Author Topic: Not sure if this is a bug  (Read 790 times)

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Not sure if this is a bug
« on: April 30, 2011, 06:13:56 AM »
but every time I swap guns in my buffs, my gunners go to "moron mode" and swing the view back to what would be their default view.

I can provide film if it's needed.


Buffs are the ONLY reason I play this game. I'm in a Heavy Bomber Squad...and this is killing me -in the virtual world-  to the point where I've simply stopped.

Hell, maybe there's a way to stop it. All I know is, I'll log back in and get serious about playing when they quit doing this.


I have zero problem with the new system, just this. This one thing. :furious :bhead :bhead :bhead :bhead
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23893
      • Last.FM Profile
Re: Not sure if this is a bug
« Reply #1 on: April 30, 2011, 06:30:33 AM »
but every time I swap guns in my buffs, my gunners go to "moron mode" and swing the view back to what would be their default view.

It's not default view, but the new turret has automatically jumped the view to the same relative bearing the previous station had when you left it.

B-17 example: Shooting forward (12 o'clock) in the ball turret which is actually "behind" the standard ball turret position (looking towards the tail). Jumping to the nose gunner, the view is instantly tilted to the side as far as possible, because the nose gun position is trying to emulate the same relative bearing the ball turret had.

A very serious bug imho.
Steam: DrKalv
E:D Snailman

Offline icepac

  • Platinum Member
  • ******
  • Posts: 7148
Re: Not sure if this is a bug
« Reply #2 on: April 30, 2011, 11:14:32 AM »
That explains why the rear gun on the 110 is always skewed full deflection when going there from pilot position.

Offline Tigger29

  • Gold Member
  • *****
  • Posts: 2568
Re: Not sure if this is a bug
« Reply #3 on: April 30, 2011, 12:20:54 PM »
I think it has something to do with the mouse view/mouse aiming system.  I noticed that if I have my trackir turned on this doesn't happen, but if I turn it off then I start with looking in a different direction (in the gunners seat) and then my view has to swing around.  This extra few seconds can mean life or death to a bomber who is under attack.

Definitely a bug that requires immediate attention IMO.

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Not sure if this is a bug
« Reply #4 on: April 30, 2011, 01:15:02 PM »
thank god! I thought it might have just been me....

I like to compare my aim to that of 999000 when I'm having a good tour, but this is making it very difficult. :/

rawrrrr rawrrr rawr rawr! :P

 :salute
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: Not sure if this is a bug
« Reply #5 on: April 30, 2011, 10:17:15 PM »
It's always done this.

I haven't buffed since the new mouse, so I imagine it's still moving when you jump to a new position now?

Essentially it's training all the guns to where you are looking versus jumping to a different gun and then having to train the new position to the same target.

It used to be instantaneous and you didn't notice, other than the second position wasn't in "default" position.

When steering from the nose, I would go through the pilots position then to the tail to gun as needed.
5-->1-->2

I kind of makes sense. Maybe the problem isn't the gun position but the "default" head view when you jump to the new position?


wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline Tigger29

  • Gold Member
  • *****
  • Posts: 2568
Re: Not sure if this is a bug
« Reply #6 on: April 30, 2011, 11:36:31 PM »
It's always done this.

I haven't buffed since the new mouse, so I imagine it's still moving when you jump to a new position now?

Essentially it's training all the guns to where you are looking versus jumping to a different gun and then having to train the new position to the same target.

It used to be instantaneous and you didn't notice, other than the second position wasn't in "default" position.

When steering from the nose, I would go through the pilots position then to the tail to gun as needed.
5-->1-->2

I kind of makes sense. Maybe the problem isn't the gun position but the "default" head view when you jump to the new position?


wrongway

No you've got it wrong.  I'm familiar with what you're talking about... i.e. being in a rear view and switching to a forward view only to have  have the turret maxed out in the direction as far backwards as possible.  That I'm familiar with and have accepted as normal.

What we're talking about here is new and has only developed since the new version came out:  switching to a gun in which the gun itself is still pointing rearward, but your view is opposite the way the gun is pointing.  Then your view will often move to the correct position (although sometimes you have to manually do it) and then the gun follows a couple seconds later.  I'll have to catch the behavior on FRAPS or something to properly document it.

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12418
      • http://www.hitechcreations.com
Re: Not sure if this is a bug
« Reply #7 on: May 01, 2011, 10:26:10 AM »
Understood, thanks for the relative catch.

HiTech

Offline Tigger29

  • Gold Member
  • *****
  • Posts: 2568
Re: Not sure if this is a bug
« Reply #8 on: May 01, 2011, 01:03:43 PM »
Understood, thanks for the relative catch.

HiTech

Awesome HiTech!  Congratulations by the way!  I think all-in-all this update is a huge success... oh and your baby is cute too!

I know I gave you a hard time about the new tank system but I have to say for the most part I ended up liking the changes.  I'll like them much better once the compromise is implemented!  Awesome job guys.. keep up the good work!!!

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Not sure if this is a bug
« Reply #9 on: May 01, 2011, 08:56:25 PM »
I feel cool now :D
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline fuzeman

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 8985
Re: Not sure if this is a bug
« Reply #10 on: May 01, 2011, 09:13:04 PM »
<snip>
When steering from the nose, I would go through the pilots position then to the tail to gun as needed.
5-->1-->2
wrongway

This actually does work and removes the gunner slewing into position when changing gunner positions.

>Least it did for me<
Far too many, if not most, people on this Board post just to say something opposed to posting when they have something to say.

"Masters of the Air" Scenario - JG54

Offline MarineUS

  • Gold Member
  • *****
  • Posts: 2679
      • Imperial Legion
Re: Not sure if this is a bug
« Reply #11 on: May 02, 2011, 01:34:55 PM »
I'll give it a try :)
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline AWwrgwy

  • Platinum Member
  • ******
  • Posts: 5478
Re: Not sure if this is a bug
« Reply #12 on: May 02, 2011, 10:53:15 PM »
This actually does work and removes the gunner slewing into position when changing gunner positions.

>Least it did for me<

I finally flew a bomber and, although it seems it's getting fixed, I'm pretty sure it's the same "gun pointing to the same place as the last gunner position you were in" thing I described above.

With the new mouse-head-move thing though, it's just your head looking and the gun meeds to catch up to where your head is.

I've always hopped through the pilot, position 1, going from nose to tail because I could never find what I was looking at in the beginning when I got where I was going.


wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline EskimoJoe

  • Platinum Member
  • ******
  • Posts: 4831
Re: Not sure if this is a bug
« Reply #13 on: May 03, 2011, 06:55:19 AM »
I finally flew a bomber and, although it seems it's getting fixed, I'm pretty sure it's the same "gun pointing to the same place as the last gunner position you were in" thing I described above.

With the new mouse-head-move thing though, it's just your head looking and the gun meeds to catch up to where your head is.

I've always hopped through the pilot, position 1, going from nose to tail because I could never find what I was looking at in the beginning when I got where I was going.


wrongway

I know exactly what you are referring to, and I can say with certainty you
are mistaken.

As Tigger said, he'd have to capture it with FRAPS to properly explain what's
going on. It's rather... difficult to visualize from words.
Put a +1 on your geekness atribute  :aok

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23893
      • Last.FM Profile
Re: Not sure if this is a bug
« Reply #14 on: May 03, 2011, 08:21:53 AM »
I finally flew a bomber and, although it seems it's getting fixed, I'm pretty sure it's the same "gun pointing to the same place as the last gunner position you were in" thing I described above.

With the new mouse-head-move thing though, it's just your head looking and the gun meeds to catch up to where your head is.


Almost. ;)

When you hop from one gunner position to another, the guns will stay pointed towards the same absolute direction (= relative to the plane). However, since the new version your view in the new station you just hopped in will be the same relative to the last stations view. That can happen to be the same (for example when you hop from top to ball turret)... but when you hop from front to ball turret, yiur view will suddenly be nto the exact opposite direction as 12° clock relative to the ball turret position is actually 6°clock absolute! You are suddenly looking into the wrong direction, and to make it worse, the guns instantly  swivel around to match your view....
Steam: DrKalv
E:D Snailman