Author Topic: M8  (Read 1785 times)

Offline iron650

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M8
« on: May 28, 2011, 10:26:10 AM »
The M8 isn't useful, but it can cause damage. Although I wasted about 30 rounds my 37mm destroyed a T34/85's tank treads and then 3 more rounds in the back of the turret killed it. Several rounds including MG rounds bounced off the side of the tank until I took my chance in a town. The town let me get close and... ping ping ping. Weak thing vs. most armored vehicle. I wonder how.
« Last Edit: May 28, 2011, 10:30:47 AM by iron650 »

Offline AWwrgwy

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Re: M8
« Reply #1 on: May 28, 2011, 10:32:01 AM »
AP in the turret, if it doesn't bounce, then HE in the treads.

Works best against Whirbles and Osties.

My worst gv experience was being surrounded by four M-8s in a Tiger. Never got a gun on them and got 37mm'd to death.

The M-8s strength is it's speed.

Try the M-3/75. Bigger gun.

 :devil


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Offline gyrene81

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Re: M8
« Reply #2 on: May 28, 2011, 10:39:14 AM »
now you have a fairly good idea how the british armored car crews felt when they ran into panzers...   :lol

just imagine being in a slow moving lightly armored tank with a 37mm main gun running into a sherman...canned sushi.
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Offline iron650

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Re: M8
« Reply #3 on: May 28, 2011, 02:20:16 PM »
I read something about an M8 defeating a Tiger.  :lol The Tiger's back was hit repeatedly and the Tiger lit in flames. That was recorded too.

Offline Blooz

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Re: M8
« Reply #4 on: May 28, 2011, 02:25:18 PM »
You'll be screaming for a "Puma" next.....


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Offline iron650

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Re: M8
« Reply #5 on: May 28, 2011, 02:50:47 PM »
The Puma is interesting with its autocannon. Anyone else have any interesting M8 stories? I tried disabling a Sherman 76 but after 3 rounds it found me.

Offline AWwrgwy

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Re: M8
« Reply #6 on: May 28, 2011, 03:34:24 PM »
The Puma is interesting with its autocannon. Anyone else have any interesting M8 stories? I tried disabling a Sherman 76 but after 3 rounds it found me.

They're best versus FlakPanzers because you can turret them from 1.5-2k out. Sometimes they give up and tower. Free kill. The rest of the time they chase you around and flatten your tires with their hull gun.

What you need to do is hit them in the tracks with HE as fast as you can. Preferable both, because even tracked they will still try and spin the hull gun on you.

It's very annoying that a 7.62mm machine gun can be such trouble, even to a thin skinned M-8.

Do the same thing with Panzers. AP to the turret, it just doesn't always work so well, then HE to the tracks.

Anything else I just shoot in the rear and hope for the best. Sometimes you can get the engine. Then you just have to be lucky at getting enough rounds into them before the turret gets turned around.

I've never been good at the circle and fire thing that so many have success with.


wrongway
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"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
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Offline iron650

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Re: M8
« Reply #7 on: May 28, 2011, 04:15:01 PM »
I just take AP expecting to see enemy gvs out. I thought HE was for buildings and AP for gvs.

It's always a fun experience in an M8. Until... the turret slowly swivels your way.

Offline GNucks

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Re: M8
« Reply #8 on: May 28, 2011, 04:23:11 PM »
I just take AP expecting to see enemy gvs out. I thought HE was for buildings and AP for gvs.

It's always a fun experience in an M8. Until... the turret slowly swivels your way.

Most of my kills in the T-34/85 were from using HE rounds exclusively. They were from so far away I don't even know what I was shooting at. I can't land AP hits from so far so I used a high volume of HE utilizing it's splash damage.

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Offline iron650

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Re: M8
« Reply #9 on: May 28, 2011, 06:05:27 PM »
My AP can't hit from afar but when I'm within 8K of range it's a different story. Also, I tried impersonating the M8 vs. Tiger and it didn't work at all. Ping bounce, ping bounce, ping bounce.

Offline W7LPNRICK

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Re: M8
« Reply #10 on: May 28, 2011, 06:11:16 PM »
I killed a panzer in an M-16 by running in circles, out running the turret and firing the entire time. I bet I used 1/2 to 3/4 of the ammo. Different but similar.
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Offline SmokinLoon

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Re: M8
« Reply #11 on: May 28, 2011, 06:34:25 PM »
Used in conjunction with a group of tanks, the M8 is at its best.  If it is used as a scout/harrasser it can draw fire and report positions to allied tanks.  I dont care what tank you are in or how far away the enemy M8 Greyhound is, if it is pelting you with rounds it is a bit unnerving. 

The best way to defeat an M8 moving at 50+ mph is to use HE against it.  Just get close and you blow tires, damage the engine, or damage the turret.

When used alone it doesnt really offer much of anything except speed.  It has to be almost point blank for its AP to work vs other tanks and its HE is about as worthless as bewbies on a boar.  I see lots of players hop into the M8 to race off from a spawn point to save a ransacked base but they fail to realize that if the turret gets damaged it has no guns.       

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Offline iron650

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Re: M8
« Reply #12 on: May 28, 2011, 06:43:58 PM »
Hey several rounds of HE from the M8 is enough to get an enemy tread. Also, a Panther after being pelted will go too. I've pelted a T34/85 in the back of his turret with 3 AP rounds and BAM he's gone. In offline you'll be amazed how many shells you need to get the Panther, Panzer and T34/75 (from back).
« Last Edit: May 28, 2011, 08:09:19 PM by iron650 »

Offline Karnak

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Re: M8
« Reply #13 on: May 28, 2011, 09:23:38 PM »
M8s kill Panzer IVs just fine.  One AP round to the back of the turret, two to the back of the hull = dead Panzer IV.
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Offline gyrene81

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Re: M8
« Reply #14 on: May 28, 2011, 09:59:43 PM »
M8s kill Panzer IVs just fine.  One AP round to the back of the turret, two to the back of the hull = dead Panzer IV.
that's just wrong...37mm ap round shouldn't have any detrimental effect anywhere on a panzer turret except maybe at very close range on a hatch.
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Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett