Author Topic: StuG III  (Read 1323 times)

Offline skorpion

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StuG III
« on: August 05, 2011, 11:42:55 PM »
yes, its that time again! time for me to ask for my lovely StuG III. we got the right GVing track system and its basically a panzer gun on a (i think) panzer hull, just a little different. it was used as an assault gun but then turned into a tank destroyer when facing the russians. i think it would be a nice gv to have in game.  :banana:

Offline MrMeanie

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Re: StuG III
« Reply #1 on: August 06, 2011, 12:01:02 AM »
n service    1940–1945 (German service)

StuG IIIs in Syria were in use until the Six-Day War (1967), possibly later
Used by    See Operators
Wars    World War II (Continuation War)
Six-Day War
Production history
Unit cost    82,500 RM
Number built    9,408 StuG III
1,211 StuH 42
Specifications
Weight    23.9 tonnes (52,690 lbs)
Length    6.85 m (22 ft 6 in)
Width    2.95 m (9 ft 8 in)
Height    2.16 m (7 ft 1 in)
Crew    4
Armor    16 – 80 mm (.62 - 3.15 in)
Primary
armament    1x 7.5 cm StuK 40 L/48
54 rounds[2]
Secondary
armament    1x 7.92 mm Maschinengewehr 34
600 rounds
Engine    Maybach HL120TRM V-12 gasoline engine driving six-speed transmission[1]
300 PS (296 hp, 221 kW)
Power/weight    13 hp/tonne
Suspension    torsion bar
Operational
range    155 km (96 mi) (.9 mpg-US (1.1 mpg-imp; 260 L/100 km) at 22 mph (35 km/h), 71 US gal (59 imp gal; 270 l) fuel)[3]
Speed    40 km/h (25 mph)


71 "Eagle" Squadron RAF

Offline skorpion

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Re: StuG III
« Reply #2 on: August 06, 2011, 12:04:30 AM »
n service    1940–1945 (German service)

StuG IIIs in Syria were in use until the Six-Day War (1967), possibly later
Used by    See Operators
Wars    World War II (Continuation War)
Six-Day War
Production history
Unit cost    82,500 RM
Number built    9,408 StuG III
1,211 StuH 42
Specifications
Weight    23.9 tonnes (52,690 lbs)
Length    6.85 m (22 ft 6 in)
Width    2.95 m (9 ft 8 in)
Height    2.16 m (7 ft 1 in)
Crew    4
Armor    16 – 80 mm (.62 - 3.15 in)
Primary
armament    1x 7.5 cm StuK 40 L/48
54 rounds[2]
Secondary
armament    1x 7.92 mm Maschinengewehr 34
600 rounds
Engine    Maybach HL120TRM V-12 gasoline engine driving six-speed transmission[1]
300 PS (296 hp, 221 kW)
Power/weight    13 hp/tonne
Suspension    torsion bar
Operational
range    155 km (96 mi) (.9 mpg-US (1.1 mpg-imp; 260 L/100 km) at 22 mph (35 km/h), 71 US gal (59 imp gal; 270 l) fuel)[3]
Speed    40 km/h (25 mph)



i was just about to get to that, but nevermind :lol
oh, you forgot the pic! *runs off to the cabinet where i keep my pictures*

Offline des506

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Re: StuG III
« Reply #3 on: August 06, 2011, 01:11:58 AM »
ooo nice sturmgeshultz!!

AWESOME!!!

http://www.youtube.com/watch?v=OrcMyVxoddA
DES 354th FG
The men dying out there have no choice... i have..i cannot order them into battle... i can perhaps lead them...Help them....Die with them
Manfred von Richthofen

Offline skorpion

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Re: StuG III
« Reply #4 on: August 06, 2011, 01:15:24 AM »
ooo nice sturmgeshultz!!

AWESOME!!!

http://www.youtube.com/watch?v=OrcMyVxoddA
wow. look at that huge cannon! :O

Offline Scherf

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Re: StuG III
« Reply #5 on: August 06, 2011, 03:58:58 AM »
ooo nice sturmgeshultz!!

AWESOME!!!

http://www.youtube.com/watch?v=OrcMyVxoddA

Great link, thanks for that.

That bullet-headed museum dude has a quality all his own.

I believe it's been shown that, fired from the correct weapon, he can penetrate 120mm of sloped armour.

"Detrimental to health and morale."
« Last Edit: August 06, 2011, 04:03:13 AM by Scherf »
... missions were to be met by the commitment of alerted swarms of fighters, composed of Me 109's and Fw 190's, that were strategically based to protect industrial installations. The inferior capabilities of these fighters against the Mosquitoes made this a hopeless and uneconomical effort. 1.JD KTB

Offline SmokinLoon

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Re: StuG III
« Reply #6 on: August 06, 2011, 09:07:27 AM »
I really like the idea of adding the StuG III for AH's first "turret-less" AFV.  It is already difficult enough to hit moving vehicles with a typical totating tank turret, now stop and think trying how to keep the gun on an enemy target my using a limited track pivot (StuG III would pivot like a Sherman or Panzer IV).  It would be one of the more difficult AFV's to use defensively, imo.  It would serve better in the orginally intended "assualt gun" role vs the TD role.  The main gun itself, depending on which version HTC goes with, would be equal to the Panzer IV gun we have now.

I dunno, I'm torn between the StuG III and Su-100 for HTC's first turret-less AFV. 
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline Butcher

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Re: StuG III
« Reply #7 on: August 06, 2011, 10:36:25 AM »
I really like the idea of adding the StuG III for AH's first "turret-less" AFV.  It is already difficult enough to hit moving vehicles with a typical totating tank turret, now stop and think trying how to keep the gun on an enemy target my using a limited track pivot (StuG III would pivot like a Sherman or Panzer IV).  It would be one of the more difficult AFV's to use defensively, imo.  It would serve better in the orginally intended "assualt gun" role vs the TD role.  The main gun itself, depending on which version HTC goes with, would be equal to the Panzer IV gun we have now.

I dunno, I'm torn between the StuG III and Su-100 for HTC's first turret-less AFV. 

Both would be good editions, the StuG IIIG would not be perked and probably 25 eny without being perked, a nice offset would be the Jagdpanzer, a turretless tank destroyer with the 75mm L/70 (same gun on the Panther), however I believe it would be perked, on par with the Firefly but a little cheaper.

Here's some combat information on the Stu.G.III -
It can penetrate a T34/85 front at 700m and Mantle at 100m so forget getting in a shoot out with the T34/85 -

T34/85 Penetrates the Stu mantle at 1100m, DFP 1500m and Nose 1400m

JG 52

Offline Rino

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Re: StuG III
« Reply #8 on: August 06, 2011, 10:49:28 AM »
     I think it's the Allies turn for newer GVs....Shermans, Panther, Tigers...back to Allies  :aok
80th FS Headhunters
PHAN
Proud veteran of the Cola Wars

Offline Butcher

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Re: StuG III
« Reply #9 on: August 06, 2011, 10:53:47 AM »
     I think it's the Allies turn for newer GVs....Shermans, Panther, Tigers...back to Allies  :aok

Name me a few GV's and I can get you some information on them :)
JG 52

Offline skorpion

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Re: StuG III
« Reply #10 on: August 06, 2011, 12:57:07 PM »
Name me a few GV's and I can get you some information on them :)
Pershing :noid

i also like the idea of a jagdpanzer being added as it would make a nice TD.

Offline Butcher

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Re: StuG III
« Reply #11 on: August 06, 2011, 01:40:37 PM »
Pershing :noid

i also like the idea of a jagdpanzer being added as it would make a nice TD.

Pershing won't likely be added to the game, I did post some information on it in another thread here.
JG 52

Offline Scotty55OEFVet

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Re: StuG III
« Reply #12 on: August 06, 2011, 02:37:50 PM »
     I think it's the Allies turn for newer GVs....Shermans, Panther, Tigers...back to Allies  :aok

M26 Pershing Heavy Tank would be nice counter to the Panther's and Tiger's...also (look out for BAR) M-36 or M-10 would be nice additions along with possibly the Cromwell for the UK. I know we have no Japanese Tanks as they were basically as useless as WW1 Tanks so I dont see any reason to add any of those. But I would like to see more Armored Vehicels to add some spice to the current GV battles in AH.
"War can only be abolished through war...in order to get rid of the gun it is necessary to take up the gun."



RedDevil

Offline bortas1

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Re: StuG III
« Reply #13 on: August 06, 2011, 03:05:34 PM »
Both would be good editions, the StuG IIIG would not be perked and probably 25 eny without being perked, a nice offset would be the Jagdpanzer, a turretless tank destroyer with the 75mm L/70 (same gun on the Panther), however I believe it would be perked, on par with the Firefly but a little cheaper.

Here's some combat information on the Stu.G.III -
It can penetrate a T34/85 front at 700m and Mantle at 100m so forget getting in a shoot out with the T34/85 -

T34/85 Penetrates the Stu mantle at 1100m, DFP 1500m and Nose 1400m


here here  :salute

Offline SmokinLoon

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Re: StuG III
« Reply #14 on: August 06, 2011, 05:54:52 PM »
Both would be good editions, the StuG IIIG would not be perked and probably 25 eny without being perked, a nice offset would be the Jagdpanzer, a turretless tank destroyer with the 75mm L/70 (same gun on the Panther), however I believe it would be perked, on par with the Firefly but a little cheaper.

Here's some combat information on the Stu.G.III -
It can penetrate a T34/85 front at 700m and Mantle at 100m so forget getting in a shoot out with the T34/85 -

T34/85 Penetrates the Stu mantle at 1100m, DFP 1500m and Nose 1400m



Same gun and same ammo as the Panzer IV H, save for the mount, yes? 
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.