it was not based on not knowing it.lol..it is based on whoever does more damage to the plane.but if you dont like it,good for you
Did you not say ...
i might be wrong on the current way a kill is given to someone but isnt it whoever does the first damage to enemy plane (shoots off a part,causes oil/fuel leak)so technically u can shoot someones aileron off and leave it for someone to finish it off and u still get the kill.not very fair it seems to me.
That would lead one, at least me, to believe that you didn't really know how the current system works.
You then go on to describe a system, based on damage, that is far less granular than the current system that bases a kill on
total damage. Your system would be crediting kills to people who don't deserve the kill.
I could shoot up an opponents wing and be 1 bullet away from taking it off ... you could swoop in and deliver that 1 bullet, before I do, and you would be credited with taking the wing off ? ... and then claim the kill ... not good. With the current system, I would be given the credit for the kill and rightfully so.