second fight, first fight was just gratuitous unfair advantage) I'm doing 400 and Dizzy's at maybe 280.  By the time we're halfway up the reverse, we're roughly equal speeds and I'm at pretty much just the right distance ahead of him.   
I think this time it wasn't HO frustration but him calling BS on the shot connecting from so far sideways.

Quote
  As far as "parallel divided flight path" goes, is that like holding hands?
and then sticking a tater pie in their face
« Last Edit: April 09, 2011, 11:07:02 AM by moot »
Hello ant
running very fast
I squish you