Author Topic: Integrate the film viewer into the main program  (Read 263 times)

Offline Ardy123

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Integrate the film viewer into the main program
« on: April 14, 2011, 03:10:52 PM »
It would be nice if the film viewer was integrated into the main game. Then you wouldn't need to exit and launch another program, you could from in game watch the film of say your last flight. Also, if you could share the film from within the game, to allow multiple people watch the same film and talk about it etc... This would help with training people.
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Offline moot

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Re: Integrate the film viewer into the main program
« Reply #1 on: April 14, 2011, 03:25:36 PM »
Enables exploits unless it e.g. forces you to logout to watch a film.
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Offline Ack-Ack

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Re: Integrate the film viewer into the main program
« Reply #2 on: April 14, 2011, 03:28:04 PM »
It would be nice if the film viewer was integrated into the main game. Then you wouldn't need to exit and launch another program, you could from in game watch the film of say your last flight. Also, if you could share the film from within the game, to allow multiple people watch the same film and talk about it etc... This would help with training people.

You used to be able to watch films while still in game by alt+tabbing out and running the film viewer.  Can't recall the reason but it was changed quite a few years ago due to some issue.

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Offline moot

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Re: Integrate the film viewer into the main program
« Reply #3 on: April 14, 2011, 03:45:31 PM »
It means you can alt tab to watch film recorded immediately before alt-tab, and e.g. spot someone's position in a gv fight.  Etc.
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Offline Ack-Ack

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Re: Integrate the film viewer into the main program
« Reply #4 on: April 14, 2011, 08:30:08 PM »
It means you can alt tab to watch film recorded immediately before alt-tab, and e.g. spot someone's position in a gv fight.  Etc.

I don't believe player misuse was the reason why it was changed so that you could no longer start AHFilm.exe while AH was running, it may have been one of the issues but don't think it was the overriding factor that caused it to be changed.  It's been about 5-6 years since the change and it wasn't really announced other than a small note in the patch notes, so my memory may be a little hazy.

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