Author Topic: Multi vox chs.  (Read 936 times)

Offline Vudu15

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Multi vox chs.
« on: October 09, 2011, 02:23:29 PM »
My wish is for the ability to monitor several different radio chs. not just text but radio as well. 2 or more would be great for squads workin together or units operating near each other in scenarios.....
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Offline Tyrannis

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Re: Multi vox chs.
« Reply #1 on: October 09, 2011, 06:06:52 PM »
+1 i made a topic a couple months asking the same thing back during the BOG. would of been very useful then.

Offline HighTone

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Re: Multi vox chs.
« Reply #2 on: October 09, 2011, 07:23:56 PM »
+1 and two more text channels please  :aok

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Offline gyrene81

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Re: Multi vox chs.
« Reply #3 on: October 10, 2011, 06:45:09 AM »
range and channel don't do the job?  :headscratch:
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Offline Tyrannis

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Re: Multi vox chs.
« Reply #4 on: October 10, 2011, 06:52:51 AM »
range and channel don't do the job?  :headscratch:
For events as big as BOG, it made it difficult.

Us in the 444th, BG, we used Vox for our squad talk, Range was to communicate between bombers within the formation, but when oneway was trying to give orders, he'd have to go to each squads individual squad VOX. that wastes possable valuable time.

Would of been nice to have a third vox chat, where all the squad leads and the C.O/X.O could tune to to get orders on the double, and to also know what everyone else was doing. instead of the delay of the C.O/X.O having to tune to them 1 at a time. 

Offline gyrene81

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Re: Multi vox chs.
« Reply #5 on: October 10, 2011, 07:05:38 AM »
in fso we use a command text channel. orders get disseminated through that. knowing how to send short concise comms, especially for long range missions, would negate the need for additional vox channels. besides that, comms discipline is almost non-existent, especially in special events. it takes just as long to break through all the useless chatter on vox as it does to type in "red grp new tgt sec 5,5,5,5 confirm", or "tyrannis report 20" on a single command text channel.
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Offline Tyrannis

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Re: Multi vox chs.
« Reply #6 on: October 10, 2011, 07:09:28 AM »
in fso we use a command text channel. orders get disseminated through that. knowing how to send short concise comms, especially for long range missions, would negate the need for additional vox channels. besides that, comms discipline is almost non-existent, especially in special events. it takes just as long to break through all the useless chatter on vox as it does to type in "red grp new tgt sec 5,5,5,5 confirm", or "tyrannis report 20" on a single command text channel.
Same can be said for all the useless chatter thats on channel text. Its easy to miss an order given out in the chat box due to ether people typing up, or simply not seeing it. Or you could see it late and miss critical timing.

What your saying tho can be fixed simply by adding the ability to set a vox channel to "priority". meaning if someone talks on this vox channel, they cannot be interrupted by other vox's until they are finished speaking.

Offline gyrene81

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Re: Multi vox chs.
« Reply #7 on: October 10, 2011, 07:47:34 AM »
Same can be said for all the useless chatter thats on channel text. Its easy to miss an order given out in the chat box due to ether people typing up, or simply not seeing it. Or you could see it late and miss critical timing.

What your saying tho can be fixed simply by adding the ability to set a vox channel to "priority". meaning if someone talks on this vox channel, they cannot be interrupted by other vox's until they are finished speaking.
i hate to say it tyrannis but, you don't know what you're talking about. special events don't have as much useless text chatter as the main arenas and the command channel that gets used has yellow text so it stands out from everything else. with the ability to expand the text buffer using the tilde key, you would have to be afk to miss those communiques.

setting "priority" to a vox channel would not negate the ability for someone to key up vox on another channel and disrupt the comms, nor does it prevent 2 people from keying up on the same channel and not hearing each other, unless the "priority" setting mutes or lowers the volume all other channels being monitored. even then, the people who are listening to the channel have to be the ones setting the priority for it to work. just look at what happens with range and squad vox.
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Offline Vudu15

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Re: Multi vox chs.
« Reply #8 on: October 10, 2011, 09:39:07 AM »
range and channel don't do the job?  :headscratch:

why would I put this in the wishlist if they did the job? I would like the set up to be more like that of an actual a/c with several different radios.
command uses TS because we dint have this feature. and other players still get in the way, due to the fact that their are still others talking, whether they are on range or your own ch.

what I would like to see is at least a #s 6 and 7 tabs just for voice with different colors for both and the ability to mute any of the vox chs so as to talk without having to hear them.
and Gyrene have you been in a command position in any large scenarios? not FSO but a true scenario?
« Last Edit: October 10, 2011, 09:50:31 AM by Vudu15 »
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Offline gyrene81

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Re: Multi vox chs.
« Reply #9 on: October 10, 2011, 09:48:54 AM »
why would I put this in the wishlist if they did the job? I would like the set up to be more like that of an actual a/c with several different radios.
:headscratch:  which ww2 aircraft had more than 1 radio?
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Offline Vudu15

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Re: Multi vox chs.
« Reply #10 on: October 10, 2011, 09:52:17 AM »
wow guy. you are aware that they could change channels right? well instead of that I would like it so that I can monitor several at once.


easy. to the point. why are you causing trouble with this?
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Offline gyrene81

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Re: Multi vox chs.
« Reply #11 on: October 10, 2011, 10:19:12 AM »
wow guy. you are aware that they could change channels right? well instead of that I would like it so that I can monitor several at once.


easy. to the point. why are you causing trouble with this?
hey, you wrote...
why would I put this in the wishlist if they did the job? I would like the set up to be more like that of an actual a/c with several different radios.

looks like you're asking for multiple radios there, which did not exist...if it's just the ability to switch channels, you have that in ah already. just pointing that out for your benefit.


command uses TS because we dint have this feature. and other players still get in the way, due to the fact that their are still others talking, whether they are on range or your own ch.

what I would like to see is at least a #s 6 and 7 tabs just for voice with different colors for both and the ability to mute any of the vox chs so as to talk without having to hear them.
and Gyrene have you been in a command position in any large scenarios? not FSO but a true scenario?
i understand what you're wanting. if there was a way to turn the extra channels off completely when not desired, they could be somewhat useful in special events, in the main arenas it just more useless chatter. my squad uses ts out of choice, and most of us have the ah vox turned down so it doesn't interfere with our squad comms but we can still hear other communications. and i've had real world experience with military comms, the communications problems in special events is nothing more than a lack of comms discipline. command tac channels should be kept clear of useless dialogue, but getting people to follow that discipline is like herding cats through a forest.
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Offline Vudu15

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Re: Multi vox chs.
« Reply #12 on: October 10, 2011, 12:10:46 PM »
I think it would be real simple. If the extra chs reset when you log off then you wouldn't have to use them. and If you didn't want to use them then don't tune em.

but because you think there will be TOO much chatter over a radio is an excuse to down this wish. I think that's a load of BS. If you don't like it then don't use it, you act as if you are goin to log on and instantly be assailed by 30 radios with squelch off blaring squeakers and static.


Last night I was flyin around and wanted to be on comms with another squad, now at the same time I didn't want to switch from my own squad vox simply keep SA with what the other group was doin and assist where needed, yes it may have gotten busy on there but it would be no different from what I normally hear. Now if you want to operate in a cone of silence be my guest, but don't come in here causing BS because this may effect your overseriousness with radio discipline.....
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Offline Raptor05121

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Re: Multi vox chs.
« Reply #13 on: October 10, 2011, 12:25:50 PM »
:headscratch:  which ww2 aircraft had more than 1 radio?

I know quite a few that had several radios.
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Offline gyrene81

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Re: Multi vox chs.
« Reply #14 on: October 10, 2011, 12:51:59 PM »
ya know vudu, getting your panties all wadded up isn't improving your idea. i never said it was a bad idea but you didn't exactly elaborate on the full scope of how you would want it implemented in your op.

obviously you and i have differing views on radio comms, useful versus babbling. whether or not you want to acknowledge it, there is an excessive amount of useless noise on the 2 vox channels available now, just imagine what 3 or 4 plus teamspeak would be like. if you enjoy listening to some putz whistling dixie on vox that's great, personally i like being able to give and receive useful information rather than hearing all the cussing and other useless chatter that occurs in the main arenas on the 2 channels available now. being cordial and exchanging greetings is one thing but most people don't leave it at that, even in special events where a lot of people are relying on information in a timely manner.

for special events, one extra vox channel that could be used for tactical comms would be great, especially for people who don't have the luxury of teamspeak or ventrilo. what would make it really great is if it defaulted to mute for those times when it's not needed nor wanted. not sure if two would be anything more than overkill though.



I know quite a few that had several radios.
single engine, single seat?   :neener:
jarhed  
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett