Author Topic: Cool Down Time in MA  (Read 2036 times)

Offline wil3ur

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Cool Down Time in MA
« on: September 15, 2011, 12:30:42 PM »
I've thrown this idea out a few times, but never posted it to the Forums.  I'd like to see what others have to think about the idea.  Basically, and simply put, you have a 5 Minute cool down between flights that are not a successful landing.  There are way too many instances of people who'll drop bombs and bail from their bombers, take off and simply ram a target, Dive Bomb/Auger against GV's, Dive for the Deck and Ditch or Bail once a few KM in front of your plane to avoid giving a kill, and a myriad of other Gamey actions players take because they know they can simply reup a second later without any penalty for their lack of skill.  

This ruins the overall immersion of the environment, detracts from combat, rewards unsportsmanlike behavior and gives a massive advantage to defenders of a base which I feel in turn causes Hording on the part of the attackers.

Having a Cool Down for an unsuccessful landing would still Favor the defense, as a downed attacker would have 5M+Flight time to return to battle.  This would hopefully lead to a reduction in vulching (because field ack might get ya and you'd have to sit out for 5 Minutes), and the other actions described above as players seem more keen on playing the game than sitting and waiting (whether it be a cooldown or waiting for hangars to pop).

I understand that the majority of players in here will be against the idea, but lets [EDIT:] hear some feedback.
« Last Edit: September 15, 2011, 12:34:03 PM by wil3ur »
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Offline gyrene81

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Re: Cool Down Time in MA
« Reply #1 on: September 15, 2011, 12:34:58 PM »
5 minutes?

how long would are you willing to sit in the tower for augering during a fight? or having to ditch because you're plane is shot up?

especially if you only have a short amount of time to be on and attempt to enjoy yourself...
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Offline wil3ur

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Re: Cool Down Time in MA
« Reply #2 on: September 15, 2011, 12:37:34 PM »
5 minutes?

how long would are you willing to sit in the tower for augering during a fight? or having to ditch because you're plane is shot up?

especially if you only have a short amount of time to be on and attempt to enjoy yourself...

Dueling Arena tends to have really fast fights whereas you normally have to fly to one in the MA.  If you're short on time and looking for fast fights, DA might be the place to go...  I don't see a need for a 5Min cool down in there.  It's already gamier than the MA.
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Offline ImADot

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Re: Cool Down Time in MA
« Reply #3 on: September 15, 2011, 12:55:38 PM »
So defenders get shot down by the horde and would have to wait 5 minutes before they can re-up to continue defending. In that 5 minutes the horde can capture the base. It's a game, and games get gamed by gamers all the time. What you're proposing is to penalize those of us who don't game the game.
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Offline Debrody

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Re: Cool Down Time in MA
« Reply #4 on: September 15, 2011, 01:03:49 PM »
5 minutes?

how long would are you willing to sit in the tower for augering during a fight? or having to ditch because you're plane is shot up?

especially if you only have a short amount of time to be on and attempt to enjoy yourself...
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Offline gyrene81

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Re: Cool Down Time in MA
« Reply #5 on: September 15, 2011, 01:06:11 PM »
Dueling Arena tends to have really fast fights whereas you normally have to fly to one in the MA.  If you're short on time and looking for fast fights, DA might be the place to go...  I don't see a need for a 5Min cool down in there.  It's already gamier than the MA.
didn't say anything about really fast fights...and i asked you two direct questions, which you failed to answer. it's obvious by your op that you didn't really consider the consequences, nor do you care about much more than win de warz. i know i'm not alone in saying, i am not willing to be forced to wait any amount of time to re-up from a base.
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Offline wil3ur

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Re: Cool Down Time in MA
« Reply #6 on: September 15, 2011, 01:08:44 PM »
I've seen similar cooldowns used in special events that seem to work just fine.  Maybe even a 2 Deaths every 5 minutes cool down.  As far as the Defense being penalized, I think you're completely wrong.  If the field is capped and vulched, you should probably up from another field, or you'll be dieing a lot more than once or twice every 5 minutes, and there's a definite chance you'll never roll a foot.
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Offline wil3ur

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Re: Cool Down Time in MA
« Reply #7 on: September 15, 2011, 01:13:05 PM »
didn't say anything about really fast fights...and i asked you two direct questions, which you failed to answer. it's obvious by your op that you didn't really consider the consequences, nor do you care about much more than win de warz. i know i'm not alone in saying, i am not willing to be forced to wait any amount of time to re-up from a base.

You actually asked two hypothetical questions...  but to answer:

I am willing to sit 5 minutes and wait to up again because I 'died'.

I have no thoughts one way or the other on 'Winning teh Warz'.  I remain loyal to one country, and do not switch sides for quick perks.  I do not join up with horde missions to take bases.  Most often you will find me in a 262 hunting bombers.  So keep your opinions to yourself.

I have considered the consequences of what I proposed, as was stated in my original post, which you quite obviously have failed to read.  Instead, you hear '5 minute cooldown.  Oh Noes!  Now I can't spambomb cariers and Augerbomb GV's w/ my Lancstuka!!!!'.

There is MY opinion.  :P
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Offline Reaper90

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Re: Cool Down Time in MA
« Reply #8 on: September 15, 2011, 01:40:31 PM »
Really.
Bad.
Idea.

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Offline Shane

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Re: Cool Down Time in MA
« Reply #9 on: September 15, 2011, 01:52:15 PM »
-1

this would serve no useful purpose in the MA.
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Offline Ardy123

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Re: Cool Down Time in MA
« Reply #10 on: September 15, 2011, 01:54:38 PM »
no,
this would making hording bases even worse.
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Offline gyrene81

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Re: Cool Down Time in MA
« Reply #11 on: September 15, 2011, 01:55:21 PM »
actually i did read your entire idea and it fails in several ways. you're focused on the gamey behavior of a few, that by your own description of your usual activity you should not encounter enough to even matter. the bomb and bail lancstuka kamikaze dweebs are usually squeakers, mixed into a horde trying to over run a base. it's one thing to choose not to up from a capped field, it's another to be forced to wait in tower for 5 minutes because you got rammed, hit a tree, missed the runway deadstick, got ho'd by a tempest dweeb, or any of the other undesirable things that happen. your grand idea would not prevent the behavior you find offensive more than it would penalize people who don't have the patience to tolerate such a nonsensical setting.

no offense but if you're flying around in a 262 looking for bombers, below 20k, i think points are more of a factor than "immersion". when i hunt bombers, it's at 30k in a ta152, 110g2 or 190d9, hour or more flying around actually looking for bombers, not lancstuka kamikaze dweebs in the horde at 5k. but that's just me, i enjoy the immersion.
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Offline ink

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Re: Cool Down Time in MA
« Reply #12 on: September 15, 2011, 01:57:08 PM »
ya...bad idea


where is the thumbs down smiley?




which is wrong....thumbs down actually meant sheath your blade, thumbs up meant to sheath it in your opponent :aok

Offline gyrene81

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Re: Cool Down Time in MA
« Reply #13 on: September 15, 2011, 01:58:54 PM »
which is wrong....thumbs down actually meant sheath your blade, thumbs up meant to sheath it in your opponent :aok
interesting...what era was that?
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Offline Tyrannis

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Re: Cool Down Time in MA
« Reply #14 on: September 15, 2011, 01:59:48 PM »
ya...bad idea


where is the thumbs down smiley?




which is wrong....thumbs down actually meant sheath your blade, thumbs up meant to sheath it in your opponent :aok
Wasent it the other way around?