not many people know it but the system crashes are part of microsofts "$h!7 happens" core file system...
with 64bit windows running on multi-core cpu architecture, those hard errors are a lot less frequent than they were 5-10 years ago.
believe it or not, even a "nix" system can be brought to it's knees with rogue program errors...and it's not a bsod, it's a complete shutdown-reboot.
I was able to disassemble some of the old windows code. Here it is:
#include "win31.h"
#include "win95.h"
#include "win98.h"
#include "win2000.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h "
#define UNINSTALL = IMPOSSIBLE
char make_prog_look_big[1600000];
void main()
{
while(!CRASHED)
{
display_copyright_message();
display_bill_rules_message();
do_nothing_loop();
if (first_time_installation)
{
make_50_megabyte_swapfile();
do_nothing_loop();
totally_screw_up_HPFS_file_sy
stem();
search_and_destroy_the_rest_o
f_OS/2();
hang_system();
}
if (still_not_crashed)
{
display_copyright_message();
do_nothing_loop();
basically_run_windows_3.1();
do_nothing_loop();
do_nothing_loop();
}
}
if (detect_cache())
disable_cache();
if (fast_cpu())
{
set_wait_states(lots);
set_mouse(speed, very_slow);
set_mouse(action, jumpy);
set_mouse(reaction, sometimes);
}
// printf("Welcome to Windows 3.11");
// printf("Welcome to Windows 95");
printf("Welcome to Windows 98");
if (system_ok())
crash(to_dos_prompt);
else
system_memory = open("a:\swp0001.swp" O_CREATE);
while(something)
{
sleep(5);
get_user_input();
sleep(5);
act_on_user_input();
sleep(5);
}
create_general_protection_fau
lt();
}