i recently read anothers post on strats and a better system, some great ideas. i would like to see a railway system and railway yards as part of the supply system from the strats that all could be attacked,also bridges that could be blown by both sides(friend or foe) ans supply ship convoys to islands, more to attack,nore to defend,and all having a specific supply function for an area...not all the bases...example railyard A supplies 25% of bases...you have 4 of them,destroying or damaging 1 effects only the bases in its area........same for convoys and add supply depot for trucks. fuel,ammo(bullets),ords,parts would all be affected by a scale of 20%.......example based on damage in that area you may only be able to get 60% fuel 20% ords but 100% ammo........the supply should also affect rearm pad as well. it may take 45 sec or 1 min to rearm etc based on supply and damage % to base. just a thought for all those who like to blow stuff up and want more realism.