Author Topic: GV spawns from each country's strats into the other two country's strats  (Read 1153 times)

Offline Midway

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We have these great looking strats with huge cities and factories.  Would be fun to be able to go tanking to take factories down and battle in and around them.  :aok

 :pray :)
« Last Edit: November 04, 2011, 08:26:51 AM by Midway »


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Offline DeadStik

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Re: Gv spawns from each country's strats into the other two country's strats
« Reply #1 on: November 04, 2011, 06:32:59 AM »
I like the thought! The question of course becomes, "which field would they spawn from?" There would have to be a way to shut down the enemy's spawn. Also, the strats need to have more effect on our gameplay otherwise it's just another "Strats are flashing. Meh. Someone else can get the free kill."
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Offline Midway

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Re: Gv spawns from each country's strats into the other two country's strats
« Reply #2 on: November 04, 2011, 08:31:34 AM »
I like the thought! The question of course becomes, "which field would they spawn from?" There would have to be a way to shut down the enemy's spawn. Also, the strats need to have more effect on our gameplay otherwise it's just another "Strats are flashing. Meh. Someone else can get the free kill."

From VHs at HQ or in the strat city :)


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Offline DarkHawk

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #3 on: November 04, 2011, 09:16:02 AM »
how about this instead,  in tank town have the city stat setup for every one to battle in. 
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Offline Raphael

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #4 on: November 04, 2011, 09:30:42 AM »
good idea midway
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Offline icepac

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #5 on: November 04, 2011, 11:25:47 AM »
I drive to the city and shoot it up at least twice a week.

LOL at the guys who can't be bothered to invest more than 4 minutes drive from an unrealistic spawn point.

Offline DeadStik

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #6 on: November 04, 2011, 11:55:48 AM »
I drive to the city and shoot it up at least twice a week.

LOL at the guys who can't be bothered to invest more than 4 minutes drive from an unrealistic spawn point.

How long of a drive is that?
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Offline Krusty

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #7 on: November 04, 2011, 12:00:46 PM »
Milkrun-fest?

Nah... We need normal strats and GVs can spawn to those, but I don't think they should on the big strats. Too much potential for abuse and milkrunning/porking.

Offline DeadStik

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #8 on: November 04, 2011, 12:51:18 PM »
Milkrun-fest?

Nah... We need normal strats and GVs can spawn to those, but I don't think they should on the big strats. Too much potential for abuse and milkrunning/porking.

This sounds like the best of both worlds. Fix the strat distribution and add the vehicle spawns back to them! If memory serves, this is the way it USED to be. Now we have those spawns still in place but no strat to correspond!
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Offline Midway

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #9 on: November 04, 2011, 01:10:29 PM »
I drive to the city and shoot it up at least twice a week.

LOL at the guys who can't be bothered to invest more than 4 minutes drive from an unrealistic spawn point.

 :huh

Assuming 25mph that's 1 hour per sector (assuming land is flat),  Nearest strats are maybe 6 sectors (sometimes more) away....  You spend six hours driving over land?   :headscratch:  I'd love to take a tank into an enemy strat... don't know how.  Be fun to drive around and hit the ack and factories with HE rounds.  Better if enemy can up a tank and defend as well.  :aok

 :pray :)



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Offline thndregg

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #10 on: November 04, 2011, 02:00:24 PM »
If memory serves, this is the way it USED to be. Now we have those spawns still in place but no strat to correspond!

It was removed because of the relative ease of padding score, so I recall. If it were implemented again, the same behavior would resume.
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Offline Midway

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #11 on: November 04, 2011, 02:14:02 PM »
It was removed because of the relative ease of padding score, so I recall. If it were implemented again, the same behavior would resume.

 :huh  Padding score.  Let them pad score. :rolleyes:  How does that hurt having fun?   :headscratch:  Most people likely don't even care about score as much as fun :banana:, skills  :banana:, and kills :banana:.  Those that care about score... let them pad.  :aok

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« Last Edit: November 04, 2011, 03:16:08 PM by Midway »


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Offline The Fugitive

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #12 on: November 04, 2011, 03:09:28 PM »
It was removed because of the relative ease of padding score, so I recall. If it were implemented again, the same behavior would resume.

I don't know if that was the reason they were removed. I think it's more likely that each map would have had to have been redone to move the spawn points to the new "one piece" depot they made. Also I think the "retreating" mode for the depots would throw a wrench into that as well.

Personally I'd like to see it go back to the old way. You could always hunt milk running buffs when the fights dried up, or dive bombed GV's milking them as well. Was just another thing you could do in the game. Not to mention the effect of hitting those strats use to have on the zone bases.

Offline Lusche

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #13 on: November 04, 2011, 04:27:50 PM »
It was removed because of the relative ease of padding score, so I recall. If it were implemented again, the same behavior would resume.

I don't know if that had been a reason at all, but in the end, players can and will pad their score all the time in some way. We now bomb town centers instead of factories, which is actually much easier because they are available as targets all of the time, and the bomber's course is much less predictable.

And score is always relative, if you make something related to score more "difficult", most of the time it also lowers the level required to get a good score. Base captures have gotten more difficult? Great, only one capture required nowadays to get a good score.
Less chances to rack up damage points in GV? Fine, the overall average damage score for players goes down that one single tank sortie into an enemy town in a remote corner will be enough to "pad" your score.


I was killing isolated strats a lot in the past. But on the other hand, I was also using them to fight. I was intercepting high altitude bombers and I was flying noe near a friendly strat in enemy territory to catch unsuspecting milk runners. The latter one was always a great PM whine generator :D

Sometimes, when a friendly Vbase was about to fall by incoming horde and that Vbase had a spawn to one of our factories, I was quickly spawning there in a tank. 15-20 minutes later the enemy would start to roll tanks, ostwinds or lvts to milk the strat but ... :devil

I really miss that kind of stuff.

Not to forget the strat system made some bases higher priority targets in attack as well as in defence: The zone bases.


I think the new strats was in some way a step into the right direction, but unfortunately it was only done superficially. I was welcoming them, because I thought they would generate more high altitude, long range missions . And they did, for a month. Then players learned the results were hardly worth the effort. More time & risks for a minuscule impact on the war and often actually a negative impact on score & points.

Personally I think a combination of more local zone targets (must not be the ol strats, one big railyard per zone would be great) as well a central strat complex with significantly increased impact (even just for score only) would be the best solution.
More variety in targets, more variety in missions, more variety in gameplay options, a bit more strategy in a game currently concentrating almost exclusively on tactical "flatten town & FH" gameplay
« Last Edit: November 04, 2011, 04:30:33 PM by Lusche »
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Offline MAINER

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Re: GV spawns from each country's strats into the other two country's strats
« Reply #14 on: November 04, 2011, 04:53:22 PM »
+1   
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