Well.... this went well....
So, best I can figure for carrying this conversation forward, closest to the rail it originaly started on, is still a question - is the XIV perked because it exceeds at a quality that is conisdered unbalancing against its general variety of LWMA opponents (I am drawing the opinion that it isn't, although not dismissing that it is quite fast), or is it perked then because it exceeds at the one atribute all the rest of it's bretheren sptifires lack (this I'm thinking is the case, even though it lacks what the rest of its brotheren excell at as well... so again, is the perked price necessary?)?
In my personal opinion, the Spit14 should either have a reduced perk cost, or no perk cost. Not just because of its performance, but because of the current game play environment. It doesn't see much usage, and is pretty equal to the 109K4 in terms of roles and performance. The Spit14 would not overbalance game play because it has relatively short range, does not carry ords, and can only carry one slipper tank, which doesn't hold a whole lot of fuel either. Spit14 usage will increase some, but I feel it would not be enough to affect the game play experience.
Therefore I support the reduction, or removal, of perk cost of the Spit14.
Plazus,
The airspeed over parts of WWII aircraft would go supersonic at higher speeds. When such a pressure wave is over a control surface, particularly the elevators, the aircraft would be in compression. This is what happened to the P-38 at higher speeds.
Yes. I am aware of that. In MachFly's previous post he mentioned that "some parts of the aircraft are moving supersonic", which lead me to believe that he was trying to say that the aircraft itself would be moving supersonic, rather than the air around it.