Author Topic: It Is All There....  (Read 982 times)

Offline SmokinLoon

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It Is All There....
« on: August 09, 2011, 11:19:12 PM »
The latest update had one of the greatest additions so far, imo.  We now can look at the arena settings and without question know what they are.  Radar settings, OBJ hardness, reset times, etc etc etc.

Good work, HTC!  and thanks!   :aok
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline ImADot

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Re: It Is All There....
« Reply #1 on: August 10, 2011, 09:16:10 AM »
For FlightModeFlags code 128, what are the individual flags set to...or ExitWhileMoving code 64?  ;)

I agree it's nice to see the value for individual items like radar range, mute times, etc. But for grouped items like each country's radar mode or flight mode flags, having the serial total value of the selected flags kinda means nothing.
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Offline Chilli

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Re: It Is All There....
« Reply #2 on: August 10, 2011, 10:33:49 AM »
I also thought the patch giving Arena Settings a shot in the arm was a good one.  :rock  Thanks

Didn't find the P40C folder for skins yet.....  but I only did a quick search.  Anyone else see the reference to upcoming changes for the P40C?  After the last update, I could have sworn they fixed the way my P40 used to loose wing lift suddenly.  It has been a joy to fly and fight MA uber and perked rides against.
« Last Edit: August 10, 2011, 10:38:01 AM by Chilli »

Offline hitech

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Re: It Is All There....
« Reply #3 on: August 10, 2011, 03:18:10 PM »
For FlightModeFlags code 128, what are the individual flags set to...or ExitWhileMoving code 64?  ;)

I agree it's nice to see the value for individual items like radar range, mute times, etc. But for grouped items like each country's radar mode or flight mode flags, having the serial total value of the selected flags kinda means nothing.

Double clicking the item is to difficult?

HiTech

Offline ImADot

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Re: It Is All There....
« Reply #4 on: August 10, 2011, 04:16:11 PM »
Double clicking the item is to difficult?

HiTech

DOH!  :bhead

Never thought to try double-click.
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Offline ozrocker

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Re: It Is All There....
« Reply #5 on: August 12, 2011, 07:48:27 AM »
Double clicking the item is to difficult?

HiTech
:rofl :rofl


                                                                                                                              :cheers: Oz
Flying and dying since Tour 29
The world is grown so bad. That wrens make prey where eagles dare not perch.- Shakespeare
 
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Offline oneway

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Re: It Is All There....
« Reply #6 on: August 12, 2011, 11:12:04 PM »
For FlightModeFlags code 128, what are the individual flags set to...or ExitWhileMoving code 64?  ;)

I agree it's nice to see the value for individual items like radar range, mute times, etc. But for grouped items like each country's radar mode or flight mode flags, having the serial total value of the selected flags kinda means nothing.

To answer your question correctly and succinctly...you have all options off but the 8'th (9'th in a zero array) chosen...in other words the only possible way to have 128 as a value is that you have chosen the 8'th item and only the 8'th item in the list of possible choices...it is impossible to have an integral value of 128 expressed via bit field operators unless you have chosen only one option in the list....the 8'th option...because of the principals of Binary Progression and Bit Field operators

Bit Fields ~ Bit Flags explained....

Any setting that is a Flag is a binary bit field..or bit Flag

The bit array progression is: 0,1,2,4,8,16,32,64,128...for field index 0,1,2,3,4,5...

The depth of the field is contingent upon the nature of the field variable...8 bit, 16 bit, 32 bit etc

Each slot in the field is simply an off on switch 1/0

The nature of binary progression is such that if any switch in the field is on or off, an integral value can be summed from the field, and will always result in a unique value that can be expressed by a positive integer value.

Thus, if flag slots (dispense with zero) 1 3 and 5 were switched on, then the resultant flag integer value would be 21...indicating that 1(1), 3(4) and 5(16) were switched on (1+4+16)

An 8 bit var would look like this 01010100 if you peeked under the hood (showing slots 1 3 5 switched on

0=0
1=1 (On)
2=2
3=4 (On)
4=8
5=16 (On)
6=32
7=64

and so on...this Flag translated to an integral value = 21

But like HT says...simply load it up off line and find the flag combinations that result in that setting...or write an excel spread sheet that translates as much

It is not rocket science...and besides...HT gives an option to input an integer value instead of checking boxes...providing the integer value is a valid Bit Flag sum...and if it is...the game will automatically reconcile the correct switches and check boxes

 :aok

Oneway

learn more here:

http://en.wikipedia.org/wiki/Bit_field

http://weblogs.asp.net/wim/archive/2004/04/07/109095.aspx
« Last Edit: August 12, 2011, 11:49:09 PM by oneway »

Offline ImADot

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Re: It Is All There....
« Reply #7 on: August 13, 2011, 12:08:26 AM »
I like HT's explanation better.  :neener:
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Offline oneway

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Re: It Is All There....
« Reply #8 on: August 13, 2011, 12:16:12 AM »
I like HT's explanation better.  :neener:

I am a nerd

Guilty

 :bolt:

Offline BaldEagl

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Re: It Is All There....
« Reply #9 on: August 13, 2011, 01:09:36 AM »
Double clicking the item is too difficult?

HiTech

HT's spelling has gotten much better over time (or he uses spell check more) but I caught him!   :banana:

Corrected.   :) 
I edit a lot of my posts.  Get used to it.