Author Topic: Dot Commands for Setting Weapons Restrictions ?  (Read 495 times)

Offline oneway

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Dot Commands for Setting Weapons Restrictions ?
« on: August 26, 2011, 11:23:04 PM »
All,

Do we have a DOT command for the weapons/loads restrictions for aircraft?

In other words, is their a DOT command that restricts for instance the TBM to torpedo only and no bombs or rockets?

Can we use the generic 'Function Call', param1(plane), param2(rail), param3(rail index), param4(bool on/off) ? If so what are the conventions for the Function Call and the params?

Thanks in advance
« Last Edit: August 26, 2011, 11:32:24 PM by oneway »

Offline FLS

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Re: Dot Commands for Setting Weapons Restrictions ?
« Reply #1 on: August 27, 2011, 01:57:24 PM »
There is a dot command but I don't recall it offhand. Just type .help in the buffer for a list of the commands.

Offline gyrene81

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Re: Dot Commands for Setting Weapons Restrictions ?
« Reply #2 on: August 27, 2011, 02:05:35 PM »
not sure if it needs to be updated or not

http://www.hitechcreations.com/Help-Section/Flight-Sim-Information/aces-high-help-dot-commands.html

it sounds like you're looking for a way to change arena settings with dot commands...for offline or custom arena mode. the only way i've heard of anyone doing that is through the arena setup menu.
« Last Edit: August 27, 2011, 02:09:34 PM by gyrene81 »
jarhed  
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Offline FLS

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Re: Dot Commands for Setting Weapons Restrictions ?
« Reply #3 on: August 27, 2011, 03:02:39 PM »
Gyrene I think he's looking for the .ord command to set the loadout unless I misread it. I'm not aware of any dot commands to set arena variables.

Offline oneway

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Re: Dot Commands for Setting Weapons Restrictions ?
« Reply #4 on: August 27, 2011, 05:45:08 PM »
Not .ord

In Arena Setup > CM Tools there is menu choice for Weapons that allows weapons to be disabled for aircraft on case by case basis

For instance you can disable the 6 gun pack on the F4 Wildcat, or the 1000 lb bomb on an SBD5

Normally when a setting is changed for an arena the text buffer gives a clue as to what variable/flag was changed. In the case of
disabling a certain weapon on a certain plane, the only feed back the text buffer reports is "Weapon Disabled"

=========

I found it...

.[command] [plane] [group] [slot] [unkown]
.disableweapon 1 1 2 0

That command would disable weapon slot 2 in group 1 for plane 1; disables the 100 lb bombs on the Pony D

 :aok

edit: that fourth param might be the future ability to disable certain fuel loads...not sure what it is for...use zero as an input
« Last Edit: August 27, 2011, 05:47:11 PM by oneway »