Author Topic: Please set field capture level back to 50%.  (Read 1389 times)

Offline slayem

  • Zinc Member
  • *
  • Posts: 73
      • SWAMPDRAGONS  BASE
Please set field capture level back to 50%.
« on: June 18, 2011, 01:37:49 PM »
 Please set the field capture level back to 50%. When the capture level is too high the game quickly degenerates to
almost all horde fights. The horde will take a base even if its at 100% but smaller unit captures get too difficult
so people quit trying. At that level the horde has to break up some to defend and the fight spreads out some.
 It gets kind of one dimensional when there are 150 bases on a map and only 3 fights.
The same squads are always ranked good either way but i know my guys liked it better when we captured 100
bases a month instead of 20. The more spread out the fights the less people have lag issues also.Most of us aren't
playing on a government supercomputer, and a fight with 50 people in it can cause internet issues.

Also please put the ammo factories back up front. It gives green pilots a place to do milk runs to get their skill
up and gives vets someplace to fly crappy planes once in awhile. With all the guns at them now it would be great
fun to attack them with GV's like in the old days.
More things to do is more fun for all.
SWAMPDRAGONS C.O.
"General, we're surrounded!"
"Then split the men and attack both ways."
Gen.N.B. Forrest

Offline kvuo75

  • Gold Member
  • *****
  • Posts: 3003
Re: Please set field capture level back to 50%.
« Reply #1 on: June 18, 2011, 01:43:10 PM »
just make it 1%  then you could capture thousands of bases a month.

kvuo75

Kill the manned ack.

Offline slayem

  • Zinc Member
  • *
  • Posts: 73
      • SWAMPDRAGONS  BASE
Re: Please set field capture level back to 50%.
« Reply #2 on: June 18, 2011, 01:50:07 PM »
i wouldn't call it easy for 5 or 6 guys to take an airfield at 50%, just possible. At 75% my granny can show up
 in her walker and stop a capture unless there is a 30 plane horde at an airfield. GV's have almost no chance.
More to do is more fun. 
SWAMPDRAGONS C.O.
"General, we're surrounded!"
"Then split the men and attack both ways."
Gen.N.B. Forrest

Offline Letalis

  • Nickel Member
  • ***
  • Posts: 409
Re: Please set field capture level back to 50%.
« Reply #3 on: June 18, 2011, 02:03:10 PM »
50% too easy but I do think persistence should pay.
Changing towns so they don't auto regen would have a significant impact on base taking/horde dynamics.
Already had some thoughts on it here:

http://bbs.hitechcreations.com/smf/index.php/topic,314024.0.html

NEVER underestimate the power of stupid people in large groups.
-http://despair.com/demotivators.html

“Great spirits have always encountered violent opposition from mediocre minds.” -Einstein

Offline slayem

  • Zinc Member
  • *
  • Posts: 73
      • SWAMPDRAGONS  BASE
Re: Please set field capture level back to 50%.
« Reply #4 on: June 18, 2011, 02:55:12 PM »
 Yes it is easier at 50% for a group of 7 or less aces to take a field, but its just getting doable for all those
young squads still making their bones. Always lots of them i hope. Even at that however its still not a gimme, especially in gv's with the complex gun layout. The change in defense dynamics more than makes up for any increase in base turnovers. You naturally wind up with more medium size fights(a dozen or less) often squad on squad,which sometimes would go on for hours. Less experienced pilots learn more instead of just getting swamped in the horde and some great fun can be had by all.
 More things to do is more fun.
SWAMPDRAGONS C.O.
"General, we're surrounded!"
"Then split the men and attack both ways."
Gen.N.B. Forrest

Offline Volron

  • Platinum Member
  • ******
  • Posts: 5805
Re: Please set field capture level back to 50%.
« Reply #5 on: June 18, 2011, 03:32:54 PM »
If they lower the town down percentage to 50, then you would have to raise the total capture to win back up to 40%.  Otherwise, you can still take a base with 6-8 guys, it just requires more coordination, team work, and a bit of luck. :aok
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline Scotty55OEFVet

  • Nickel Member
  • ***
  • Posts: 628
Re: Please set field capture level back to 50%.
« Reply #6 on: June 18, 2011, 07:00:37 PM »
just make it 1%  then you could capture thousands of bases a month.


 :cheers:
"War can only be abolished through war...in order to get rid of the gun it is necessary to take up the gun."



RedDevil

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: Please set field capture level back to 50%.
« Reply #7 on: June 18, 2011, 08:30:00 PM »
I vote for %90 and no flag.  Part of a successful defense used to be the careless haste on the part of the attackers for not checking and double checking to see if the town was down all the way.

The flag is a real downer, imo. 

 
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: Please set field capture level back to 50%.
« Reply #8 on: June 18, 2011, 08:41:56 PM »
i wouldn't call it easy for 5 or 6 guys to take an airfield at 50%, just possible. At 75% my granny can show up
 in her walker and stop a capture unless there is a 30 plane horde at an airfield. GV's have almost no chance.
More to do is more fun. 

When the odds are 20v1, with alt and E advantage, and loaded P51D's, it is easy as eating lemon pie.  Hordes make it all possible.   

My (plus 3-4 other countrymen) unit ran a single set of B17's over an enemy town, knocked out 4 auto ack and many buildings in one pass.  20 minutes later we took 4 heavy fighters to finish off the town and town ack and 3 light and low alt dogfighters for cover.  We also brought along 2 goons for the capture (mind you the clock was ticking).  The defenders upped 5-6 guys and but we fought like mad and ended up getting the field by a split second.  One goon had all of his troops killed while they were running and the second goon got blown out of the air just after all the troops were let loose over the MR.  Luckily, they had enough air cover to land and tromp on into the MR, the last one entered as the La7 came in guns blazing.

It doesn't take a horde to capture a base.  It is the easy way out and players for some reason knuckle draggers think that they can put that on a resume.  If that is how they measure their fun in AH then so be it.  I just look at it as a new piece of scenery to look at if and when the base changes hands.  :)   
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline kvuo75

  • Gold Member
  • *****
  • Posts: 3003
Re: Please set field capture level back to 50%.
« Reply #9 on: June 19, 2011, 02:21:00 AM »
I vote for %90 and no flag.  Part of a successful defense used to be the careless haste on the part of the attackers for not checking and double checking to see if the town was down all the way.

The flag is a real downer, imo.  

  


I'm gonna argue the other way. town needs to be 0% down -- zero buildings hit. Just get troops into a maproom = "base take"

(I'm joking, but I bet some people think it's a good idea)

"it would get alot of goons in the air for furballers to shoot down -- thats combat!"

"you didn't defend against the 20 c47's, thats your own fault."



« Last Edit: June 19, 2011, 02:25:47 AM by kvuo75 »
kvuo75

Kill the manned ack.

Offline GNucks

  • Silver Member
  • ****
  • Posts: 1324
      • VF-17 "Jolly Rogers"
Re: Please set field capture level back to 50%.
« Reply #10 on: June 19, 2011, 04:44:13 AM »

I'm gonna argue the other way. town needs to be 0% down -- zero buildings hit. Just get troops into a maproom = "base take"

(I'm joking, but I bet some people think it's a good idea)

"it would get alot of goons in the air for furballers to shoot down -- thats combat!"

"you didn't defend against the 20 c47's, thats your own fault."

Heh, there's an interesting idea. The more troops you bring the less of town you need to destroy. I can already think of ways to pick at the idea but it does seem kind of interesting...  :)

Rebel - Inactive
An amateur trains until he gets it right, a professional until he can't get it wrong.
vf-17.webuda.com

Offline SmokinLoon

  • Platinum Member
  • ******
  • Posts: 6168
Re: Please set field capture level back to 50%.
« Reply #11 on: June 19, 2011, 10:46:32 AM »
Heh, there's an interesting idea. The more troops you bring the less of town you need to destroy. I can already think of ways to pick at the idea but it does seem kind of interesting...  :)

This actually has merit, imo.  Why not give the troops some sort of value other than "10 into the MR = capture".  Perhaps 50 troops for %0 down, 40 troops for %25, 30 troops for %50, 20 troops for %75, and 10 for %100.

The only question is can HTC code the game for that kind of system.  THAT is the ultimate question.  That, and is HTC is willing to break with the "same-same as it has been since day one" issue.  The unwillingness so far to venture out from the "10 troops per troop carrier" has been obvious.   
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline GNucks

  • Silver Member
  • ****
  • Posts: 1324
      • VF-17 "Jolly Rogers"
Re: Please set field capture level back to 50%.
« Reply #12 on: June 19, 2011, 11:07:59 AM »
This actually has merit, imo.  Why not give the troops some sort of value other than "10 into the MR = capture".  Perhaps 50 troops for %0 down, 40 troops for %25, 30 troops for %50, 20 troops for %75, and 10 for %100.

The only question is can HTC code the game for that kind of system.  THAT is the ultimate question.  That, and is HTC is willing to break with the "same-same as it has been since day one" issue.  The unwillingness so far to venture out from the "10 troops per troop carrier" has been obvious.   

It seems like it would make sense though. More ground-pounders would be needed with less air support, and if the air force flattens the battle zone then you only need a few Joe's to set up a command post.

Rebel - Inactive
An amateur trains until he gets it right, a professional until he can't get it wrong.
vf-17.webuda.com

Offline Wayout

  • Silver Member
  • ****
  • Posts: 813
Re: Please set field capture level back to 50%.
« Reply #13 on: June 19, 2011, 11:13:02 AM »
...and no flag.  Part of a successful defense used to be the careless haste on the part of the attackers for not checking and double checking to see if the town was down all the way.

The flag is a real downer, imo.   

Keep the flag but make it visible only to the defending country.
  For most people the sky is the limit.  For a pilot the sky is home.

Offline Rob52240

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 3770
      • My AH Films
Re: Please set field capture level back to 50%.
« Reply #14 on: June 19, 2011, 11:32:51 AM »
You've got to be FistF :O ing me!

at 50% we got a white flag with one pass from pretty much any bomber.  I'd rather see it go back to 100% personally as long as we keep the flag.  
If I had a gun with 3 bullets and I was locked in a room with Bin Laden, Hitler, Saddam and Zipp...  I would shoot Zipp 3 times.