whats so bad about landing on the runway? your still on the base, so it really shouldnt matter.
-1
Because it allows the AA vehicle to sit there and shoot down airplanes and then tower out the moment bombs are heading for it. It also allows very expensive and powerful perk tanks to be used essentially risk free while the attacker has to make due with much less capable cheap or free tanks.
In addition, aircraft have a narrowly defined space on which they can end their sortie successfully, being off in the grass does not work. Ground vehicles are able to be maneuvered with much greater ease and precision, easily enabling them to enter a vehicle hangar, or the remains of a destroyed vehicle hangar, in order to end their sortie successfully.
The primary goal is to stop the safespot campers from having a safespot from which they can actually fight.
1) GV's must be in the hanger of a friendly field to land
They would be able to successfully end their sortie in that location regardless of how close any enemy is.
2) no enemies can be within 4500yds to land
I believe the rule right now is no enemy within 6000 yards.
3) if your base is captured while defending, you can land in the smoking ruins of the enemy's hanger
No, if your vehicle hangar is destroyed you can still use it to land regardless of how close an enemy is. Landing successfully in enemy territory requires you, as now, to have a certain separation from any enemy, I am suggesting lowering it to 4500 yards.
1) longer ranged AA. If an A/C wants you dead, then you're arse is grass, no ifs ands or buts about it.
That is greatly or entirely remedied in the coming patch.
2) an effective way for GV's to shut down the hangers without being within both within close proximity to the base and out in the open.
Denying the defender the ability to fight from a spot on which they can successfully end their sortie would help.
3) perk prices balanced to include the threat of air attack
They already are balanced that way, and the threat of successful air attack is being greatly reduced.