Author Topic: Fi 156 Storch  (Read 6781 times)

Offline Rino

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Re: Fi 156 Storch
« Reply #75 on: December 07, 2011, 05:09:11 PM »
I know what I'll be doing with the Storch.

(Image removed from quote.)

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Offline BaDkaRmA158Th

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Re: Fi 156 Storch
« Reply #76 on: December 07, 2011, 05:10:33 PM »
This is more then just a new air craft, its also going to change how gv's are engaged, and how the ground/air war will be conducted.


THATS cool, but..im still sad to see anything come before the he-111 considering how long that A/C has been wished for.

But who knows, maby this will be a german face lift version, new HE-111, storch and the ME-410
                                                                                       Bomber  scout            attack


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Offline dirtdart

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Re: Fi 156 Storch
« Reply #77 on: December 07, 2011, 05:13:11 PM »
Hey, its in, but seriously, carry say two troops....  I have in the past participated in the mad jeep dash mission where we ran dozens of jeeps at a maproom.  Could be pretty fun to set a bunch of storchs in town and let troops run, like we used to do before the update with goons.  
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Offline caldera

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Re: Fi 156 Storch
« Reply #78 on: December 07, 2011, 05:14:41 PM »
Is it April 1st already?  :huh

Didn't know we needed a spotter aircraft.  And the reduction of GV icons is going to have unintended consequences.  This plane will be very useful to large squads that have willing serfs to do the bidding of their hordes.  Can't imagine people in a small squad or solo flyers taking this thing up on a regular basis. 

As for the reduced icons: given the choice between taking a Storch or carpet bombing with 3 Lancasters for effect, expect more Lancs.  The GVers may not get bombed by fighters anymore, just steamrolled by 14 1,000lb bombs. 

Another concern with reduced icon ranges are Wirbels.  They can already down a fighter at 1.5k.  Reducing the range further puts you squarely in the kill zone and dead before you even see them.  I can foresee more WW runway camping as well as more GVs over running airfields.  Who will want to be spotting GVs that somebody else gets to bomb?  Oh, yeah hand-holding types.  And what sort of point/score/perk incentive is going to be offered to encourage non-horders to fly this?  Most people want some kind of bang (fights, kills or stuff blown up) for their buck.

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Offline infowars

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Re: Fi 156 Storch
« Reply #79 on: December 07, 2011, 05:37:25 PM »
^ is that a whine... 

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Offline beau32

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Re: Fi 156 Storch
« Reply #80 on: December 07, 2011, 05:43:56 PM »
I am looking forward to flying it some. Will be a nice change of pace and something different for once.
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Offline dirtdart

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Re: Fi 156 Storch
« Reply #81 on: December 07, 2011, 05:44:15 PM »
Is it April 1st already?  :huh

Didn't know we needed a spotter aircraft.  And the reduction of GV icons is going to have unintended consequences.  This plane will be very useful to large squads that have willing serfs to do the bidding of their hordes.  Can't imagine people in a small squad or solo flyers taking this thing up on a regular basis. 

As for the reduced icons: given the choice between taking a Storch or carpet bombing with 3 Lancasters for effect, expect more Lancs.  The GVers may not get bombed by fighters anymore, just steamrolled by 14 1,000lb bombs. 

Another concern with reduced icon ranges are Wirbels.  They can already down a fighter at 1.5k.  Reducing the range further puts you squarely in the kill zone and dead before you even see them.  I can foresee more WW runway camping as well as more GVs over running airfields.  Who will want to be spotting GVs that somebody else gets to bomb?  Oh, yeah hand-holding types.  And what sort of point/score/perk incentive is going to be offered to encourage non-horders to fly this?  Most people want some kind of bang (fights, kills or stuff blown up) for their buck.



Bah...klll joy... yep we need another fighter or bomber of nearly similar performance to make the game more interesting...... :aok
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Offline BaDkaRmA158Th

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Re: Fi 156 Storch
« Reply #82 on: December 07, 2011, 06:10:00 PM »
It also makes you wonder if they will add the PBY now that it can be used to spot targets, and launch/land from ports/airfields.


hmmm.. :devil
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Offline james

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Re: Fi 156 Storch
« Reply #83 on: December 07, 2011, 06:18:47 PM »

Pretty neat little plane
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Offline MAINER

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Re: Fi 156 Storch
« Reply #84 on: December 07, 2011, 06:29:35 PM »
(Image removed from quote.)
Pretty neat little plane

That ones at Fantasy of Flight in florida... Great place
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Offline james

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Re: Fi 156 Storch
« Reply #85 on: December 07, 2011, 06:34:05 PM »
I took that picture in the military aviation museum in Newport News, VA. The planes at that musuem are kept in flying condition
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Offline Volron

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Re: Fi 156 Storch
« Reply #86 on: December 07, 2011, 06:35:37 PM »
I believe the 4 digit icon's in the screenshot will be limited only to scout/spotter planes.  My question is, did they add a new mode to accommodate this?  Something like scout mode?  And for those who are asking about perks, did you forget that the Storch has a 7.9mm MG in the tail?  But I admit that I myself, am curious if there will be a different way to get perks while flying her.


I REALLY love this curve ball they threw, and find it funny that there is already a whine about it's addition.  Whine all you want, it's being added. :D  I'm just happy about a new toy to litter the landscape with. :x
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Offline pangea

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Re: Fi 156 Storch
« Reply #87 on: December 07, 2011, 06:38:04 PM »
A cool plane that was very useful in RL, but I doubt it'll amount to much in AH.  Its useflness in WWII just doesn't translate very well into AH, unless its strictly a GV fight with no enemy cons around.  Plus IMO, flying as a spotter or resupply just doesn't sound like too much fun to me in this environment.  But hey, have at it if thats your cup of tea.  Don't want to spoil anyone else's fun.  It might be fun to take one up in a crowd just to see how long you could evade getting shot down, but don't kid yourself.  It'll be deadmeat if there are any enemy fighters around.....I don't care how low and slow it can fly.  And if there are multiple cons around it'll draw them like flies.  I mean, seriously....

Offline SmokinLoon

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Re: Fi 156 Storch
« Reply #88 on: December 07, 2011, 06:38:56 PM »
Is it April 1st already?  :huh

Didn't know we needed a spotter aircraft.  And the reduction of GV icons is going to have unintended consequences.  This plane will be very useful to large squads that have willing serfs to do the bidding of their hordes.  Can't imagine people in a small squad or solo flyers taking this thing up on a regular basis. 

As for the reduced icons: given the choice between taking a Storch or carpet bombing with 3 Lancasters for effect, expect more Lancs.  The GVers may not get bombed by fighters anymore, just steamrolled by 14 1,000lb bombs. 

Another concern with reduced icon ranges are Wirbels.  They can already down a fighter at 1.5k.  Reducing the range further puts you squarely in the kill zone and dead before you even see them.  I can foresee more WW runway camping as well as more GVs over running airfields.  Who will want to be spotting GVs that somebody else gets to bomb?  Oh, yeah hand-holding types.  And what sort of point/score/perk incentive is going to be offered to encourage non-horders to fly this?  Most people want some kind of bang (fights, kills or stuff blown up) for their buck.



I'm not sure exactly how to counter those far out in left field estimations of how/why things are going to change... but I'll try:

The Stork is going to be a huge blessing to small squads or small groups of defenders and be of almost no or little use to the "hordes" or massed attacks.  The Stork is going to excel at finding gv's by virtue of an increased visual range and a reduced visual range for ALL other aircraft.  Bombers/dive bombers/IL-2's and Hurricane IID's are going to have it more difficult.  

As for Lancs having an easier go at carpet bombing gv's.....  :headscratch:   Not sure how you arrived at that assumption.  

In case you have not noticed, Wirbys and Ostys do not have much luck shooting down aircraft moving parallel from 1000+ yards out.  If the aircraft keep moving and stay observant, and get a wingman (or observer), there is no reason anything will change.  I see it as getting away from "easy mode" for the aircraft and getting more towards realism.  As far as runway vulching, any wirby within range of the runway to vulch can be seen from "God" mode, so again I'm not sure of your issue.  Also, what is the difference if a Brewster spots an enemy gv and leads allied tanks or planes in, or if it is the Stork?  I'll bet it will have a 40 ENY, since that is the higher currently available so if you ping a Me262 as it dives on by and it eats dirt, then you will earn 8 perk points.  If you ping a 30 ENY gv and it towers, you will earn 1.3 perks.  I'm not sure how or why you are hammering the panic button???    
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Offline Lusche

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Re: Fi 156 Storch
« Reply #89 on: December 07, 2011, 06:49:54 PM »
A cool plane that was very useful in RL, but I doubt it'll amount to much in AH. .


If it flies outta Vbases, it will be very useful"

And this is my problem with it. Vbase defenders have already a lot of advantages for them. They can sit on concrete in high perk tanks while the attacker has basically thrown his away when he upped (even more so with a Storch based there, hardly a chance to ever get away from the base and land your perked tank). They can wait listen for the enemy to roll in, they can leave the base and still ditch if necessary, supps are easily available, they can spot from tower & manned guns.

And now they Vbases are getting instant airborne spotters too? See a Vbase flash, up a plane and see what's coming in and where it's going to?
One more reason to attack the base with numbers and quickly smash all hangars.

That's the aspect I do not like at all, not the plane or it's role by itself.
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