Author Topic: A new type of base to help develop better GV battles  (Read 396 times)

Offline Baumer

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A new type of base to help develop better GV battles
« on: December 12, 2011, 10:34:28 PM »
I've spoken with others in the past about this but I'll post it here to make it official.

I'd call it an Observation Post with a simple sandbag observation bunker for the tower and a map room bunker. All GV's would be able to spawn all the time (in the MA) and it would have 1 or 2 man-able AT guns and 1 man-able AA gun. To capture the base the opposing team would just have to take down the AT and AA guns then get 10 troops in the map room.

I don't think that observation posts should count towards the percentage required to win the map. They would just help create a better GV combat environment.

<S> Baumer
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Offline B-17

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Re: A new type of base to help develop better GV battles
« Reply #1 on: December 12, 2011, 10:39:04 PM »
Would they show up on the map as official, big bases? Or would they simply be a dot, for example?

Offline Knite

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Re: A new type of base to help develop better GV battles
« Reply #2 on: December 13, 2011, 11:24:16 AM »
What about if this could only spawn "light" GVs? Otherwise, what really makes this different from a Gound Base we have now other than slightly different capture rules?

By making it spawn "Light" GVs (such as jeeps, halftracks), it would actually give a FOB for quick strike ground troops, but keep the ground bases we have now as much more important targets.
Knite

39th FS "Cobra In The Clouds"

I'm basically here to lower the 39th's score :P

Offline Tigger29

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Re: A new type of base to help develop better GV battles
« Reply #3 on: December 13, 2011, 12:50:24 PM »
That kind of gave me another idea to make fuel strats more valuable..  The more fuel strats that are up the further the GVs can spawn.

Take two bases that are 50 miles apart.  Each has a GV spawn to each other 5 miles away from the other base.  Well if fuel is knocked completely down then the spawn is pushed back to 10 miles away.  If fuel is knocked half down then the spawn is 7.5 miles away.  This would give the defenders a tactical reason to have someone go hit fuel strats so they have more time to establish a defense.

Just a quick idea that I had...

Offline bustr

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Re: A new type of base to help develop better GV battles
« Reply #4 on: December 13, 2011, 05:58:12 PM »
Manned Area Resupply Strats.(MARS)

They would have GV spawns to every base in their control area and all resupply performed by players but, no troops. You would spawn in resupply or attack GV to support or attack any feild in the area. A randomised spawn over a 2-3 mile area would spice it up. The MARS would be hardened and have to be 75-100% flattened to put it out of business for say 30-60 minutes.

Untill 75-100% down is reached supplies and GV are 100% available. It would be in a constant regeneration back to 100% over 60 minutes or until 75-100% down is reached. Once down it's a totaly dead feild for the 30-60 minute out of business period. Untill the end of the out of business period additional bombing would have no effect on delaying regeneration or help your bombing score. You would own it once all bases it services are captured by your country. Then the enemy players would be moved from the tower or attacked by the auto defences at that point.

A system wide message announcing the MARS switching hands might be appropriate like the strat moving message we get now. Knowing the down period for the MARS, your strategic minded countrymen would have to plan additional flattening missions depending on how the area base captures are going. Make it large enough and hardened enough that a single bomber mission can't flatten it unless it's 8-12 coordinated boxes at one time.

If the bases in an area are shared by two enemy countries the MARS is still a base of operation for the original country to spawn GV attacks and GV delivered supplys. After 30-60 minutes you would know what to expect showing up at all of your hard won feilds if you didn't own that area. There would be no GV spawns back to it or only half the way to it. Give bomber pilots reasonable points for making the efforts to flatten it becasue now it would be a manned strat causing strategic problems to your war winning efforts.

Might make GV'rs and Bomber pilots a bit more visible and appreciated in the game.

bustr - POTW 1st Wing


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