Author Topic: Midwar player numbers and mass deffection from Bish to Nit  (Read 6015 times)

Offline grumpy37

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #105 on: December 30, 2011, 12:17:59 PM »
And this helpes the game how...I may ask?


Helps me get my $15 worth.  You cant say im the only one by any means, unless im the only one that just does it for fun....  then im guilty as charged  LOL   

Just proves to many take things way to seriously 

Good job on generating incidental renewed interest in MW if that's what the thread did. Read some nice posts from AKP and a few others~ looking forward to seeing pangea's 109 some more.

Squelch is just whine control~ and even puppies stop whining after six months.  :rofl

are you just the exception to the rule in this case then?   :D   :rofl   :banana:
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Offline pangea

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #106 on: December 30, 2011, 01:53:38 PM »
@ seadog and CAP....looking forward to seeing you guys in MW real soon!  Have always had good fights with both of you <<S>>!

Offline SlipKnt

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #107 on: December 30, 2011, 01:55:49 PM »
i know i had alt and e. i planned it that way. i was rolling down the runway, as i saw you guys coming in. i wasn't sure what you two were gonna do at first, so i climbed low, if that makes any sense. i stayed right along the ground as it rose. i also made sure to keep out of icon range, hoping you guys wouldn't notice me. i was slightly pissed that it took me 2x passes to get you, 'cause i know you didn't see me coming. was also pissed that i gave the other guy enough time to egress till help came......  :devil seeing as that town was at sea level, and the hill i climbed was higher......i wanted alt and e 'cause there were 2 of you there, and i didn't know how many more would be coming from the cv.
 you did end up with the base. one of the guys that came back, just after i shot ya down ho'd me....i didn't dodge fast enough. he took my right engine, which happened either just before or just after the base was lost. i headed for home. that dood followed me a looooong way to only get nothing. i ain't good enough to fight on one engine.

 i generally like fighting you, although they normally end up with me in many many pieces......the only thing i was "calling out" was that you said you switch to even out sides, yet on that night, you were on the side that had 12 players on, attacking a base that was on a side that had only 2 or 3 players on.

 that was the biggest reason i left the playmates. i like almost all of those that were members when i did leave.  it just seemed as if side switching was frowned upon, and i couldn't see the sense of having all of us in a massive attack for a barley defended base.

 funny thing was, that i got kicked out of a squad, before i joined the playmates......for NOT switching sides.  :rofl

Hahaha - Okay - now do remember you sneaking up on me.  I think I realized you 2 seconds before I dies and was to sluggish to do anything but  make my crumbling descent look good as it came crashing down to earth.  

Again, that is a great tactic.  We knew you took off but didn't know EXACTLY where you got off to.  Bad SA on my part and a perfect ambush on your part.  Kudos.

You usually win most fights with me, but I am getting better.  As far as the side switching goes, this is a rescent thing for us we started up (ore aggressively) in the past few days.  Sporadic before that.  

Believe me, we respect and like you.  We enjoy fighting you because you present us a challenge...   ...EVERY TIME.  No need to explain why you left VF15.  VF15 is still a great squad and are usually found flying in LW.  Our squad flies differently.  We use wingman tactics and use the MAs to practice so we are prepared for FSO.  For us, we don't horde.  It may look like it as a defender and I can understand that.  I often times find myself in a defensive situation with overwhelming odds trying to defend both in MW and in LW.  It is the nature of the game in my eyes.  I honestly try to squelch all channel and detune channel 200 so I don't get sucked into the chat that often happens after shooting someone down or getting shot down.  So if you (or anyone) tries to communicate with me and I am not responsive, it is because I probably don't see it.  I am not a rude person.  

Anyways, <<S>> to you and hope to see you in the cartoon skies soon, brother!  Happy new Year!
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Offline AKP

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #108 on: December 30, 2011, 02:12:44 PM »
In MW think the main thing is to change your goal when you are playing in there. I used to fly as the lower number in that arena. Like Shuffler said, before G3MF came back, it was the Bish who had the numbers. Nothing really changed, defending, defending, defending.  About 2 months ago I decided to switch to the knits and be part of the "Hammer" instead of being hammered by the #'s. It was fun for a change. Like Slipknot mentionned, the X-Playmates do not switch side to attack because of opposition. It may look like that sometimes, but their real goal is to roll the map. That's it. Being good or bad is anybody's opinion. So when they are done with the # of bases they need from one side, they will switch their attack. Last night I logged in, my goal was to hold the attackers from all sides. I was a knit coming in, I switched to Bish to defend for a while. That night, G3MF and friends were rooks taking bases. Did my best to hold them...  and knew you just can't hold 6+ guys alone for ever, but it was fun. Darn WWhisky even vulched the only defender on the runway  :(   me. It's all good, I saved the base twice by shooting troopers. Eventually letting go. So by switching your goal---> this is what I mean. If your goal was to "stop" the base rolling... you will get angry pretty quick because you cannot hold them for ever if you don't have any help. BUT, my goal was to shoot down as many of their bombers and fighter that I could. And in this I had a blast. The pattern used is always the same more or less for taking a base quick. A few bombers (get town), a few heavy fighters(deackers) and a few troop carrier(finalize the property ownership). Now it's pretty easy to stop that.(not if your alone). Be in an advantage position before they get there. Kill enough bombers so they will have to bring more, kill the goon or m3. You stalled the process significantly. Rinse and repeat until they take it anyways if you don't get help.  :)    If it's not your game, you can always go to LW and try to hold 25+ guys instead of 10+... But I agree with Max, when #'s get more even. Less base taking maybe, but fights that will last for the whole night.   :aok 

This   :aok 


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Offline CAP1

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #109 on: December 30, 2011, 02:26:17 PM »
Hahaha - Okay - now do remember you sneaking up on me.  I think I realized you 2 seconds before I dies and was to sluggish to do anything but  make my crumbling descent look good as it came crashing down to earth.  

Again, that is a great tactic.  We knew you took off but didn't know EXACTLY where you got off to.  Bad SA on my part and a perfect ambush on your part.  Kudos.

You usually win most fights with me, but I am getting better.  As far as the side switching goes, this is a rescent thing for us we started up (ore aggressively) in the past few days.  Sporadic before that.  

Believe me, we respect and like you.  We enjoy fighting you because you present us a challenge...   ...EVERY TIME.  No need to explain why you left VF15.  VF15 is still a great squad and are usually found flying in LW.  Our squad flies differently.  We use wingman tactics and use the MAs to practice so we are prepared for FSO.  For us, we don't horde.  It may look like it as a defender and I can understand that.  I often times find myself in a defensive situation with overwhelming odds trying to defend both in MW and in LW.  It is the nature of the game in my eyes.  I honestly try to squelch all channel and detune channel 200 so I don't get sucked into the chat that often happens after shooting someone down or getting shot down.  So if you (or anyone) tries to communicate with me and I am not responsive, it is because I probably don't see it.  I am not a rude person.  

Anyways, <<S>> to you and hope to see you in the cartoon skies soon, brother!  Happy new Year!

 i keep trying to get in there, but the timelords conspire against me. quite often these days it seems.

 bolded......like i said.....i wanted to have at least a little success.....so i kept myself at treetop as i climbed, and made absolutely sure i stayed out of icon range. thus, it was not poor sa on your part.....even with you concentrating looking in that direction, you'd have been hard pressed to spot me.  :devil  besides, you had other things you had to be doing too.

 i still want them to lower the time limit for side switching, so that i can switch at least as often as the tide changes.....i start out on the low number side sometimes, then it changes to where i'm one of 14 against 4......in that instance i'd switch.....IF I COULD......
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Offline flatiron1

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #110 on: January 02, 2012, 11:42:04 AM »
looks like this thread has had some positive influence on MW. Bring your squad some night and give it a try.

Offline AKP

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #111 on: January 02, 2012, 04:17:53 PM »
Yes it has... our squad decided to bounce around some to try and balance things out.  It has worked... somewhat.  But, there is an inherent problem with an arena that may only have at most 20 players on at a time...  When a few players from one side leave... the whole thing is out of whack again.  Also... with say 5 - 7 players on per side... everyone tends to stick together... making for more of a "2 sided" war.  If the 5 knights all go after the rooks... and the 5 rooks are all defending against the knights... the bish have nothing to do but roll undefended bases until the knights and rooks both turn on them.  Then they are outnumbered 2:1... fighting a 2 front war.

You really need 8 or more players on per side to be able to attack and/or defend on 2 fronts.  Hopefully... it will get there.

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Offline Shuffler

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #112 on: January 02, 2012, 04:49:33 PM »
Yes it has... our squad decided to bounce around some to try and balance things out.  It has worked... somewhat.  But, there is an inherent problem with an arena that may only have at most 20 players on at a time...  When a few players from one side leave... the whole thing is out of whack again.  Also... with say 5 - 7 players on per side... everyone tends to stick together... making for more of a "2 sided" war.  If the 5 knights all go after the rooks... and the 5 rooks are all defending against the knights... the bish have nothing to do but roll undefended bases until the knights and rooks both turn on them.  Then they are outnumbered 2:1... fighting a 2 front war.

You really need 8 or more players on per side to be able to attack and/or defend on 2 fronts.  Hopefully... it will get there.

Yes once the cancer has done its work it is hard to get off life support. Most left in there did not listen. Now the numbers are so low that it is hard for a group to switch sides. I hardly fly in there now. LW looks really good after seeing what has happened in MW.

Some time back I even considered leaving my login parked on MW knights. That way I could assist them with their eny. :) Unfortunately that would've made me no better so I passed.
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Offline CAP1

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #113 on: January 02, 2012, 05:00:03 PM »
Yes once the cancer has done its work it is hard to get off life support. Most left in there did not listen. Now the numbers are so low that it is hard for a group to switch sides. I hardly fly in there now. LW looks really good after seeing what has happened in MW.

Some time back I even considered leaving my login parked on MW knights. That way I could assist them with their eny. :) Unfortunately that would've made me no better so I passed.

 well, you know where the "cancer" will come next, right?

 first ew.
 second mw
 next lw.
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Offline grumpy37

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #114 on: January 02, 2012, 09:32:35 PM »
great numbers tonight, and even side switching to balance...  maybe all my complaining will pay off   LOL    :salute
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Offline Lusche

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #115 on: January 02, 2012, 10:07:52 PM »
great numbers tonight


500+ on a small map on LW made a number of players go to MW instead.
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Offline Shuffler

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #116 on: January 04, 2012, 01:02:43 PM »
Yes LW was a bit off kilter but tolerable. I had some fun.
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Offline lyric1

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #117 on: January 04, 2012, 02:56:44 PM »
looks like this thread has had some positive influence on MW. Bring your squad some night and give it a try.
Did that once the amount of crying about it was  :headscratch: Surprising.

Offline Shuffler

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #118 on: January 04, 2012, 03:17:56 PM »
Did that once the amount of crying about it was  :headscratch: Surprising.

MW numbers are too low for squads. Better for individuals.
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Offline grumpy37

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Re: Midwar player numbers and mass deffection from Bish to Nit
« Reply #119 on: January 05, 2012, 10:42:58 AM »
MW numbers are too low for squads. Better for individuals.

The whole point is to improve numbers in MW, so bringing squads would be the ideal situation wouldnt it?
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