Operation Downfall. The Invasion of Japan.This will be an multipart campaign. The results of part one will be tallied and saved, and the campaign will pick up from that point at a later date for part 2.
Part One: Operation Olympic
Nov 1st 1945
The failure of the Trinity test in July ensures that there will be no atomic bomb for at least another year.
X Day is a go.
An invasion armada dwarfing that at Normandy in 1944 is assembled off the Island of Kyushu.
Intelligence indicates that Japan has correctly guessed the location of the assault.
Japans navy is now combat ineffective. Her naval aircraft have been moved to land bases.
Weather conditions over the past three months have reduced the effectiveness of Allied bombing campaigns.
Japans infrastructure has been severely damaged but production of aircraft and pilot training is rated higher than expected. Some cadets are reported to be as young as 13. Rumours of female cadets cannot be substantiated.
Intelligence estimates that Japan still has over 10,000 aircraft of various type to deploy in the defense of the home islands.
While Stalin has declared war on Japan, Russia has made no moves to invade.
The US is prepared to go it alone.
The recent manufacture of 500,000 US Purple Heart medals is indicative of the casualty rates expected.
This will be an ongoing campaign. At the end of the week, the progress will be noted and saved and part 2 of the campaign will be continued at a later date.
Allied carriers will all have the TBM, SBD and landing craft. Navy fighters will be carrier specific, some will deploy the F6F,some the FM2, others various corsair models.
If the Axis would like to knock the F4U1-C or F4U1-4 out of the game they will need to identify which enemy carriers these are deployed on and target them.
Carriers that are sunk will not respawn for 6 hours and will then be so far out of position they will effectively be out of the game.
B-29's and P-51's will operate from airstarts on the southern part of the map.
Army and navy Japanese planes will all operate from land bases, twin engined bombers from airfields only.
As the allies capture land bases, army air corp aircraft will become available.
Crossing the horizontal yellow line is the objective.
The allies will have to bring LVT's ashore to capture a beach head. The coastal vehicle bases will only have the F4U-1D, TBM's and ground vehicles, the allies will have to push further inland to get USAAF planes including C-47's.
The Japanese will have their most capable plane the N1K2 deployed at the coastal v-bases and the center one V-43 If they lose those bases, the only other place they will have the Nikki is the circled airfield A124.
This airfield A124 will also be a major objective as the allies will have to capture it to bring the B-29 to the Japanese mainland.
Objectives:
Allies: (Bishops)
Establish a beachhead on Kyushu and push inland, capturing bases with which to stage further operations.
Axis: (Knights
Resist the invasion and destroy Allied shipping off the coast.
Victory conditionsAllied: Push accross the horizontal 7 line
Axis: Thwart the invasion and push the allies back into the sea.
Draw: Allies contained south of the horizontal 7 line
Allies:F4U1D
F6F
FM2 All on certain carriers, USMC F4U1D will become enabled at captured coastal V bases
F4U1C
F4U14
SBD- All carriers
TBM-All carriers and captured coastal Vbases
PT boats-All carriers
LVTS-All carriers
P-51D Captured inland bases and initially enabled with airstarts at southern base A122
P-38L Captured inland bases
P-47N Captured inland bases
B-25H-Captured bases airfields only
C-47-Captured bases airfields only
B-29-Initially enabled with airstarts at southern base A122 also captured Airfield A124
All captured bases
M8
M3
M16
M4 75mm
Axis:All bases
A6M5
KI61
KI84
BF110C sub KI45
B5N
D3A
Coastal Vbases, V43 and A124
NIKJ2
Coastal Vbases
PT boats
All Airfields
KI67
G4M
C-47 sub Tabby
All bases
M8
M3
M16
M4 75mm
ARENA SETTINGSMap= Japan
Killshooter is on.
Visibility is 12.0 miles
Fuel burn rate is 1.0
Ack settings are .25
Base capture: 10 troops
Radar (1945)
Sector 237600
Tower 158400
Icons Enemy, Friendly 3k
CV Hardness X 2
Task Group repawn time max 360
Task groups not controllable