I did a little test now that all but one of my summer classes are over.
Screen resolution: 1680x1050.
Fraps capture settings: 30 fps, full-size, hide mouse, record sound, force lossless, version 3.4.5.
Film Viewer settings: 1/4th speed with varying external views, full screen, 1024 textures, most but probably not all other settings maxed out.
Sony Vegas Movie Studio 9.0 Platinum render settings:
Save as type: Windows Media Video V11 (*.wmv)
Video: Quality VBR, Windows Media Video 9, Image Size custom (either 1152x720 or 1728x1080), Frame Rate: 15 or 30 fps, Seconds per keyframe 3, Quality 97%, Pixel aspect ratio 1.0 (square).
Audio: Quality VBR, Windows Media Audio 9.2, VBR Quality 98, 44 kHz, Stereo VBR.
The audio was done in one run-through in the internal view with the video muted, the video you see were all done in multiple run-throughs with various external or chase cam views captured at 1/4th speed and sped up 4 times in Vegas, with the audio muted. Much of the challenge was in mating the video to the audio.
The test involved varying the Image Size or the FPS.
Here's 1728x1080 at 30fps:
http://www.youtube.com/watch?v=Pjc01DZfjNkHere's 1152x720 at 30fps:
http://www.youtube.com/watch?v=9pyp_U6r3ywAnd here's 1152x720 at 15fps:
http://www.youtube.com/watch?v=u-vTioD9EjwOne thing I learned is that capturing in film viewer at 1/4th speed and the compensating in Vegas by speeding up the film 4x didn't work perfectly, the audio recorded at real time was slightly faster than the video. And in Vegas you can't speed up the video by more than 4x. So I had to constantly swap views and fudge things in order to make the video match the audio. In certain scenes I let the video be ahead of the audio in order to simulate the speed of sound for distant explosions. I tried not to let this happen for anything happening close to my aircraft.
So next time I guess I have to capture with film viewer set to 1/3rd or 1/2. The problem is that I couldn't get it to register a perfect 50% on the slider, but I could get 25%, but I guess there still was some rounding error at 25% or else it would have matched up perfectly. I wish they'd let you type in a value, sliders in general suck for this kind of thing.