Author Topic: P-40E update!  (Read 2993 times)

Offline Krusty

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Re: P-40E update!
« Reply #15 on: July 07, 2011, 12:35:32 PM »
One thing I notice on the cockpit screenshot: all the breaker switches are down (off) when they'd be turned on (up) when starting up and taking off, fighting, etc. That's the bank of switches in the lower right side bank. At least, that's what I remember learning when I did my P-40 skins.

Offline Wildcat1

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Re: P-40E update!
« Reply #16 on: July 07, 2011, 12:39:41 PM »
One thing I notice on the cockpit screenshot: all the breaker switches are down (off) when they'd be turned on (up) when starting up and taking off, fighting, etc. That's the bank of switches in the lower right side bank. At least, that's what I remember learning when I did my P-40 skins.

Probably gonna be fixed before the new version is released.

It looks great though!  :rock
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Offline Krusty

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Re: P-40E update!
« Reply #17 on: July 07, 2011, 01:01:37 PM »
That it does! Looks sweet, in fact!

Offline bortas1

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Re: P-40E update!
« Reply #18 on: July 07, 2011, 01:14:57 PM »
so when you going to put the merlin engine in it? :bolt:

Offline Bruv119

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Re: P-40E update!
« Reply #19 on: July 07, 2011, 01:38:03 PM »
that does look sweet!     awesome work cactus.   :rock   :airplane:
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Offline TonyJoey

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Re: P-40E update!
« Reply #20 on: July 07, 2011, 01:45:57 PM »
Nice, she looks gorgeous.  :aok

Offline oakranger

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Re: P-40E update!
« Reply #21 on: July 07, 2011, 02:34:17 PM »
Well, put one on the runway and make a funny face at it and see if the flaps fall off  :lol  Seriously though, if that was fixed we would see a lot more P40s around.  I can only fly it for 2 or 3 runs before I get frustrated with it.  It is a nice plane and fun to fight in it.

I did not know it was an issue.
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Offline Karnak

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Re: P-40E update!
« Reply #22 on: July 07, 2011, 02:56:55 PM »
Looks as good as one can expect a P-40 to look.  It is a ugly model to work with, so when it stays ugly one can't be too surprised.  :devil That ugliness is captured quite nicely though.

Well, put one on the runway and make a funny face at it and see if the flaps fall off  :lol  Seriously though, if that was fixed we would see a lot more P40s around.  I can only fly it for 2 or 3 runs before I get frustrated with it.  It is a nice plane and fun to fight in it.
I doubt you will see many.  The flaps are not the issue, the aircraft's lack of performance when facing hordes of P-51Ds, Spitfire Mk XVIs, La-7s and such is the issue.

Also, its flaps aren't really combat flaps, so I am wondering why losing them is such an issue to you?
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Offline Krusty

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Re: P-40E update!
« Reply #23 on: July 07, 2011, 03:30:38 PM »
The P-40 more than other planes needs flaps working at various speeds. The first notch of flaps comes out at high speed and helps high speed breaking turns as well as when you really have to dump some speed to get a kill (before the target turns the tables and shoots you down).

Historically they had very quick (from 0 to full deflection in 1-2 seconds) flaps operated by a hydraulic system. You just pulled the lever and the flaps moved until you stopped, meaning you could choose any setting of degrees you wish.

In-game this means that even if you only had 1 notch, 10 degrees or whatever it is, the first hit would "jam" that flap and you're toast. Worse yet, the second hit often "jammed" the other flap. It's some odd quirk of the damage model where the hitbox for the flaps occupies the entire airframe so any round hits it first.

 :lol :rofl



 :noid :noid :noid


But the end result is it really gets you killed fast. It would be nice to see if fixed, same as "first hit kills a gun" issue on F6F before it was remodeled.

Offline lyric1

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Re: P-40E update!
« Reply #24 on: July 07, 2011, 04:34:30 PM »
 :aok

Offline dedalos

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Re: P-40E update!
« Reply #25 on: July 07, 2011, 04:42:23 PM »

Also, its flaps aren't really combat flaps, so I am wondering why losing them is such an issue to you?

Don't confuse real life with AH.  With flaps I can play with 0s.  With out it is dead.  What the problem is is that every ping results in flap damage (OK not every, 90%) and it catches you with flaps down a notch or two.  After that, i have to let them ping me again so the other flap also gets stuck so I can at list balance it.

Then again, we are probably talking about different stiles too.  If someone just dives in on unsuspecting targets or takes a head on and runs flaps are not an issue.  If you try to dog fight one, well, you would not have posted the above.
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Offline potsNpans

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Re: P-40E update!
« Reply #26 on: July 07, 2011, 04:43:08 PM »
Excellent 3D modeling, along with very fine workmanship with the profile skin. Well done fellows.

Offline AceHavok

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Re: P-40E update!
« Reply #27 on: July 07, 2011, 04:48:27 PM »
The P-40E looks great!  :aok
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Offline Slash27

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Re: P-40E update!
« Reply #28 on: July 07, 2011, 04:50:22 PM »
Don't confuse real life with AH.  With flaps I can play with 0s.  With out it is dead.  What the problem is is that every ping results in flap damage (OK not every, 90%) and it catches you with flaps down a notch or two.  After that, i have to let them ping me again so the other flap also gets stuck so I can at list balance it.

Then again, we are probably talking about different stiles too.  If someone just dives in on unsuspecting targets or takes a head on and runs flaps are not an issue.  If you try to dog fight one, well, you would not have posted the above.
:aok

Offline waystin2

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Re: P-40E update!
« Reply #29 on: July 07, 2011, 05:04:44 PM »
Most beautiful! :aok
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