Author Topic: The Feel of the Arena  (Read 1939 times)

Offline Rude

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The Feel of the Arena
« Reply #15 on: July 17, 2001, 03:07:00 PM »
Well...didn't mean to start anything....just wondered if any of you noticed what I'm noticing.

For me it's just a FEEL the place has taken on that is not what it used to be for me.

As far as the sim is concerned...the terrains make the sim for me....the two new ones create an entirely different experience flying and fighting. I for one wish the bases were not so close together, or at least some areas of the map were less populated....to give us more time to mount a defense would yield better fights and more fun....as it is now, everything happens too quickly. Still, it's not a perfect world and this product is well deserving of our praise, especially at $30.00/month.

BTW Yeag...you know better...it ain't no thing :D

Rude
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Offline Nifty

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« Reply #16 on: July 17, 2001, 03:14:00 PM »
Quote
Originally posted by Rude:
As far as the sim is concerned...the terrains make the sim for me....the two new ones create an entirely different experience flying and fighting. I for one wish the bases were not so close together, or at least some areas of the map were less populated....to give us more time to mount a defense would yield better fights and more fun....as it is now, everything happens too quickly

Definitely come check out the Special Events on the weekends!!  Almost always historic terrains (the Phillipines, Norway and ETO are NICE!!  Stalingrad should be ready soon as well!) and usually the events last over an hour, and this is with one life, though Check 6! events are usually multilife or free replanes.  Bases usually aren't close together at all.  Friday's snapshot is looking at an hour's flight time just to get to the target! (yes, I know this turns off a lot of people)  

I dunno if you've tried them out, but if you haven't in awhile, go for it!   :)
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline AKSWulfe

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« Reply #17 on: July 17, 2001, 03:15:00 PM »
Special Events are the sheeit...

I only wish I had more time to attend more of them.

The ones I've been in were awesome!
-SW

Offline pugg666

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« Reply #18 on: July 25, 2001, 01:15:00 AM »
Quote from Rude
 
Quote
I for one wish the bases were not so close together, or at least some areas of the map were less populated....to give us more time to mount a defense would yield better fights and more fun....as it is now, everything happens too quickly  


i agree, anyone remember the .XX and 1.XX days of warbirds with only 4 bases per side?
you could climb straight towards the closest enemy base and still reach 20K+ altitude(and you can still see the same dweebfire pilots chuggin along at 12k here that you did there  :) )
I dunno, it just seemed so much more roomy back then...just me?

Offline lazs1

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« Reply #19 on: July 25, 2001, 10:21:00 AM »
well rude... take this anyway u like but.. there is the karnak view and the rude pugg view at work in the arena.  there allways has been but the lack of a rolling plane set coupled with the addition of more and more fast, late war planes is bringing the animosity to a head...

I, like karnak, abhor the faster and faster arena that makes it impossible for early planes to exist.   I want fields closer together not further apart.  I want the skill I like to be dominant.... I want to have huge melees consisting of good turning planes..

your camp wants your skill to be dominant, you want elbow room for your very fast poor handling planes.   you want the fites to ber spread out so that you won't accidently get whacked by a slower,more agile plane because your SA was stressed to the breaking point with a crowded arena.

fine... except when the two try to co-exist.. I don't know where the "majority" of players stand.  it certainly seems as though they go to the action tho.   It would be very frustrating I suppose for a 51 squad who has practiced an aerial ballet if their skill were not only not appreciated but ... unwelcome in some of the melees.   but think of it from their/our point of view...

you are flying an untouchable plane (if flown properly) in a coordinated fashion.  This is fine but imagine if the only planes up were 51's and 262's and a 262 squad were doing the same to you.  I don't know whos style is out of place in the arena..  my guess is that there are more people who enjoy melees but the real solution is a rolling plane set.

I know that i don't appreciate 13 tas guys horning in on a melee I resent the fact that they are in a risk free (they can allways run away if people get anoyed) plane acting in a risk free manner... The styles clash.  They would not in a RPS.  the real irony is that organized squads in fast planes are most responsible for bringing all this to a head.

It manifests itself in obvious ways... Those who like late war fast planes seem to gravitate to less radar, more spread out fields, and less populated arenas where the early/mid war fans want more radar, closer fields and bigger melees (in general).

I guess the whole point is that the two styles clash.  They shouldn't be in the same arena.  You won't find slow planes trying to compete in your P51 world (if they're halfway smart)  but you feel free to play the bully in theirs/ours.   You/late war/fast guys hold all the cards right now and if given preference would make things even more lopsided.  I believe that both styles would be appreciated more in a rolling plane set.  I know that i am allways disapointed when i see that the "fite" I was expecting is nothing more than a P51 squad doing their aerial ballet thing.  I certainly don't appreciate it.  I'm sure that u feel that you are working hard for your kills and that you are skilled.  We feel the same about ours.  It's just that the two are so different.  nort compatible.... the town isn't big enough etc.

I believe that this lack of a rolling plane set is the problem with the arena and peoples enjoyment of it.
lazs

Offline popeye

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The Feel of the Arena
« Reply #20 on: July 25, 2001, 10:47:00 AM »
Gee, I guess there were two of us that liked the RPS.

Having played these games for a long time, I look for variety to keep things interesting.  AH has provided variety with new terrains, ships, and ground vehicles; and I enjoy all of them.  However, I think there could be more variety in the air combat aspect, by introducing more early war planes, AND an environment in which they can compete.  IMO, the RPS did that.  For me, it also provided an insight into the pilots' experience of the evolution of hardware and tactics as the war progressed.

Others hated the RPS.  I guess they didn't value the sort of variety it produced in the game.  Some felt early war planes were too slow and didn't kill quickly enough.  Others felt they deserved to fly their favorite plane whenever they want.  (I guess the Tempest isn't anyone's favorite.)  Whatever the reason, it seems that RPS was a marketing failure.

I propose a modified RPS:

Start with three sets of planes.  Earliest at forward fields, later at more rear fields.  As later generations of planes are introduced, shift the prior ones to more forward fields.  Allow any plane safely landed at any field to launch from that field, as a reward for staying alive, and to allow later war planes to be ferried to the front.

Get rid of the Perk system.

Allow "Aces" with a kill streak of (insert number) to launch any plane in the current set from any field, as a reward for "doing well".

This modified RPS would provide a reasonable environment for early war planes, without too drastic a "penalty" for One Trick Pon....er, specialized players.
KONG

Where is Major Kong?!?

Offline AN

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« Reply #21 on: July 25, 2001, 12:26:00 PM »
Great post Popeye, I heartily agree with most of it!

Of course, I'd agree with almost anything that would give me the chance to fight in and against early war planes.

anRky

Offline jihad

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« Reply #22 on: July 25, 2001, 12:47:00 PM »
Good posts Lazs & Popeye, I would like to see more early/mid war planes and an arena like Popeye outlined or an RPS.

Offline Hangtime

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« Reply #23 on: July 25, 2001, 12:48:00 PM »
Sometimes we get too close to the forest, and miss the fact that it's justa group of trees.

The Main has devolved into a big conflict of various intrests.. quake vs squads vs strat vs furball vs choices vs icons vs planesets ..

Muddled is a good word.

The TOD, Snapshots, CK 6's are GREAT; I'm most entuhisiastic about them..

But I think we need a full time HA. This past saturday the SEA was set up as a HA with a historic limited planeset and it was a blast. I think thats what we need avavilable to us; full time.

WTG CM corps. Keep the good stuff comming!
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline AcId

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« Reply #24 on: July 25, 2001, 01:03:00 PM »
Quote
Originally posted by Hangtime:
This past saturday the SEA was set up as a HA with a historic limited planeset and it was a blast.

Awwww maaaannnn realy?!?!?! it was setup like an HA? or are you just saying the event resembled an HA? Because if there gonna do stuff like set up the SEA like an HA for a day or 2 I sure would like to know about it.

Offline AKSWulfe

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« Reply #25 on: July 25, 2001, 01:11:00 PM »
Yeah, there were 40 people there at the start of the event Acid.

One problem. Someone forgot to put two CMs on duty or something.

Fields didn't get unlocked/activated for another hour. I logged off and went into MA after 45 minutes.

Simply not worth my time to sit through that.
-SW

Offline fradim

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« Reply #26 on: July 25, 2001, 01:29:00 PM »
If we want to see more variety we have to do something like RPS. I do like popīs idea. I believe we might give it a chance and see i it works. I just donīt like the idea of let "aces" launch any planes anywhere.

[]

fradim

Offline 1776

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The Feel of the Arena
« Reply #27 on: July 25, 2001, 01:54:00 PM »
Rude, I feel the lack of elbow room too.  It's great that we have more people but ever since it has climbed above 80 I feel closterphobic.  I would like to see the bases farther apart also. Oh, well, I will deal with it :) and make the arena work for me :)

Offline SunKing

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« Reply #28 on: July 25, 2001, 02:20:00 PM »
Can HTC run an experiment? Open up two arenas. One MA, another HA. Come back two weeks later, check the log and see if the HA gets enough usage to justify keeping it open. I know I would be in there. I've only been playing a month and its easy to see the p51/spit problem that is growing. There's no need for HTC to add planes if no one will fly them because they can't compete with the p51d/spit dominance. For that reason I agrees with laz1.

 

[ 07-25-2001: Message edited by: SunKing ]

Offline AKSWulfe

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« Reply #29 on: July 25, 2001, 02:25:00 PM »
Quote
Originally posted by SunKing:
compete with the p51d/spit dominance. For that reason I agrees with laz1 ,

Oh come now, you can't be serious...

"Dominance"? Nuisance.. a laughable nuisance at that. Easily fooled nuisance.

They die perty like too.

I fear no Pony! I fear no Spit!
-SW