This is my first time ever seeing the adress change in real time. It only started in this last month. Will it have any effect on my game play?
I've recently been using up 100-115 of 120 20mm at 50 yards in a Yak9U to take down one con. Previously, until I saw this phenomenon , 5-10 to perform the same job. In game my Varyance&Delay is flat and my Host Queue is flat with only 30 services, no firewalling and AV turned off running in Win7 64.
This phenomenon could be anectdotal at face value I understand. Still, how are my UDP packets effected by the address changing at every other ping in the total round trip path in terms of latency? Won't this cause problems with the UDP stream if the address is flipping cyclicly?