Author Topic: Lets try to end Salvo 1 on towns.  (Read 4466 times)

Offline lyric1

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Lets try to end Salvo 1 on towns.
« on: July 06, 2011, 12:33:39 AM »
Well more specifically the center of town. I have been guilty as others of doing this & personally I think it is time for a change.

Climbing to 25K plus & dropping one bomb in the middle of town & the the next town & so on & on & on for the most part,& not being bothered by any would be attacker,because it is the safe thing to do.

So to put a little more interest back into strat runs & hitting bases. :aok

I wish that towns had at least 3 puffy acks added to each & every one of them so there is at least some danger for a would be 25K plus attacker. Flame on. :bolt:

Offline Pigslilspaz

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Re: Lets try to end Salvo 1 on towns.
« Reply #1 on: July 06, 2011, 01:53:31 AM »
3 is a little too much, perhaps just 1 88 flak

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Offline Karnak

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Re: Lets try to end Salvo 1 on towns.
« Reply #2 on: July 06, 2011, 02:08:49 AM »
I too have done this.  I think what would be even more effective than adding flak to the towns would be to rebalance the score and perk rewards so that hitting other things, bases, factories, cities, counted for as much or more.
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Offline Noir

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Re: Lets try to end Salvo 1 on towns.
« Reply #3 on: July 06, 2011, 06:29:07 AM »
great, more cheated puffy ack, good idea NOT
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Offline Rob52240

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Re: Lets try to end Salvo 1 on towns.
« Reply #4 on: July 06, 2011, 07:55:28 AM »
I don't know......

I kinda like it when someone flies over several bases dropping 1 or two bombs on each town throwing everything out of synchronization.  It makes capturing the airfield soooooo much easier.  I love it when we're ready to run troops, or have troops running and suddenly half the town is rebuilt. 

I really think that there isn't much that can be done.  Here's a video that shows a Chewie mission hitting a town after he made it abundantly clear several times to leave the large sections up for the mission bombers.
http://www.youtube.com/watch?v=nPHiVfIknro&feature=view_all&list=PL161AEC774DDF04E8&index=0
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Offline Lusche

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Re: Lets try to end Salvo 1 on towns.
« Reply #5 on: July 06, 2011, 08:46:14 AM »
I really think that there isn't much that can be done. 

There is much that could be done. It's the most easy target, yet gives the best results in scores & perks. That could be fixed. Make the strats more worth both in personal rewards as well as game impact would change a lot.
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Offline lyric1

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Re: Lets try to end Salvo 1 on towns.
« Reply #6 on: July 06, 2011, 03:52:30 PM »
, more cheated puffy ack,

:headscratch: ?? Ahh ?? :headscratch:

Offline guncrasher

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Re: Lets try to end Salvo 1 on towns.
« Reply #7 on: July 06, 2011, 04:53:42 PM »
strats have a crap load of puffy ack, it doesnt stop the players from flying aircraft over it and getting away undamaged.  2 or 3 puffy ack over the town will only stop the low flying planes vulching over the field.  which I am pretty sure is the intent of the op.  just not saying it.

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Offline prowl3r

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Re: Lets try to end Salvo 1 on towns.
« Reply #8 on: July 06, 2011, 04:57:56 PM »
There is much that could be done. It's the most easy target, yet gives the best results in scores & perks. That could be fixed. Make the strats more worth both in personal rewards as well as game impact would change a lot.


agreed we need to bring back the zone strat system and keep the big strats near the front as well. the reasons i dont go after strats is the trip is too difficult to make and the effect of hitting them isnt worth the effort. give the strats more weight in how they effect gameplay and ill start hittin em again :salute
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Offline lyric1

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Re: Lets try to end Salvo 1 on towns.
« Reply #9 on: July 06, 2011, 05:25:46 PM »
strats have a crap load of puffy ack, it doesnt stop the players from flying aircraft over it and getting away undamaged.  2 or 3 puffy ack over the town will only stop the low flying planes vulching over the field.  which I am pretty sure is the intent of the op.  just not saying it.

say no to the hidden wishes  :D.

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Offline Babalonian

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Re: Lets try to end Salvo 1 on towns.
« Reply #10 on: July 06, 2011, 05:45:09 PM »
Well more specifically the center of town. I have been guilty as others of doing this & personally I think it is time for a change.

Climbing to 25K plus & dropping one bomb in the middle of town & the the next town & so on & on & on for the most part,& not being bothered by any would be attacker,because it is the safe thing to do.

So to put a little more interest back into strat runs & hitting bases. :aok

I wish that towns had at least 3 puffy acks added to each & every one of them so there is at least some danger for a would be 25K plus attacker. Flame on. :bolt:

I agree, and am guilty of it myself of cource, that the most profitable/rewarding heavy bomber sorties are the milk runs on towns where you drop one big bomb in the center of town and move on to repeat until out of ords.  The risk is realtively low and the reward is the most profitable available to the category of bombers.

I disagree though with making the towns less attractive and more dangerous to bombers with the addition of puffy ack though, so perhaps we could make a typical strat run as profitable if not more-so than a typical milk-run on town centers?
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Offline Beefcake

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Re: Lets try to end Salvo 1 on towns.
« Reply #11 on: July 06, 2011, 05:52:03 PM »
The problem here is the fact that no one really defends against these types of missions. I love flying town bombing missions, however, 70% of the time no one ups to intercept me and I end up flying lazily along bombing things uncontested.

The fix for this problem is to grab a fighter, take off, and shoot those bombers down. Otherwise don't worry about it.

The thing I fear with requests like this is losing fun things to bomb. Right now Aces High suffers from a severe lack of targets for bombers to hit, that's why you see so much town bombing, there's nothing else to bomb. Unless you want me to start bombing your FH's in the middle of a good furbal. :)
« Last Edit: July 06, 2011, 05:55:50 PM by Beefcake »
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Offline Babalonian

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Re: Lets try to end Salvo 1 on towns.
« Reply #12 on: July 06, 2011, 06:11:25 PM »
The problem here is the fact that no one really defends against these types of missions. I love flying town bombing missions, however, 70% of the time no one ups to intercept me and I end up flying lazily along bombing things uncontested.

The fix for this problem is to grab a fighter, take off, and shoot those bombers down. Otherwise don't worry about it.

The thing I fear with requests like this is losing fun things to bomb. Right now Aces High suffers from a severe lack of targets for bombers to hit, that's why you see so much town bombing, there's nothing else to bomb. Unless you want me to start bombing your FH's in the middle of a good furbal. :)

I agree strongly, the problem is not the players choosing to seek and bomb the most profitable target for the investment of their time and efforts, but that milk running towns is the most profitable investment for their time and efforts.

You have a good idea though that I like, give the players wishing to defend against these type of attackers something to reasonabley defend with that is somewhere between enabling 163s at all the bases and taking ~30 minutes to climb up and settup an intercept on one player with three drones at an altitude not the most ideal for them to operate at (again, this is another matter of the reward not being worth the time and effort a player has invested into it... and the typical game logic of upping a higher ENY aircraft to shoot down the bombers with the offer of gaining a higher reward works adversely against trying to intercept and shoot down high-alt bombers in the game, while being more ideal at lower altitudes where the bombers don't fly faster than they can).
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Offline ImADot

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Re: Lets try to end Salvo 1 on towns.
« Reply #13 on: July 06, 2011, 06:57:05 PM »
... and taking ~30 minutes to climb up and settup an intercept on one player with three drones at an altitude not the most ideal for them to operate at (again, this is another matter of the reward not being worth the time and effort a player has invested into it...

You forgot to mention the many times that a bomber-dude will bail as soon as you're within icon range to deny you any kills.  So what's the incentive for anyone to invest the time to go after the milk-runners at 25k+?

I wonder if making town buildings worth a significantly smaller amount for score and glory would make any difference?  The bomber dudes will still get score and perks, just not as many as they would if they bombed a "harder" target.  But this isn't real fair for those who like to bomb, because like has been said, there is precious little of value to bomb.  And besides, this seems to be another "make them play the game my way" kind of wish.
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Offline icepac

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Re: Lets try to end Salvo 1 on towns.
« Reply #14 on: July 06, 2011, 08:09:55 PM »
I live above 30k feet.

Please keep sending those tasty bombers.