First I would like to say thanks to Cactus Cooler for the nice new splash screen.
Whenever I bring up anything in conversation, I have arguements from folks that say that numbers like those in Titanic Tuesdays causes lag. Is this speculation or is there real data, and reasoning behind HAVING to split the arenas that has to do with a limit on tolerable numbers versus game play degradation? My experience shows no difference on my end.
If arena split was done to promote growth alone, one might want to revisit the pros and cons. Just saying.... I am getting to the point that I still love the game, but I am much more willing to log off, or nod off zzzzzzzzzzzzzzzzzzzz. Then again, I am frequently sleep deprived.
Keep in mind that the direction in upgrades and game changes, I feel are dead on target as far as I am concerned. I am just also concerned that average players are just not that willing to fly 15 minutes to get to some online versus action, to be greatly outnumbered (usually by 109K4s, La7s, Spit16s and the occasional F4U-4) where they ultimately go down in flames soon after their first turn.
For me, I can only hope that there is some thought for considering alternative motivators for game play.