Author Topic: "You have landed successfully."  (Read 8966 times)

Offline EDO43

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Re: "You have landed successfully."
« Reply #135 on: August 19, 2011, 05:50:26 PM »
+1 for the OP and/or Grizz's version.  For me, there is merit in landing the aircraft undamaged and wheels down.  I simply like to land an aircraft as it's intended to be landed, gear down (including the skid on the Me163).  I even like to rearm and re-sortie.  Hell, I'll fly a L/H pattern sometimes too...  I use my flaps as they "historically" were used on landing...and for some aircraft, taking off.  Call me a purist...it's all related.  I use the RPM to lower my fuel consumption so that I have more time on station (and when I've not enough fuel to get home at full power).  Sure I'll belly land like so many others have said, when they're about to be vulched or if their gear is shot up.  For my efforts and landing, I'd like the additional bonus (however small) that a "normal" aircraft landing would give.  I wouldn't be disappointed if my plane absorbed damage during combat and I had forfeited that small bonus either...it's a win-win for me, I got my cartoon pilot home alive.  I also think that if you land your otherwise undamaged aircraft, wheels down with a pilot wound, you should get that additional point percentage as well.  Technically (as far as gameplay is concerned) it's a damaged plane but it's tough sometimes to land an otherwise undamaged aircraft with a pilot wound. 

It's not about being penalized for not landing with your gear down but if you choose to look at it that way, that's your perogative (sp).  The arguement about getting something for nothing is about POV as well, you either agree with it or you don't, there is no relavent arguement.

Mawey -a-  tsmukan

Offline MarineUS

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Re: "You have landed successfully."
« Reply #136 on: August 20, 2011, 04:15:49 PM »
+1 for the OP and/or Grizz's version.  For me, there is merit in landing the aircraft undamaged and wheels down.  I simply like to land an aircraft as it's intended to be landed, gear down (including the skid on the Me163).  I even like to rearm and re-sortie.  Hell, I'll fly a L/H pattern sometimes too...  I use my flaps as they "historically" were used on landing...and for some aircraft, taking off.  Call me a purist...it's all related.  I use the RPM to lower my fuel consumption so that I have more time on station (and when I've not enough fuel to get home at full power).  Sure I'll belly land like so many others have said, when they're about to be vulched or if their gear is shot up.  For my efforts and landing, I'd like the additional bonus (however small) that a "normal" aircraft landing would give.  I wouldn't be disappointed if my plane absorbed damage during combat and I had forfeited that small bonus either...it's a win-win for me, I got my cartoon pilot home alive.  I also think that if you land your otherwise undamaged aircraft, wheels down with a pilot wound, you should get that additional point percentage as well.  Technically (as far as gameplay is concerned) it's a damaged plane but it's tough sometimes to land an otherwise undamaged aircraft with a pilot wound. 

It's not about being penalized for not landing with your gear down but if you choose to look at it that way, that's your perogative (sp).  The arguement about getting something for nothing is about POV as well, you either agree with it or you don't, there is no relavent arguement.


:ahand  :aok
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline icepac

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Re: "You have landed successfully."
« Reply #137 on: August 20, 2011, 09:48:44 PM »
The solution is pretty simple.

Since most every single belly landing during the war occurred at or near stall speeds, then any plane bellying in a certain percentage over stall speed blows up.

It's much too fast as it is.

Offline Karnak

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Re: "You have landed successfully."
« Reply #138 on: August 20, 2011, 10:26:17 PM »
The solution is pretty simple.

Since most every single belly landing during the war occurred at or near stall speeds, then any plane bellying in a certain percentage over stall speed blows up.

It's much too fast as it is.
I assume you have some data to back that up, yes?  ;)
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Offline icepac

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Re: "You have landed successfully."
« Reply #139 on: August 21, 2011, 12:20:35 AM »
Yeah....everybody who ditched did at the highest possible speed.

Offline Guppy35

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Re: "You have landed successfully."
« Reply #140 on: August 21, 2011, 01:28:54 AM »
Yeah....everybody who ditched did at the highest possible speed.

According to who?
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Offline MarineUS

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Re: "You have landed successfully."
« Reply #141 on: August 21, 2011, 02:54:18 AM »
I believe that was sarcasm
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline 1ybuzz

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Re: "You have landed successfully."
« Reply #142 on: August 22, 2011, 02:44:24 PM »
We have landing gear on the planes ?  :bhead
Who is John Galt ?

Offline DeadStik

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Re: "You have landed successfully."
« Reply #143 on: August 22, 2011, 03:51:10 PM »
I may have missed it, but why do you land gear up?

HiTech

I wish we could hear more input from HiTech. I can't tell if that's HiTech appalled at people abusing the current system or if he feels nobody does this.
Dedstick

Offline MarineUS

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Re: "You have landed successfully."
« Reply #144 on: August 22, 2011, 04:00:01 PM »
HiTech is waiting for the moment to light someone up. He's good at that.  :uhoh

It does lead to great laughs though.  :devil
 :salute
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline muzik

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Re: "You have landed successfully."
« Reply #145 on: August 22, 2011, 04:05:31 PM »
When do we start really dying?

The beauty of it, is that you can provide as much cartoon realism or as little as you want in your imagination, cause nothing in this game is real other then the people sitting at their computers pretending.

If you need a perk or point motivation to look for that kind of motivation, I'd suggest you lack imagination.


Nobody needs a point or perk motivation for anything here and the only ones who lack imagination are the ones who dont, as DS pointed out, take the "ART AND SCIENCE" of of ww2 aviation seriously in AH just because it's a game and they are too lazy to do anything that takes more discipline than an xbox game.


 
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline muzik

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Re: "You have landed successfully."
« Reply #146 on: August 22, 2011, 04:28:02 PM »
This may come as a shock to some, but Aces High actually is a game.  What's been suggested isn't any more "real" than the alternative.  Did real World War II pilots receive perks when they landed with wheels down?  Were they punished for returning home with perfectly legitimate plane damage?


This may come as a shock to some, but hitech actually knows that this is a game. And yet he still penalizes people by refusing to grant credit for kills unless a landing is made on the  tarmac.

Spin it as a way to promote more realistic behavior, but this proposal attempts to do so within the confines of the game in a completely gamey and arbitrary way.

Good point   :aok



Couldnt leave this out--> Did real ww2 pilots lose credit for a kill if they ditched their aircraft ANYWHERE? Including behind enemy lines? Where they punished for coming home with perfectly legitimate plane damage?
« Last Edit: August 22, 2011, 04:45:43 PM by muzik »
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline muzik

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Re: "You have landed successfully."
« Reply #147 on: August 22, 2011, 04:35:19 PM »
no its not even close to a "flight simulator" just because there are planes and they are modeled realistically and we fly them....its a COMBAT simulator..using WW2 tools.

period.... we are not reliving ww2......it is a  GAME.....a game to simulate COMBAT that happened during WW2.

I don't understand why that is so difficult for people to grasp :headscratch:

You should take that dictionary of yours and get a refund, someones playing jokes with your definitions.
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline ink

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Re: "You have landed successfully."
« Reply #148 on: August 22, 2011, 05:00:43 PM »
You should take that dictionary of yours and get a refund, someones playing jokes with your definitions.

really......explain to my ignorant self how AH is a "flight simulator"  it's far from a simulator, it don't model engine damage due to overheating, it don't model all the intricacies of engine control.

just because YOU like to think of it as a "flight simulator" don't make it so....go play target ware....and then come back and explain to me the differences.....

AH is a COMBAT GAME using WW2 tools simple as that. :rolleyes:

Offline muzik

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Re: "You have landed successfully."
« Reply #149 on: August 22, 2011, 05:30:48 PM »
I have to double post for this one.


It cheapens the efforts of everybody else in the game. That alone is a massive detriment. It further de-values the "value" of landing safely in the first place. It brings the game down 1 step closer to arcade XBOX levels.

So you say someone else taking the added time and effort (more effort than your "successful" sortie as a matter of fact) to wait for fuel and work his way back to base "cheapens" your timid yet successful flight.

And you punish player A with a perfectly legitimate reason for running out of fuel because player B...MIGHT try to game the game. (as if someone would consider waiting an extra 20 minutes for a fuel drop, a cheat) :rolleyes: OMFG that's brilliant.

 but in this thread

What you suggest penalizes player A for player B's actions. Might as well roll a dice on landing and randomly remove points for no reason.

You cannot police thought patterns Grizz.

It's ok to cheapen the efforts of everyone else by landing wheels up in a perfectly good plane while others go to the effort to land properly.

 :ahand


« Last Edit: August 22, 2011, 05:56:11 PM by muzik »
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod