Author Topic: Hiding Carriers  (Read 18141 times)

Offline grizz441

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Hiding Carriers
« on: August 07, 2011, 01:13:33 PM »
Good strategy, Broken Game Mechanic, or Both?  Imo if a Carrier does not engage in combat after its corresponding port has been captured for a reasonable period of time it should switch to other side.  Or another carrier should spawn all together for the other side.  This is dumb right here though.


Discuss.
« Last Edit: August 07, 2011, 02:29:16 PM by grizz441 »

Offline Raphael

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Re: Hiding Carriers
« Reply #1 on: August 07, 2011, 01:18:15 PM »
aimbot!! :D hahahhaha

excuse me if this exists already.

if some comander is just hiding the carrier, why not make a vote for all the country of people who wish to vote to take off the command of that guy.
« Last Edit: August 07, 2011, 01:20:34 PM by Raphael »
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Offline JOACH1M

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Re: Hiding Carriers
« Reply #2 on: August 07, 2011, 01:20:58 PM »
This is when u find a score dweeb, take command and drive it to it's death.
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Offline 68ZooM

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Re: Hiding Carriers
« Reply #3 on: August 07, 2011, 01:22:43 PM »
we looked for it last night for along time, we wanted to get our carrier back so we could USE it, but once the CV group gets into that area of the Compello map even if you bomb it no damage will happen, there is a bug or glitch up there in that corner that keeps it from scoring damage.  
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Offline Tank-Ace

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Re: Hiding Carriers
« Reply #4 on: August 07, 2011, 01:24:59 PM »
IMO, if the port is retaken, you have the CV for an hour. Its a captured enemy carrier, which means it doesn't use the same parts for the engine, the same ammunition for the guns, etc. Eventually you just run out of supplys for it, and scuttle it.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline ACE

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Re: Hiding Carriers
« Reply #5 on: August 07, 2011, 01:26:42 PM »
:D aimbot
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Offline SmokinLoon

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Re: Hiding Carriers
« Reply #6 on: August 07, 2011, 01:27:02 PM »
There is no doubt, that somewhere, some fool thinks that hiding a CV will better the cause of the "war effort" and that by doing so they will earn the equivalent of the "Hero of the Soviet Union" medal for doing so.  

People taking "winning the war" far too seriously, as if they cant sleep at night knowing that the enemy took a base or that they might capture back their CV.  Oh the horror!!!    :rofl
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Offline Lusche

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Re: Hiding Carriers
« Reply #7 on: August 07, 2011, 01:29:11 PM »
A timer is the perfect solution. Give them 2-3h to win the port back, else CV is gone. Gives you more than enough time to rally your troops, or even make retreats viable tactic to keep CV out of harms way for some time, without permanently taking it out of gameplay. It's also a time span so long that the attackers that grabbed port can stop trying to sink the CV in hope they will get it automatically, as you can never be sure to still be the port owner in 2-3 hours.
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Offline kilo2

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Re: Hiding Carriers
« Reply #8 on: August 07, 2011, 01:29:36 PM »
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« Last Edit: August 07, 2011, 01:32:16 PM by kilo2 »
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Offline ROC

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Re: Hiding Carriers
« Reply #9 on: August 07, 2011, 01:39:38 PM »
Plan your attacks better. Recon the area, locate the fleet, take the port, sink the boats. No need to make this any more complicated than it needs to be.  Just because someone failed to locate and sink the fleets, or couldn't find them as they were moved out of the way, does not mean you need an artificial limiter to reward that side for failing to complete the objective.  Sink it or don't.  Deal with the rewards and penalties for your effort.

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Offline caldera

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Re: Hiding Carriers
« Reply #10 on: August 07, 2011, 01:41:34 PM »
You think one hidden CV is bad?  Check this out:

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Offline Debrody

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Re: Hiding Carriers
« Reply #11 on: August 07, 2011, 01:53:20 PM »
Once in April, the large map with oceans behind the continents/main islands was on. I logged on and only seen minor action, so was wondering why we had 3 (!) cvs hiding behind our main island. Even tho i had a decent rank (way under 100th overall) i wasnt able to order them to attack couse a really intelligent guy with a 35th-ish rank (but out from the top 300 in fiter lol) kept forcing them to retreat.
   Armchair general? Fun police? "My nose (err rank) is much bigger than yours" syndrome? Just the usual "win the warrrz at all cost" mentality? All together??
CV battles are the best fun for me. Instant action, doesnt count what side youre on. Hiding them kills a possible fun fight.

Edit lol Snuggie got a screenie from that map and that situation...
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Offline JOACH1M

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Re: Hiding Carriers
« Reply #12 on: August 07, 2011, 02:01:39 PM »
Notice these are all bishop cv's :noid
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Offline Debrody

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Re: Hiding Carriers
« Reply #13 on: August 07, 2011, 02:18:47 PM »
Notice these are all bishop cv's :noid
And? The map and the situation is the same.
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Offline guncrasher

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Re: Hiding Carriers
« Reply #14 on: August 07, 2011, 02:21:14 PM »
Good strategy, Broken Game Mechanic, or Both?  Imo if a Carrier does not engage in combat after its corresponding port has been captured for a reasonable period of time it should switch to other side.  Or another carrier should spawn all together for the other side.  This is dumb right here though.

(Image removed from quote.)

Discuss.

grizz one more thing to add.  when you take that cv in that corner it becomes unsinkable.   a agree with the time limit of a couple of hours before the cv switches back to whoever owns the port.

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