You still don't get why #4 is such a rude and dweeby move do you????
YOU V boiz are denying your own countrymen access to a porton of the game they might wanna play!!
But then again, you guys probably know whats best for your country, everybody else is just an idiot.
Its rude beyond comprehension.
You don't get it do you? That decision is made by the highest ranking player in country, not the whim of the Devils Brigade. On very rare occasion does this great honor fall upon the Devils Brigade. In fact, if you were to read the forums with an open mind, you would learn that on many of the specific occasions that we have been given credit for hiding a cv, it was in fact another player who did this. You giving us the apparent exclusive credit for doing something that everybody in this game knows every country does, and quite frequently for that matter, seems to reveal that you have an axe to grind, and that the truth isn't giving it an edge able to cut wood.
But as for the issue of hiding a cv, let me post a reality check... On the ndisles map, you're home territory is bases 42-63, and as you advance through the home territory of country 1-21, you finally are able to capture A10, and then have to stave off the repeated attacks from C13 as it repeatedly respawns only minutes from your new base and begins shelling it. Eventually you are able to maneuver an attack force through waters constantly protected by auto puffy ack, that you will at best have only 10 minutes without enemy fighters upping in, only to find land based defenders at P14 that have upped at an uncapturable airfield with a 5k alt advantage to the south so that you can capture the port, hold it long enough to sink the cv and gain control of it.
Once you've accomplished this, you now face the reality that the two bases (one medium and one large) closest to P14 are uncapturable, and one of them offers a tremendous 5k alt advantage for your enemy to stage a counter attack from. Without a miraculous long term defensive effort against an enemy with 12 uncapturable fighter hangers, 7 uncapturable bomber hangers, and 2 uncapturable vehicle hangers that spawn into the port , not to mention 18 uncapturable barracks and 8 uncapturable ordnance bunkers, it would seem obvious that you keeping your port is highly unlikely. Despite these odds, you manage to stave off the repeated counterattacks from your enemy which is driven by the reality that he has the obvious advantage in a fight that will not only yield him 2 bases, but the opportunity to use C13 to stage a cv based counterattack at A10 almost every 20 minutes if he is successful.
Now, please explain why you and your countrymen who went to the effort to capture the port, sink the cv and defend them against counterattack, should give a rats arse whether some "idiot" wants to sail their prize to probable doom, immediately restarting the need to defend the port against an overwhelming territorial advantage, and most likely restart a constant cv assault on A10, just so that at the probable best they can "trade" C13 for another field?