Author Topic: Cool Down Time in MA  (Read 2035 times)

Offline ozrocker

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Re: Cool Down Time in MA
« Reply #30 on: September 16, 2011, 07:23:31 AM »
I would say no thanks to this idea.


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Offline FLS

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Re: Cool Down Time in MA
« Reply #31 on: September 16, 2011, 09:15:35 AM »
I've thrown this idea out a few times, but never posted it to the Forums.  I'd like to see what others have to think about the idea.  Basically, and simply put, you have a 5 Minute cool down between flights that are not a successful landing.  There are way too many instances of people who'll drop bombs and bail from their bombers, take off and simply ram a target, Dive Bomb/Auger against GV's, Dive for the Deck and Ditch or Bail once a few KM in front of your plane to avoid giving a kill, and a myriad of other Gamey actions players take because they know they can simply reup a second later without any penalty for their lack of skill.  

This ruins the overall immersion of the environment, detracts from combat, rewards unsportsmanlike behavior and gives a massive advantage to defenders of a base which I feel in turn causes Hording on the part of the attackers.

Having a Cool Down for an unsuccessful landing would still Favor the defense, as a downed attacker would have 5M+Flight time to return to battle.  This would hopefully lead to a reduction in vulching (because field ack might get ya and you'd have to sit out for 5 Minutes), and the other actions described above as players seem more keen on playing the game than sitting and waiting (whether it be a cooldown or waiting for hangars to pop).

I understand that the majority of players in here will be against the idea, but lets [EDIT:] hear some feedback.

As a general rule, any idea that limits legitimate behavior by all players in order to stop behavior you don't like by a few players is always a really bad idea.

Consider base defense when all the defenders have a 5 minute timeout after each death.

Offline FBCrabby

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Re: Cool Down Time in MA
« Reply #32 on: September 16, 2011, 09:16:35 AM »
Here is what will personally be the statistics for logged in time for me then...

5 hours in-flight

67 hours in tower due to cool-down...  :noid :noid
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Offline surfinn

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Re: Cool Down Time in MA
« Reply #33 on: September 16, 2011, 09:24:25 AM »
 There are way too many instances of people who'll drop bombs and bail from their bombers, take off and simply ram a target, Dive Bomb/Auger against GV's, Dive for the Deck and Ditch or Bail once a few KM in front of your plane to avoid giving a kill, and a myriad of other Gamey actions players take because they know they can simply reup a second later without any penalty for their lack of skill.  

This ruins the overall immersion of the environment, detracts from combat, rewards unsportsmanlike behavior and gives a massive advantage to defenders of a base which I feel in turn causes Hording on the part of the attackers.

Kinda sounds like using A20's with f3 mode for base defense :t

 I would hate to try to take a mission off from a cv only to have some tard turn the cv, wreck the ac in the mission, but yet the cv's location was just given away to enemy.

-1

Offline wil3ur

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Re: Cool Down Time in MA
« Reply #34 on: September 16, 2011, 11:19:52 AM »
Yeah...  I apologize, this was written in the heat of a "Stupid ace pilot didn't even pull the trigger!" moment of being rammed from behind.  Still, perhaps HTC could track "Collisions" as part of your stats the same as ditches and bails.  The game already can't tell who's doing the ramming.  I often get the "You have collided" message when some noob flys up the 6 of my buffs... but it'd be a funny stat regardless.
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Offline Karnak

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Re: Cool Down Time in MA
« Reply #35 on: September 16, 2011, 02:00:07 PM »
Yeah...  I apologize, this was written in the heat of a "Stupid ace pilot didn't even pull the trigger!" moment of being rammed from behind.  Still, perhaps HTC could track "Collisions" as part of your stats the same as ditches and bails.  The game already can't tell who's doing the ramming.  I often get the "You have collided" message when some noob flys up the 6 of my buffs... but it'd be a funny stat regardless.
If the game tracked collisions, any collision in which you took damage would be a ding on your record.  The guy you claim rammed you did no such thing, you rammed him with your tail.  He was flying in a virtual world where your tail wasn't there and thus he didn't ram it.

The error I see most newer people make is that they think of collisions in AH in the kind of terms one thinks of real world accidents, in terms of fault and such.  That is all wrong and needs to be abandoned in the context of internet collisions.
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Offline pembquist

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Re: Cool Down Time in MA
« Reply #36 on: September 16, 2011, 02:05:16 PM »
what about making it so if you get killed by a bomber you can't kill that bomber if you reup? probably irrelevant but it does seem a little cheesy to have the same pilot leapfrog along the path of the bomber after getting killed, pecking away with a new plane and fresh ammo.  since i'm so bad at bomber shooting i've done this before and the guilt haunts me terribly.

on the other hand maybe we should just have a tribunal for the people who play like we dont want them to and condem the guilty to a 2 week tour of nothing but pt boat driving, on inland bodies of water?
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