Author Topic: update: please test before release  (Read 2236 times)

Offline pembquist

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Re: update: please test before release
« Reply #30 on: April 26, 2011, 01:47:46 PM »
My main problem is my Jstick gets unmapped and sometimes is unmapable without going offline.  This happens if I use a GV.  Has something to do with usb they are working on it but were unaware of it before complaints.  Its happened to more than just me, if "RADIO" rings a bell you know what I mean.  I would have been happy to beta test it.  I would have liked it if you could use your old GV setup I was just learning it and I liked steering with my feet and switching gears.  It would be nice if the sights had a vertical line.  I'm assuming that the constant references to WOT had a large influence on the redesign which is fine if you like that kinda thing, I figure you could just go play WOT if you did, this new version looks sportier but I kinda enjoyed the panic and  blinkered awkwardness of the old system.  Can anybody tell me where the video on the new GVs is?
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Offline kvuo75

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Re: update: please test before release
« Reply #31 on: April 26, 2011, 07:59:34 PM »
In rather desperate, outnumbered defense situations would occasionally position my Tiger so that the bow MG was pointing at the maproom. In case a M3 flanked me and let troops out, I could quickly hop to that position and kill them without having to turn my turret around. This ain't possible anymore as the hull MG now is linked to the turret.


ok that is valid (just testing it out), but I dont think it requires internal positions.. just when ya swing cmdr's view around, the gun that is available to cover that area, should be able to fire before the turret rotates around.  (hull mg should be able to fire before the coax mg comes around),  :aok

(I've also agreed we should still have a speedometer of some sort)




« Last Edit: April 26, 2011, 08:02:02 PM by kvuo75 »
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Offline Shuffler

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Re: update: please test before release
« Reply #32 on: April 27, 2011, 01:50:48 PM »
I can't drive..... 55
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Offline Lusche

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Re: update: please test before release
« Reply #33 on: April 27, 2011, 01:54:35 PM »

ok that is valid (just testing it out), but I dont think it requires internal positions.. just when ya swing cmdr's view around, the gun that is available to cover that area, should be able to fire before the turret rotates around.  (hull mg should be able to fire before the coax mg comes around),  :aok


It doesn't. The primary weapon is the turret MG, so the hull MG doesn't fire until the turret has rotated around (which I actually do not want to anyway, I want to keep the turret keep pointing towards the enemy tanks)
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