While I honestly don't have an opinion to wether or not we do get this, I wanna play devil's advocate.
![devil :devil](http://bbs.hitechcreations.com/smf/Smileys/default/devil.gif)
Yes - Repairs take quite a bit of time, no doubting that. At the same time rearming doesn't take 30 seconds in real life either. It's all about gameplay, and keeping a nice even keel between reality and the game.
![joystick :joystick:](http://bbs.hitechcreations.com/smf/Smileys/default/joystick.gif)
So what I propose for the ones hell bent on trying to get these repairs on field, perhaps instead of making it a 30 second repair on the rearm pad, have them taxi to hangars and wait 2-5 min for the repairs. I would hope that this would be a little more proportional to the rearm pad time of 30 seconds, considering the real life time differences in work.
![old :old:](http://bbs.hitechcreations.com/smf/Smileys/default/old.gif)
No, right now rearming is a way to keep a sortie going as a test of skill, flying multiple sorties without being damaged. Turn the rearm in a rearm & repair and it loses any distinctions from simply reupping.
^ I honestly agree with this. The skill is certainly within the pilot to keep his crate in one piece, keeping those tired-out mechanics from having to pull their rediculous miraclous repair jobs in a 24 hour non-stop repair relay.
![salute :salute](http://bbs.hitechcreations.com/smf/Smileys/default/salute.gif)
maintainers and munitions guys past and present --- no one ever gives you guys the credit you deserve.