Author Topic: Opacity and tank sights  (Read 1037 times)

Offline dirtdart

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Opacity and tank sights
« on: July 15, 2011, 11:12:55 AM »
Hello.

I do not care for the "simulated" lack of clarity in the tank sights.  I can understand some argument on "history" and "accuracy" as far as what the quality of the lenses may have been.  Frankly, we have abandoned "history" and "accuracy" with the new TC position.  As a player who still shoots from inside the turret, cleaning up the optics would be great.  Thanks.

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Offline SmokinLoon

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Re: Opacity and tank sights
« Reply #1 on: July 15, 2011, 12:39:29 PM »
OK, you want historical accuracy but yet want the optics to be the same in quality?  Come now, surely you do not want them to all have the same reticule too???

From how I interpret what you've written, you seem to believe players duel in tanks using the TC view?  This is impossible to hit anything other than near point blank range.  For any accuracy what-so-ever, you need to use the gunner's position.

Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline Tank-Ace

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Re: Opacity and tank sights
« Reply #2 on: July 15, 2011, 12:58:55 PM »
Its not an issue with how dirty the glass is, its just the quality of the optics. Scrub away with windex all you like, you'll still get that greyed out look.


I just wish they would give the crap glass to the 5" gunners too.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline dirtdart

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Re: Opacity and tank sights
« Reply #3 on: July 15, 2011, 01:42:59 PM »
OK, you want historical accuracy but yet want the optics to be the same in quality?  Come now, surely you do not want them to all have the same reticule too???

From how I interpret what you've written, you seem to believe players duel in tanks using the TC view?  This is impossible to hit anything other than near point blank range.  For any accuracy what-so-ever, you need to use the gunner's position.



You misunderstand.  What I am saying is directed towards the folks who drop the "it was not there for real therefore should not be in the game" crowd.  When they make all planes have only their authorized sight, then they will have a leg to stand on.  What I AM saying is that since you can fire from the TC view, and you can drive from the turret, then they can surrunder a bit of the realism in the quality of the optics (the blurring or dirty effect) without making me mad.  I think, ahem would like to think, that I speak on behalf of some of the community who GV. 
If you are not GFC...you are wee!
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Offline Tank-Ace

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Re: Opacity and tank sights
« Reply #4 on: July 15, 2011, 02:08:16 PM »
No, nothing wrong with the optics as they are. So long as you can see what type of tank it is, and what direction its heading, who cares if you can see the coloration of its skin in perfect accuracy through the sight?
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline hitech

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Re: Opacity and tank sights
« Reply #5 on: July 15, 2011, 02:15:30 PM »
You misunderstand.  What I am saying is directed towards the folks who drop the "it was not there for real therefore should not be in the game" crowd.  When they make all planes have only their authorized sight, then they will have a leg to stand on.  What I AM saying is that since you can fire from the TC view, and you can drive from the turret, then they can surrunder a bit of the realism in the quality of the optics (the blurring or dirty effect) without making me mad.  I think, ahem would like to think, that I speak on behalf of some of the community who GV. 

You can not drive from the commanders position, you can only tell the driver where to drive.

You can not fire from the commanders position , you can only say fire to the gunner.

Tanks all have their realistic drive speeds.
Tanks all have their realistic turning types.
Tanks all have there realistic turret rates.
Tanks all have realistic armor.
Tanks all have realistic ammo.

And you think one of the major pieces of gunnery, I.E. tank optic quality , should not be simulated because you don't like the way we simulate the TC?


HiTech

Offline Tank-Ace

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Re: Opacity and tank sights
« Reply #6 on: July 15, 2011, 02:19:53 PM »
oh wow, this even drew hitech's notice  :confused:.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline AWwrgwy

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Re: Opacity and tank sights
« Reply #7 on: July 15, 2011, 03:01:08 PM »
You misunderstand.  What I am saying is directed towards the folks who drop the "it was not there for real therefore should not be in the game" crowd.  When they make all planes have only their authorized sight, then they will have a leg to stand on.  What I AM saying is that since you can fire from the TC view, and you can drive from the turret, then they can surrunder a bit of the realism in the quality of the optics (the blurring or dirty effect) without making me mad.  I think, ahem would like to think, that I speak on behalf of some of the community who GV. 

The only "un-historical" part is the dot projected on the glass.

RE: opacity, see F4U.
yuck.



wrongway
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"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
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Offline SmokinLoon

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Re: Opacity and tank sights
« Reply #8 on: July 15, 2011, 03:14:03 PM »
You can not drive from the commanders position, you can only tell the driver where to drive.

You can not fire from the commanders position , you can only say fire to the gunner.

Tanks all have their realistic drive speeds.
Tanks all have their realistic turning types.
Tanks all have there realistic turret rates.
Tanks all have realistic armor.
Tanks all have realistic ammo.

And you think one of the major pieces of gunnery, I.E. tank optic quality , should not be simulated because you don't like the way we simulate the TC?


HiTech

Good to hear all that is official!   :salute   :)  Has there been given any though to only allowing historically accurate zoom capabilities to each individual TC's zoom capability?  If the TC has 6 or 7X binocs, then perhaps only allow that zoom AND give those same optics the blurry view the respective country had.  Currently, I believe all TC's have a variable 0-2.5X zoom???
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline Tank-Ace

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Re: Opacity and tank sights
« Reply #9 on: July 15, 2011, 04:04:31 PM »
Less than 2.5x. if you jump from TC to gunners possition, any object seen will be a bit bigger in the optical sight.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline AWwrgwy

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Re: Opacity and tank sights
« Reply #10 on: July 15, 2011, 07:57:55 PM »
Good to hear all that is official!   :salute   :)  Has there been given any though to only allowing historically accurate zoom capabilities to each individual TC's zoom capability?  If the TC has 6 or 7X binocs, then perhaps only allow that zoom AND give those same optics the blurry view the respective country had.  Currently, I believe all TC's have a variable 0-2.5X zoom???

As in aircraft, zoomed in is 1:1. "Normal" view gives you "peripheral" vision.

Compare the M-3 GMC's 1.6x gunner zoom to the "observer" zoom.


wrongway
71 (Eagle) Squadron
"THAT"S PAINT!!"

"If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through."
- General Sir Anthony Cecil Hogmanay

Offline dirtdart

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Re: Opacity and tank sights
« Reply #11 on: July 16, 2011, 07:18:36 PM »
You can not drive from the commanders position, you can only tell the driver where to drive.

You can not fire from the commanders position , you can only say fire to the gunner.

Tanks all have their realistic drive speeds.
Tanks all have their realistic turning types.
Tanks all have there realistic turret rates.
Tanks all have realistic armor.
Tanks all have realistic ammo.

And you think one of the major pieces of gunnery, I.E. tank optic quality , should not be simulated because you don't like the way we simulate the TC?


HiTech

I can drive from the TC...
I can gun from the TC...
I can zoom clearly from the TC... and fire accurately...
I can shoot while under fire from airplanes and not receive a wound, while standing exposed in the TC position...

If I recall correctly, no tank I ever rode in, ever had a external fixed site for the TC, well, except the ADA site for the Brad.  

I have never questioned the accuracy of the armor/speed/turret slewing.  

Having qualified in real tracked vehicles, I can say irrefutably that your system is instant, something that does not occur in reality.  Also, when you really are getting shot at, you are not standing up in the TC position, you are looking through prisms.  Why do you insist on "reality" with making the tank sites a bit opaque, when any dude can create a "custom" site for airplane in the game, say to fire rockets accurately.  If I can receive a pilot wound in a plane, why cant I receive one standing up in the TC hatch?  Pick a side of the realism fence.  I really am beyond frustrated with the GV change, just check my hours played (look at "crusader").  

I just dumped 1500 bucks into a computer to play this game over the winter.  I did that to play with some clear graphics because after the big update, my system was just too weak for it, then I get to have all the computing power in the world dumped in dirty optics for the sake of a minor "realism" detail amidst a FPS interface.  

« Last Edit: July 16, 2011, 07:49:43 PM by dirtdart »
If you are not GFC...you are wee!
Put on your boots boots boots...and parachutes..chutes...chutes.. .
Illigitimus non carborundum

Offline SmokinLoon

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Re: Opacity and tank sights
« Reply #12 on: July 16, 2011, 08:16:14 PM »
I can drive from the TC...
I can gun from the TC...
I can zoom clearly from the TC... and fire accurately...
I can shoot while under fire from airplanes and not receive a wound, while standing exposed in the TC position...

If I recall correctly, no tank I ever rode in, ever had a external fixed site for the TC, well, except the ADA site for the Brad.  

I have never questioned the accuracy of the armor/speed/turret slewing.  

Having qualified in real tracked vehicles, I can say irrefutably that your system is instant, something that does not occur in reality.  Also, when you really are getting shot at, you are not standing up in the TC position, you are looking through prisms.  Why do you insist on "reality" with making the tank sites a bit opaque, when any dude can create a "custom" site for airplane in the game, say to fire rockets accurately.  If I can receive a pilot wound in a plane, why cant I receive one standing up in the TC hatch?  Pick a side of the realism fence.  I really am beyond frustrated with the GV change, just check my hours played (look at "crusader").  

I just dumped 1500 bucks into a computer to play this game over the winter.  I did that to play with some clear graphics because after the big update, my system was just too weak for it, then I get to have all the computing power in the world dumped in dirty optics for the sake of a minor "realism" detail amidst a FPS interface.  



real tracked vehicles... ... ... as in WoT???  They had to draw the line somewhere.  I agree the TC position is without risk, it I'm not sure you rather be buttoned up either.
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline Tank-Ace

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Re: Opacity and tank sights
« Reply #13 on: July 16, 2011, 08:34:24 PM »
maybe have the option to duck back into the turret if your getting shot at. Say it reverts to the driver's possition if your tank commander is wounded. you no longer get that nice view, the pintil gun, and the ability to aim your gun (in the general direction you want) with it.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline dirtdart

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Re: Opacity and tank sights
« Reply #14 on: July 16, 2011, 09:21:52 PM »
Real tracked vehicles, such as the M2 Bradley, in real battle, not this digital world.
If you are not GFC...you are wee!
Put on your boots boots boots...and parachutes..chutes...chutes.. .
Illigitimus non carborundum