Base flat, ack down and CV offshore. Thank goodness there are: (Horde implied)
First of all, I flew in about 3 or 4 of
"Jayro's Missions" yesterday. None of them that I flew in was initiated by anything other than an announcement on country channel. For example,
"We will be meeting..... yada ....yada.." About the 3rd mission that I flew on, maybe it ended up resulting in that pictured above. Before we launched, I believe it was Jayro who commented on the numbers in the force. He had made no mission through the planner listing 64 positions. Nor did he spam the country channel for 10 minutes for folks to join the mission. Nope,
all he did was pick a logical target and say hey fellas meet me with whatever you think will help capture a base (my words not his- all he really said was, "meet me"). Well done Knights

No one should think this screenshot is anything other than
normal for an organized base capture / insert your country HERE. As for calling for support from the CV, this is where I take your amusement and say the
joke is actually bringing a large force only to be repelled by a handfull (sound familiar / insert your country
HERE). Why does no one take a picture of the troop carriers that had to dodge 262s hunting for them, praying that when/ if they make it there the town will be ready.
Ready means: White flagged (long enough for all 10 troops to clear the maproom), deacked (not a single auto ack up in town or in some cases even on airfield within 1k ft. -- again long enough for all 10 troops to clear the maproom -- good luck having your magic timer set properly), town cleared of enemy vehicles and or aircraft -- once again long enough for all 10 troops to clear the maproom -- because if one slips and gets wounded = oh well, and lastly, it means that no smartazz is sitting in the shore battery
shelling his own maproom!I love / hate the horde also.... absolutely love to catch one developing, get in an early war ride and collect scalps and land, and oh yes.... killing a sneaky goon or several m3s in the process (priceless). I hate trying to defend arriving too late and being vulched, rocketed and even bombed in the spawn hangar, also hate arriving late in a horde and not having the opportunity to vulch, rocket or bomb enemies in the spawn hangar.
Lusche (I prefer Snailman as a handle

), your memory is a little off, however I do concur that the "superior numbers" game has not changed. What has changed is the complexity of the town and ack, requiring larger numbers for captures of heavily defended fields. I have been around long enough to know that pre new towns, 4 or 5 guys with their act together, could effectively take just about any base they attacked.