Salute to the Swampdragons for the excellent job!
I allways appreciate working with a professional Squad...they kept in constant contact via comms, so we were able to time our approach and strike to minimize the threat to the buffs.
However, I also second Filth's thoughts about the non-standard field layouts and the terrain.
We made 2 strikes on the target, the second without any trace of defenders, and we still couldn't identify the primary targets, or anything worth a bomb.
If it hadn't been for the ACK giving away it's position by firing, I doubt we would have had even the small handfull of objects we got.
Observations:
1. Before the next use of this terrain in FSO, clipboard maps of the non standard field layouts need to be provided by the CM team.
2. The terrain's color textures need to be revised to provide higher contrast between objects. For example I could only determine where the land ended and the water began by the lack of trees in Lake Ladoga's dark green water.
3. Alternatively, the CMs might consider the removal of all extraneous (non-valid target) objects from the field layouts. Or destroy them prior to the start of the frame.
CptA