Author Topic: News: 12hrs side-switch LWA  (Read 15922 times)

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20385
Re: News: 12hrs side-switch LWA
« Reply #435 on: July 22, 2011, 11:55:06 PM »
I suck dude lol.  I wanna see him and Kazaa go at it in spits :)


LOL I think this finally establishes that Todd is officially old now :)
Dan/CorkyJr
8th FS "Headhunters

Offline Dead Man Flying

  • Platinum Member
  • ******
  • Posts: 6301
Re: News: 12hrs side-switch LWA
« Reply #436 on: July 23, 2011, 12:05:56 AM »
LOL I think this finally establishes that Todd is officially old now :)

 :frown:

Offline Shane

  • Platinum Member
  • ******
  • Posts: 7630
Re: News: 12hrs side-switch LWA
« Reply #437 on: July 23, 2011, 12:44:17 AM »
Yeah he's incontinent, blind and his reflexes died yesterday.

 :rofl

Maybe if HTC added some pretty FPS dolls for him to creep around with?   :noid
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Silat

  • Gold Member
  • *****
  • Posts: 2536
Re: News: 12hrs side-switch LWA
« Reply #438 on: July 23, 2011, 12:54:51 PM »
Strange , it has been 12 hours for more years then the previous setting.

HiTech

And we didnt like it then:) Strange :)
+Silat
"The first time someone shows you who they are, believe them." — Maya Angelou
"Conservatism offers no redress for the present, and makes no preparation for the future." B. Disraeli
"All that serves labor serves the nation. All that harms labor is treason."

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: News: 12hrs side-switch LWA
« Reply #439 on: July 23, 2011, 01:17:10 PM »
I suck dudes lol.  I wanna see him and Kazaa spit on each other and go at it :)



fixed


 :devil
Wag more, bark less.

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: News: 12hrs side-switch LWA
« Reply #440 on: July 23, 2011, 03:15:08 PM »
And we didnt like it then:) Strange :)

And he never gave a logical rational for the 12 hour decision, other than it was before (the 'why' on it was ever chosen has yet to be answered).. strange(well not really)


Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline Dead Man Flying

  • Platinum Member
  • ******
  • Posts: 6301
Re: News: 12hrs side-switch LWA
« Reply #441 on: July 23, 2011, 06:17:17 PM »
And he never gave a logical rational for the 12 hour decision, other than it was before (the 'why' on it was ever chosen has yet to be answered).. strange(well not really)

sigh

The logical rationale was that increasing the side switching timer to 12 hours in a single arena helps to reduce side imbalances over the long term.

Offline Slash27

  • Plutonium Member
  • *******
  • Posts: 12795
Re: News: 12hrs side-switch LWA
« Reply #442 on: July 23, 2011, 06:19:50 PM »
sigh

The logical rationale was that increasing the side switching timer to 12 hours in a single arena helps to reduce side imbalances over the long term.

Define "side imbalance".

Offline grizz441

  • Platinum Member
  • ******
  • Posts: 7000
Re: News: 12hrs side-switch LWA
« Reply #443 on: July 23, 2011, 06:20:14 PM »
sigh

The logical rationale was that increasing the side switching timer to 12 hours in a single arena helps to reduce side imbalances over the long term.

Why 12?  Why not 6?  or 24?

Offline CAV

  • Nickel Member
  • ***
  • Posts: 696
Re: News: 12hrs side-switch LWA
« Reply #444 on: July 23, 2011, 07:03:16 PM »
[quoteWhy 12?  Why not 6?  or 24?][/quote]


24 works for me...


Cav
"THE BATTLE BETWEEN DARKNESS AND LIGHT" Scenario - RAF 23 Squadron

Offline Dead Man Flying

  • Platinum Member
  • ******
  • Posts: 6301
Re: News: 12hrs side-switch LWA
« Reply #445 on: July 23, 2011, 07:08:59 PM »
Define "side imbalance".

Ideally an arena should feature sides with roughly equal numbers.  If you see one or two sides with significantly larger numbers than the others, that's imbalanced.  If you see wild fluctuations in the number and proportion of players on sides, that's also problematic since it makes it difficult for HTC to implement ways to balance the numbers over the long term.  That is, if you have a long term imbalance where one side always seems to have more players than another, you can remedy that through ENY, by putting new players on the sides with lower numbers, etc.  If those imbalances shift wildly over the course of a night, as I suspect they probably did, such solutions have no real impact on balance.

 

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10165
Re: News: 12hrs side-switch LWA
« Reply #446 on: July 23, 2011, 07:11:05 PM »
Define "side imbalance".

I'll take a stab at this one Slash, bearing in mind that I am not HTC.  I think HTC's idea of a side imbalance is a significant difference in the amount of players from one country to another.  I do not believe that they are addressing what your core concern is, and I believe that is that you are looking for a certain type of fight with a specific balance of numbers regardless of country population numbers.  How'd I do? :headscratch:
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline Dead Man Flying

  • Platinum Member
  • ******
  • Posts: 6301
Re: News: 12hrs side-switch LWA
« Reply #447 on: July 23, 2011, 07:11:24 PM »
Why 12?  Why not 6?  or 24?

Dunno, you'll have to ask HiTech.  If I had to guess, 12 works better than 24 because it doesn't punish you if you switched sides at the end of the previous evening.  Each night is a blank slate.


Offline grizz441

  • Platinum Member
  • ******
  • Posts: 7000
Re: News: 12hrs side-switch LWA
« Reply #448 on: July 23, 2011, 07:50:57 PM »
Dunno, you'll have to ask HiTech.  If I had to guess, 12 works better than 24 because it doesn't punish you if you switched sides at the end of the previous evening.  Each night is a blank slate.

12 works better than 6?  Certainly the average flying session is less than six hours...

Offline SunBat

  • Gold Member
  • *****
  • Posts: 2103
Re: News: 12hrs side-switch LWA
« Reply #449 on: July 23, 2011, 08:42:35 PM »
Ideally an arena should feature sides with roughly equal numbers.  If you see one or two sides with significantly larger numbers than the others, that's imbalanced.  If you see wild fluctuations in the number and proportion of players on sides, that's also problematic since it makes it difficult for HTC to implement ways to balance the numbers over the long term.  That is, if you have a long term imbalance where one side always seems to have more players than another, you can remedy that through ENY, by putting new players on the sides with lower numbers, etc.  If those imbalances shift wildly over the course of a night, as I suspect they probably did, such solutions have no real impact on balance.

 

Sigh
AoM
Do not get caught up in the country-centric thinking.
The great thing about irony is that it splits things apart, gets up above them so we can see the flaws and hypocrisies and duplicates. - David Foster Walla