You can not drive from the commanders position, you can only tell the driver where to drive.
You can not fire from the commanders position , you can only say fire to the gunner.
Tanks all have their realistic drive speeds.
Tanks all have their realistic turning types.
Tanks all have there realistic turret rates.
Tanks all have realistic armor.
Tanks all have realistic ammo.
And you think one of the major pieces of gunnery, I.E. tank optic quality , should not be simulated because you don't like the way we simulate the TC?
HiTech
I can drive from the TC...
I can gun from the TC...
I can zoom clearly from the TC... and fire accurately...
I can shoot while under fire from airplanes and not receive a wound, while standing exposed in the TC position...
If I recall correctly, no tank I ever rode in, ever had a external fixed site for the TC, well, except the ADA site for the Brad.
I have never questioned the accuracy of the armor/speed/turret slewing.
Having qualified in real tracked vehicles, I can say irrefutably that your system is instant, something that does not occur in reality. Also, when you really are getting shot at, you are not standing up in the TC position, you are looking through prisms. Why do you insist on "reality" with making the tank sites a bit opaque, when any dude can create a "custom" site for airplane in the game, say to fire rockets accurately. If I can receive a pilot wound in a plane, why cant I receive one standing up in the TC hatch? Pick a side of the realism fence. I really am beyond frustrated with the GV change, just check my hours played (look at "crusader").
I just dumped 1500 bucks into a computer to play this game over the winter. I did that to play with some clear graphics because after the big update, my system was just too weak for it, then I get to have all the computing power in the world dumped in dirty optics for the sake of a minor "realism" detail amidst a FPS interface.