Author Topic: World of Tanks  (Read 8893 times)

Offline whels

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Re: World of Tanks
« Reply #240 on: September 09, 2011, 11:37:13 AM »
I actually downloaded it :rofl

all the tanks disappeared when I spawned into the battle :headscratch:

Im guessing my older duel quad 2.9 GHZ ...and 4830 1 gig card....4 gigs of ram.....is just not good enough for the eye candy.  :frown:

core 2 quad 9550 2.8ghz/ati 5850 1gig/4 gig ram

Offline ink

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Re: World of Tanks
« Reply #241 on: September 09, 2011, 11:41:49 AM »
core 2 quad 9550 2.8ghz/ati 5850 1gig/4 gig ram

I just realized I typed that out wrong....not a duel quad....it's a duel core :o

Offline Belial

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Re: World of Tanks
« Reply #242 on: September 09, 2011, 02:37:01 PM »
Well the tanks dissapear when they sit still especially in bushes/  it's a lame camo arcade thing.  But the games still fun when your winning and it's a nice break from AH.

Offline Yeager

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Re: World of Tanks
« Reply #243 on: September 09, 2011, 04:10:02 PM »
Well the tanks dissapear when they sit still especially in bushes/  it's a lame camo arcade thing.  But the games still fun when your winning and it's a nice break from AH.
Yes, and when a tank is using the +25% camo module, and the crew is rated at 100% overall experience and receives the additional specialty slot filled %100 camo experience, a tank goes into stealth mode rather quickly, and can sneak up and fire on you in camo mode from short distances.  

There are a lot of flaws with WoT that is for sure, and this is one of the big ones imo. I hated it at first but managed to get past it because I was enjoying myself so much.  Today I know all about the camo feature and use it to my advantage.
« Last Edit: September 09, 2011, 04:13:05 PM by Yeager »
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Offline M0nkey_Man

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Re: World of Tanks
« Reply #244 on: September 09, 2011, 05:20:38 PM »
Well the tanks dissapear when they sit still especially in bushes/  it's a lame camo arcade thing.  But the games still fun when your winning and it's a nice break from AH.
+1
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Offline Treize69

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Re: World of Tanks
« Reply #245 on: September 15, 2011, 07:39:04 AM »
Yes, and when a tank is using the +25% camo module, and the crew is rated at 100% overall experience and receives the additional specialty slot filled %100 camo experience, a tank goes into stealth mode rather quickly, and can sneak up and fire on you in camo mode from short distances.  

There are a lot of flaws with WoT that is for sure, and this is one of the big ones imo. I hated it at first but managed to get past it because I was enjoying myself so much.  Today I know all about the camo feature and use it to my advantage.

I've noticed in a lot of the tanks in game (at least the ones I've played with regularly) you can usually use players camo against them- ie, if they disappear from your view, 'troll' them a bit and they usually pop right back up. Send a shot toward where you think they are or have a buddy in artillery send a shot in that direction. Most players, no matter how well hidden they are, will think they're spotted, panic, and high tail it to 'better' cover- in the meantime, you can usually spot them and get in a good shot or two while they run away. I've used that trick to flush out a lot of lights and mediums, and then either pop them in the open or track them for others to finish off. Doesn't work so well against the heavier stuff, but that depends on the player too. A lot of the heavy tank and TD snipers are paranoid about losing credits in their high-tier behemoths and will fall back if they start taking too much damage.

Then there's always the time-honored 'have a buddy hold their attention while you get behind them' method. Usually not conducive to long-lived buddies, but works pretty well, especially if you have the gun to take out their engine or light them on fire with the first shot or two.
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Offline Treize69

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Re: World of Tanks
« Reply #246 on: September 15, 2011, 07:49:57 AM »
BTW, here's the three films I made of WoT when I was playing as 2Dragoon- first two from Beta, last one is after it went live.

http://www.youtube.com/watch?v=FQpUGeCeFGc

http://www.youtube.com/watch?v=L8z8Aoz2QqM

http://www.youtube.com/watch?v=LIFM--G-Gb8
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

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Offline BadDuck

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Re: World of Tanks
« Reply #247 on: October 12, 2011, 05:48:26 PM »
Hi

I created an AcesHigh channel. Met a few AH's in there.
Since I can't delete it, feel free to join in.

 :uhoh

Offline 68ZooM

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Re: World of Tanks
« Reply #248 on: October 13, 2011, 10:58:03 AM »
BTW, here's the three films I made of WoT when I was playing as 2Dragoon- first two from Beta, last one is after it went live.

http://www.youtube.com/watch?v=FQpUGeCeFGc

http://www.youtube.com/watch?v=L8z8Aoz2QqM

http://www.youtube.com/watch?v=LIFM--G-Gb8

cool vids, lol it boggles my mind how come AH ground game is like 20 years behind, see that 40 ton tank hits a tree, tree falls over. see that small shrub  oh lookie we went right through it instead of being flipped over  :eek:
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Offline Shuffler

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Re: World of Tanks
« Reply #249 on: October 13, 2011, 11:51:33 AM »
cool vids, lol it boggles my mind how come AH ground game is like 20 years behind, see that 40 ton tank hits a tree, tree falls over. see that small shrub  oh lookie we went right through it instead of being flipped over  :eek:

Not behind..... just secondary to the game of ACES HIGH. :)

WOT doesn't even have one plane.
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Offline 68ZooM

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Re: World of Tanks
« Reply #250 on: October 13, 2011, 12:18:40 PM »
Not behind..... just secondary to the game of ACES HIGH. :)

WOT doesn't even have one plane.

well with a name like world of tanks i wouldn't expect planes, but this game just isn't about planes either anymore, it's evolving with more and more ground vehicles so should the terrain. the way the physics of the Ground vehicles interact with the terrain is laughable at times, tanks getting turned over by a shrub? lol really , a tree branch hanging over a road stops a tank in its tracks lol ummm ok , 40 ton tank comes down a hill and stops instantly at the bottom , i dunno Ive operated just about every piece of heavy equipment out there and the physic's of these Heavy GV's are not even close to RL, but i understand this is a game and theres so much one can do but honesty more can be done with the terrain to be alittle more realistic like alot of the other games I've seen.  crap I'd pay 20 a month instead of 14.99 for a more realistic terrain if whats needed .
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Offline steveb999

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Re: World of Tanks
« Reply #251 on: October 13, 2011, 01:03:34 PM »
The last time I was killed in my tank by a bomb**** was my last moment in AH. I canceld my account and left. Too long between good tank battles and then when you get a good tank battle the tards ruin it.

Decided to give WoT a try even after reading all the bad stuff about it. Sure, it has it's arcade moments/features, but damn, I am having a blast! Good tank battles all day long and no bomb****s to worry about.

My biggest gripe with the game is the vision system. You can hit a tank 1,000 yards away across an fairly flat and relatively open area and then it just disappears. You sit there watching for it to re-appear somewhere and the next thing you know it's 20 yards behind you blasting your bellybutton off. Ugh. But I have gotten used to that and have learned enough to start using it to my own advantage plus how to avoid more of the disadvantages of the system.

All in all it's a very good game that provides a steady stream of as realistic as I care about tank battles to keep me satisfied.

While it is free to play, the lower tier tanks are quite painful to get through without buying gold to speed the process. It appears that once you get a few tier 6-7 vehicles to work with you probably can play effectively for free.

Zed

Offline Shuffler

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Re: World of Tanks
« Reply #252 on: October 13, 2011, 01:33:19 PM »
well with a name like world of tanks i wouldn't expect planes, but this game just isn't about planes either anymore, it's evolving with more and more

But but but it's called Aces High. If Aces high has planes, tanks, ships, other vehicles, and is evolving.......... how can a game with only tanks and no planes or ships be ahead.
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Offline Shuffler

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Re: World of Tanks
« Reply #253 on: October 13, 2011, 01:36:16 PM »
The last time I was killed in my tank by a bomb**** was my last moment in AH. I canceld my account and left. Too long between good tank battles and then when you get a good tank battle the tards ruin it.

Decided to give WoT a try even after reading all the bad stuff about it. Sure, it has it's arcade moments/features, but damn, I am having a blast! Good tank battles all day long and no bomb****s to worry about.

My biggest gripe with the game is the vision system. You can hit a tank 1,000 yards away across an fairly flat and relatively open area and then it just disappears. You sit there watching for it to re-appear somewhere and the next thing you know it's 20 yards behind you blasting your bellybutton off. Ugh. But I have gotten used to that and have learned enough to start using it to my own advantage plus how to avoid more of the disadvantages of the system.

All in all it's a very good game that provides a steady stream of as realistic as I care about tank battles to keep me satisfied.

While it is free to play, the lower tier tanks are quite painful to get through without buying gold to speed the process. It appears that once you get a few tier 6-7 vehicles to work with you probably can play effectively for free.

Zed

Blaming a game called Aces High for your short comings is counter productive. Get to the root of the actual problem and you'll live a more improved life.
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Offline 68ZooM

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Re: World of Tanks
« Reply #254 on: October 13, 2011, 02:32:01 PM »
But but but it's called Aces High. If Aces high has planes, tanks, ships, other vehicles, and is evolving.......... how can a game with only tanks and no planes or ships be ahead.

Never said World of Tanks is ahead of Aces High, terrain wise yes.     WoT= Arcade Tank Game.  AH= Combat Simulation Game.  i don't play WoT anymore simply because it's to arcade for me (tank play in general) not because of the map terrain, been playing AH for over 8 years because i love flight and WWII history Air, Land and Sea that's why i still Play, just wish the Terrain had more real world physic's like other games do, in time I'm sure we will.

As far as terrain wise WOT is years ahead of what we have here, trees that fall over when hit, fences, buildings ect anything that shouldn't stop a Tank won't stop one.
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