Sherman, use punctuation and correct spelling.
1) its hard to take you seriously when you're too lazy to spell 'differently' and hit the shift key at the start of a sentence.
2) it really can make you hard to understand, we're not joking about that part. You already know what you want to say, we don't.
As for you're post, I'm all for more realism in scenarios. But I'd rather see realism aimed more at the strategic part of the event rather than the tactical. That includes the the ground each side holds being based on the outcome of the previous frame. For example, in a PTO event, if the USS Enterprise is sunk, its sunk for the remainder of the Scenario. Surviving carrier pilots are to be based on another CV or from a ground base in the next frame.
Another thing I would like to see is letting pilots land at bases other than their home fields for minor non-structural damage, or to have rearms fix oil and gas leaks, and fix jammed guns. A rearm is just insultingly useless to someone with an oil leak. Mechanics just slap a patch on a gas tank and you're good. Its not like its something that would require being sent back to the factory to fix.