Author Topic: Map Change by demand  (Read 1070 times)

Offline Rob52240

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Map Change by demand
« on: June 12, 2011, 12:57:00 PM »
Like most others in Aces High,  I love some maps and hate others.

I wish there were a way to vote for a map change in game and say a large enough % of players currently in the arena have voted to change the map it would force the map to change to the next one in rotation.  Of course there would neeed to be a limit on how often the map is allowed to change.

I for one would stop feeling stuck in certain maps if I knew I'd done my part to change the situation.
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Offline Lusche

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Re: Map Change by demand
« Reply #1 on: June 12, 2011, 01:01:28 PM »
Like most others in Aces High,  I love some maps and hate others.

I wish there were a way to vote for a map change in game and say a large enough % of players currently in the arena have voted to change the map it would force the map to change to the next one in rotation.  Of course there would neeed to be a limit on how often the map is allowed to change.

I for one would stop feeling stuck in certain maps if I knew I'd done my part to change the situation.


You may end up with Rooks & Bish voting  for a new map just to prevent an imminent Knight arena win. (Country names assigned randomly, it's just an example.) If you now say "X%  votes of each country" would be necessary: That's easy to skew during offpeak, low numbers hours as well.
To prevent complete staleness, I simply suggest the reintroduction of the weekly reset by Skuzzy.
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Offline Rob52240

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Re: Map Change by demand
« Reply #2 on: June 12, 2011, 03:46:41 PM »
I used to think that I hated having two arenas.  Now I realize that I just dislike the idea of giving them capacities.
If I had a gun with 3 bullets and I was locked in a room with Bin Laden, Hitler, Saddam and Zipp...  I would shoot Zipp 3 times.

Offline ink

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Re: Map Change by demand
« Reply #3 on: June 12, 2011, 04:09:46 PM »

You may end up with Rooks & Bish voting  for a new map just to prevent an imminent Knight arena win. (Country names assigned randomly, it's just an example.) If you now say "X%  votes of each country" would be necessary: That's easy to skew during offpeak, low numbers hours as well.
To prevent complete staleness, I simply suggest the reintroduction of the weekly reset by Skuzzy.


couldn't it be implemented in a way, that it wouldn't change if one side is a certain percentage of winning the war :headscratch:

I really like this idea the map that was  up last night and I am sure is up now, it looks awesome, but its very limiting, first time I ever said to my self this map sux, absolutely no disrespect to the map maker, I tried to make a map,  HUGE kudo's to the guys that do them, but the lay out just leaves much to be desired, I would vote in a hart beat to get rid of it.  just too many damn mountains :bhead

Online The Fugitive

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Re: Map Change by demand
« Reply #4 on: June 12, 2011, 04:28:37 PM »
See this is what happens in the evolution of a player.

First, player joins the horde to gain knowledge, and protection.

Hordes take bases. Player learns limited strategies, how to attack certain bases due to spawns or terrain.

After awhile the player learns all the maps weaknesses and the best missions for which base captures. The game becomes routine.

Player expands, learns to fight and finds that air combat can never be completely learned or mastered in the MA due to all of the changing numbers angles people attack from.



Basically having a "map change" set-up isn't going to help because you know the next map as well as the one your "stuck" on. It too will have those same old hot spots, or bad spots depending on how you look at them.
 

Offline kilo2

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Re: Map Change by demand
« Reply #5 on: June 12, 2011, 04:43:54 PM »
New Maps with different seasons like winter for one.

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Offline JOACH1M

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Re: Map Change by demand
« Reply #6 on: June 12, 2011, 04:58:06 PM »
New Maps with different seasons like winter for one.

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Offline SmokinLoon

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Re: Map Change by demand
« Reply #7 on: June 12, 2011, 05:56:59 PM »
I like the idea of a weekly and RANDOM map set, perhaps with a window of 5-7 days. 
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Offline PFactorDave

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Re: Map Change by demand
« Reply #8 on: June 12, 2011, 06:07:32 PM »
I would like to see HTC depart from the idea that maps must be symmetrical between all three sides.

Allowing maps that are not all equal might provide for an interesting dynamic to the fighting.  So one side may have an advantage to begin with occaisionally.  But the way the maps rotate with the countries rotating positions, what does it really matter?  Everyone would have their turn at the strong and the weak positions.

Besides, isn't the end goal of the maps simply to create the opportunity for combat? 

Breaking from the idea that everything has to start equal might make map making an easier as well.

The biggest problem with the map system is that it is so difficult to create a map that meets the balance requirements (among other things) that there are so very few people willing to engage in the task.

Maybe HTC should put some serious effort into the map editor to make it more user friendly.

Just some thoughts...

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Offline ink

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Re: Map Change by demand
« Reply #9 on: June 12, 2011, 07:52:35 PM »
I would like to see HTC depart from the idea that maps must be symmetrical between all three sides.

Allowing maps that are not all equal might provide for an interesting dynamic to the fighting.  So one side may have an advantage to begin with occaisionally.  But the way the maps rotate with the countries rotating positions, what does it really matter?  Everyone would have their turn at the strong and the weak positions.

Besides, isn't the end goal of the maps simply to create the opportunity for combat? 

Breaking from the idea that everything has to start equal might make map making an easier as well.

The biggest problem with the map system is that it is so difficult to create a map that meets the balance requirements (among other things) that there are so very few people willing to engage in the task.

Maybe HTC should put some serious effort into the map editor to make it more user friendly.

Just some thoughts...

there is ONe thing that could be done to the TE that would make it 100% easier to use, allow the edit window to scroll out to at least 150 miles instead of like 15 or what ever it is.

Offline Guppy35

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Re: Map Change by demand
« Reply #10 on: June 13, 2011, 12:51:12 AM »
New Maps with different seasons like winter for one.

 :noid

Nothing stopping you guys from making and submitting a new MA map.  It's been done before :)
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Offline kilo2

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Re: Map Change by demand
« Reply #11 on: June 13, 2011, 01:22:06 AM »
Nothing stopping you guys from making and submitting a new MA map.  It's been done before :)

Should not have to. Maps are not the responsibility of the players. The company who is paid should provide them. If players want to create them then great but it should not only be them doing the work.
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Offline Guppy35

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Re: Map Change by demand
« Reply #12 on: June 13, 2011, 02:41:44 AM »
Do you know the process that goes into making and submitting a map?  What I'm reading is folks want maps that they happen to like.  How many maps are out there?  Again it's easy to grumble about it.  How bout taking the bull by the horns and doing something about it?
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Offline kilo2

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Re: Map Change by demand
« Reply #13 on: June 13, 2011, 02:46:10 AM »
Do you know the process that goes into making and submitting a map?  What I'm reading is folks want maps that they happen to like.  How many maps are out there?  Again it's easy to grumble about it.  How bout taking the bull by the horns and doing something about it?

And? Like I said should not be the responsibility of the players to create new maps. You are missing the point I understand they don't just magically appear but they should appear (created by HTC) more than they are now IMO. I should not feel like I have to take the bull by the horns to get a new map.
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Online The Fugitive

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Re: Map Change by demand
« Reply #14 on: June 13, 2011, 12:16:00 PM »
There are over 10 maps now. Nowhere does it say that the company MUST provide MORE maps. When you pay your subscription, what you see is what you get.

Anything extra is not expected, but "extra". So if you want a new map, make it. If your not happy with the selection you have and don't want to make a map, cancel your subscription.