I flew ALLIED this time and I thought the same thing also about the flight distances, H+60 rule, fuel burn rate of 1.5 and the tiny TBM fuel tank. The 325th had defensive duty this round so my comments are from that stand point in a F4 defending.
I liked the larger grid areas for the CV to work in myself. And although harder for the AXIS to find us it was also harder to position the limited amount of AC I could for scouting duty. And at the Hornet location we only found 1/3 of the incoming Strike Package before they attacked. So I think the larger grid area works against both sides.
I say shift the H+60 rule to H+80 (extra 20 min)for this scenario only to let the scouts do their mission and the Strike Packages to fly a route other than straight at the center of the grid square and hope for the best. Also this wont effect the end frame time either.
I say adjust the fuel burn rate back to 1.0. This would allow the TBM's and SBD's a better chance of getting there and back without having to stop for fuel at a base. Adjusting the fuel burn rate is the better solution than moving the CV's closer to each other in my opinion. I like the longer distance set up.
I like the limited fighters and more bombers and the point values as they are. Its a pretty neat set up and the CIC's have to plan accordingly. <S> to the planning guys on this one. I think we have all gotten use to having 2/3 to 1/3 fighters to bombers in general planning. So this is a nice change in my opinion. The reality is that D3A's and SBD's will have to be tasked to Fighter Escort duties. Again a fun change.
The effects of limited fighters is that the escorts have to pick and choose when they engage. And the defenders have so many bombers to chase you will run out of ammo. And no matter what some of the bombers will get through and theres no way to stop that.
I think this is a really good scenario and set up, its different and again kudo's to the planners on this.

Looking forward to Frame 2 and 3